Dark/SR
Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Smite
- (A) Mako's Bite - Accuracy/Damage
- (3) Mako's Bite - Damage/Endurance
- (3) Mako's Bite - Damage/Recharge
- (5) Mako's Bite - Accuracy/Endurance/Recharge
- (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (11) Mako's Bite - Chance of Damage(Lethal)
- (A) Luck of the Gambler - Recharge Speed
- (17) Luck of the Gambler - Defense/Endurance
- (19) HamiO:Cytoskeleton Exposure
- (A) Luck of the Gambler - Defense
- (19) Luck of the Gambler - Defense/Endurance
- (33) HamiO:Cytoskeleton Exposure
- (A) Armageddon - Damage
- (7) Armageddon - Damage/Recharge
- (7) Armageddon - Accuracy/Damage/Recharge
- (9) Armageddon - Accuracy/Recharge
- (9) Armageddon - Damage/Endurance
- (11) Fury of the Gladiator - Chance for Res Debuff
- (A) Luck of the Gambler - Recharge Speed
- (37) Defense Buff IO
- (43) Defense Buff IO
- (A) HamiO:Nucleolus Exposure
- (13) HamiO:Nucleolus Exposure
- (13) HamiO:Nucleolus Exposure
- (15) HamiO:Golgi Exposure
- (15) HamiO:Golgi Exposure
- (17) HamiO:Golgi Exposure
- (A) Recharge Reduction IO
- (A) Jumping IO
- (A) Miracle - +Recovery
- (34) Miracle - Heal
- (34) Numina's Convalescence - +Regeneration/+Recovery
- (34) Regenerative Tissue - +Regeneration
- (37) Miracle - Heal/Endurance
- (A) Recharge Reduction IO
- (36) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (37) Defense Buff IO
- (46) Defense Buff IO
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (21) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (21) Blessing of the Zephyr - Knockback Reduction (4 points)
- (42) Endurance Reduction IO
- (A) Performance Shifter - Chance for +End
- (23) Performance Shifter - EndMod
- (23) Performance Shifter - EndMod/Recharge
- (25) Performance Shifter - EndMod/Accuracy
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (25) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (31) Blessing of the Zephyr - Knockback Reduction (4 points)
- (33) Luck of the Gambler - Recharge Speed
- (43) Defense Buff IO
- (A) Obliteration - Damage
- (27) Obliteration - Accuracy/Recharge
- (27) Obliteration - Damage/Recharge
- (29) Obliteration - Accuracy/Damage/Recharge
- (29) Obliteration - Accuracy/Damage/Endurance/Recharge
- (31) Obliteration - Chance for Smashing Damage
- (A) Luck of the Gambler - Recharge Speed
- (40) Defense Buff IO
- (50) Defense Buff IO
- (A) Absolute Amazement - Chance for ToHit Debuff
- (31) Absolute Amazement - Endurance/Stun
- (A) Gladiator's Armor - TP Protection +3% Def (All)
- (33) Steadfast Protection - Resistance/+Def 3%
- (43) Steadfast Protection - Resistance/Endurance
- (A) Luck of the Gambler - Defense
- (36) Luck of the Gambler - Defense/Endurance
- (36) HamiO:Cytoskeleton Exposure
- (A) Hecatomb - Damage
- (39) Hecatomb - Damage/Recharge
- (39) Hecatomb - Accuracy/Damage/Recharge
- (39) Hecatomb - Accuracy/Recharge
- (40) Hecatomb - Damage/Endurance
- (40) Gravitational Anchor - Chance for Hold
- (A) Luck of the Gambler - Defense/Endurance
- (42) Luck of the Gambler - Defense
- (42) Defense Buff IO
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (45) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (46) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Efficacy Adaptor - EndMod
- (48) Efficacy Adaptor - EndMod/Recharge
- (48) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (48) Efficacy Adaptor - Accuracy/Recharge
- (50) Efficacy Adaptor - EndMod/Accuracy
- (50) Efficacy Adaptor - EndMod/Endurance
- (A) Run Speed IO
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
Level 6: Ninja Run
+rep for postin one of my builds
Try this out:
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1417;710;1420;HEX;| |78DA9D935B4F134114C767D95D4AEF2DA5DCA140A1A5942ED427109444C10443B5B| |4C8934AD6329486A66D764B026F7E009FD4E893F18EFA11889FCDD4739956E3A39B| |F6FCE6CCFCCFEC3967760A17DB01219E6F092D74B76EBBEE51B9E2D8AD9674CC825| |DAD557C85F3C6596DAFE91CCF78841063DDD5A382AC4B696DDBCE190F13BD956D79| |221BAEB4CAE7E895E4495D5E4837BADB38958E6CB4ADEE20506C36EBD69EB45BB54| |6959D7BB57643BA6E5039D5D3362CF9C82BB7A43C8EEEB46A15EB4EF3F8F2A860BB| |6DE95C8E425219F83B981D3D1D53540179D177CA382318278C29822FDB872860944| |65186F06938D5EF270C841941822F44703D4A0D72ED16EDD0BF4908AC31D609A10D| |C24390EBBC7B9F1EA71D224384C108611804A612982C08F1CA608C700E028FAACAB| |306308488107531D4E52673F81F1621D0CB9B0BEF2C556DC2945F4DF97334E581A9| |204F99C1437AE9E83E63079016D38FC89BBD4F5E7A97B00F516195789813CF44093| |92EF00108A2AAB1516EDE24B772921B3BCD6D9EE6A60F803CA6E4B1B7D4BCE41BC6| |6BC2FC2BC64B4209E47155479CEBD0606A843B25463AF0880B9819A3E3EA98639F2| |96EFC23E30321F39EB0F489B0BCA523CA1035A12A9BE0CAE687FE2E5007C114BF48| |9B1AD1D059BA41A197B09250879558A24D67D28C146391309B615C130E206A4E953| |EC7DD48726F52DCB014372CC55D3440BEC0727D81F34B737E69FE72F2BF04E67400| |292DAA64167F70A1DFB8D02BC2CA57C61742FE3BE12A284496A3F4EC6D2A6E99CF2| |1C79DCFF1E1CC411696EA9295A5035861E4194910ACAAE358E5139A347A37147E78| |427B46EFF6C1A70A1BCF88A2D1BB61422351E28FA8E38DC085E2D5FF7DAE03DDEDB| |C251F8C0EC088228E0E71F418474FD03C45D7C6D1333415743B3F03DD1AC26B98D7| |3A9A9B6836D0C4213FF102951E3F183F9A009A209A109A309A089A189A7134EFD07| |47E038B9CEB9B| |-------------------------------------------------------------------|
A few things about the build:
This is a build I've had for a few weeks as a possible respec for myself. Originally it had in all level 30-33 IOs but I changed them all to 50 for this post. That means you have 47.5% defense to all three positions. I don't think that much is really needed, so there is some wiggle room.
Your original build didn't really have enough recharge IMO, this build is a few seconds away from perma hasten.
I also stuck the Hecatomb proc into Smite since you will use that a lot more than Midnight Grasp.
Mine has slightly less regen, but more hit points.
I also prefer using only HOs in Siphon Life so you can get max benefit from its damage and heal.
The one someone posted was my first build this one has had a little more work put into it
Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Smite
- (A) Mako's Bite - Accuracy/Damage
- (3) Mako's Bite - Damage/Endurance
- (3) Mako's Bite - Damage/Recharge
- (5) Mako's Bite - Accuracy/Endurance/Recharge
- (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (11) Mako's Bite - Chance of Damage(Lethal)
- (A) Luck of the Gambler - Defense
- (17) Luck of the Gambler - Defense/Endurance
- (19) Luck of the Gambler - Defense/Endurance/Recharge
- (50) Luck of the Gambler - Recharge Speed
- (A) Luck of the Gambler - Recharge Speed
- (19) Luck of the Gambler - Defense/Endurance
- (33) HamiO:Cytoskeleton Exposure
- (A) Armageddon - Damage
- (7) Armageddon - Damage/Recharge
- (7) Armageddon - Accuracy/Damage/Recharge
- (9) Armageddon - Accuracy/Recharge
- (9) Armageddon - Damage/Endurance
- (11) Fury of the Gladiator - Chance for Res Debuff
- (A) Luck of the Gambler - Recharge Speed
- (37) Luck of the Gambler - Defense
- (43) Luck of the Gambler - Defense/Endurance
- (A) HamiO:Nucleolus Exposure
- (13) HamiO:Nucleolus Exposure
- (13) HamiO:Nucleolus Exposure
- (15) HamiO:Golgi Exposure
- (15) HamiO:Golgi Exposure
- (17) HamiO:Golgi Exposure
- (A) Recharge Reduction IO
- (A) Jumping IO
- (A) Miracle - +Recovery
- (34) Miracle - Heal
- (34) Numina's Convalescence - +Regeneration/+Recovery
- (34) Regenerative Tissue - +Regeneration
- (37) Miracle - Heal/Endurance
- (A) Recharge Reduction IO
- (36) Recharge Reduction IO
- (A) Luck of the Gambler - Defense
- (37) Luck of the Gambler - Defense/Endurance
- (46) Luck of the Gambler - Defense/Recharge
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (21) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (21) Blessing of the Zephyr - Knockback Reduction (4 points)
- (42) Endurance Reduction IO
- (A) Performance Shifter - Chance for +End
- (23) Performance Shifter - EndMod
- (23) Performance Shifter - EndMod/Recharge
- (25) Performance Shifter - EndMod/Accuracy
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (25) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (31) Blessing of the Zephyr - Knockback Reduction (4 points)
- (33) Luck of the Gambler - Recharge Speed
- (43) Defense Buff IO
- (A) Obliteration - Damage
- (27) Obliteration - Accuracy/Recharge
- (27) Obliteration - Damage/Recharge
- (29) Obliteration - Accuracy/Damage/Recharge
- (29) Obliteration - Accuracy/Damage/Endurance/Recharge
- (31) Obliteration - Chance for Smashing Damage
- (A) Defense Buff IO
- (40) Defense Buff IO
- (A) Absolute Amazement - Chance for ToHit Debuff
- (31) Absolute Amazement - Endurance/Stun
- (A) Gladiator's Armor - TP Protection +3% Def (All)
- (33) Steadfast Protection - Resistance/+Def 3%
- (43) Steadfast Protection - Resistance/Endurance
- (A) HamiO:Cytoskeleton Exposure
- (36) HamiO:Cytoskeleton Exposure
- (36) HamiO:Cytoskeleton Exposure
- (A) Hecatomb - Damage
- (39) Hecatomb - Damage/Recharge
- (39) Hecatomb - Accuracy/Damage/Recharge
- (39) Hecatomb - Accuracy/Recharge
- (40) Hecatomb - Damage/Endurance
- (40) Gravitational Anchor - Chance for Hold
- (A) Luck of the Gambler - Recharge Speed
- (42) Luck of the Gambler - Defense
- (42) HamiO:Cytoskeleton Exposure
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (45) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (46) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Performance Shifter - EndMod
- (48) Performance Shifter - EndMod/Recharge
- (48) Performance Shifter - EndMod/Accuracy/Recharge
- (48) Performance Shifter - Accuracy/Recharge
- (50) Performance Shifter - EndMod/Accuracy
- (50) Performance Shifter - Chance for +End
- (A) Run Speed IO
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
Level 6: Ninja Run
------------
Set Bonus Totals:
- 11% DamageBuff(Smashing)
- 11% DamageBuff(Lethal)
- 11% DamageBuff(Fire)
- 11% DamageBuff(Cold)
- 11% DamageBuff(Energy)
- 11% DamageBuff(Negative)
- 11% DamageBuff(Toxic)
- 11% DamageBuff(Psionic)
- 9.13% Defense(Smashing)
- 9.13% Defense(Lethal)
- 10.7% Defense(Fire)
- 10.7% Defense(Cold)
- 10.4% Defense(Energy)
- 10.4% Defense(Negative)
- 6% Defense(Psionic)
- 12.3% Defense(Melee)
- 14.8% Defense(Ranged)
- 15.4% Defense(AoE)
- 48% Enhancement(Accuracy)
- 62.5% Enhancement(RechargeTime)
- 15% FlySpeed
- 165.7 HP (12.4%) HitPoints
- 15% JumpHeight
- 15% JumpSpeed
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Held) 3.3%
- MezResist(Immobilize) 3.3%
- MezResist(Stun) 2.2%
- 23.5% (0.39 End/sec) Recovery
- 50% (2.8 HP/sec) Regeneration
- 5.04% Resistance(Fire)
- 5.04% Resistance(Cold)
- 15% RunSpeed
Set Bonuses:
Mako's Bite
(Smite)
- MezResist(Immobilize) 3.3%
- 20.1 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
(Focused Fighting)
- 10% (0.56 HP/sec) Regeneration
- 15.1 HP (1.12%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
(Focused Senses)
- 10% (0.56 HP/sec) Regeneration
- 7.5% Enhancement(RechargeTime)
(Shadow Maul)
- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
(Agile)
- 10% (0.56 HP/sec) Regeneration
- 15.1 HP (1.12%) HitPoints
- 7.5% Enhancement(RechargeTime)
(Health)
- 2.5% (0.04 End/sec) Recovery
- 25.1 HP (1.87%) HitPoints
(Dodge)
- 10% (0.56 HP/sec) Regeneration
- 15.1 HP (1.12%) HitPoints
(Super Speed)
- 1.25% Defense(Ranged), 0.63% Defense(Energy), 0.63% Defense(Negative)
- 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
- Knockback Protection (Mag -4)
(Stamina)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 25.1 HP (1.87%) HitPoints
- 2.5% (0.04 End/sec) Recovery
(Combat Jumping)
- 1.25% Defense(Ranged), 0.63% Defense(Energy), 0.63% Defense(Negative)
- 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
- Knockback Protection (Mag -4)
(Combat Jumping)
- 7.5% Enhancement(RechargeTime)
(Soul Drain)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Boxing)
- 4% (0.07 End/sec) Recovery
(Tough)
- 3% Defense(All)
(Tough)
- 1.5% (0.03 End/sec) Recovery
- 3% Defense(All)
(Midnight Grasp)
- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
(Evasion)
- 10% (0.56 HP/sec) Regeneration
- 7.5% Enhancement(RechargeTime)
(Focused Accuracy)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 25.1 HP (1.87%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
(Physical Perfection)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 25.1 HP (1.87%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Ok thanks.
I was told that MG/Smite/SL/Smite was the best attack chain for soloing AVs and I'm not really very fond of Shadow maul to be honest. I'll try and take some ideas from your build and incorporate it in. Thanks again for the replies.
SM is slow but it is a place to fit a nice set and the FotG proc is very nice when fighting some stuff. Plus for AV killing you might want to look at a /SD for AAO and the extra res
Actually, MG/smite/SL is better for soloing AV's, but I suppose it takes a bit more recharge to pull off. Sorry I can't post my build from this comp.
"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks
SM is slow but it is a place to fit a nice set and the FotG proc is very nice when fighting some stuff. Plus for AV killing you might want to look at a /SD for AAO and the extra res
|
And yeah, Shield Defense is better for AV soloing, at least if you have a good budget. But there's nothing wrong with Dark Melee/Super Reflexes. It'll get the job done, just a little slower.
"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks
I looked at a couple Shadow Maul chains to see if taking advantage of the Gladiator proc would let it pull ahead of the old standard for DPS. I checked Smite -> Shadow Maul -> Smite -> Siphon Life and Smite -> Shadow Maul -> Midnight Grasp. They weren't very close. The Gladiator proc just doesn't bring enough to the table to overcome the low DPS of Shadow Maul. Now, I loves me some Shadow Maul, but not for AV soloing.
And yeah, Shield Defense is better for AV soloing, at least if you have a good budget. But there's nothing wrong with Dark Melee/Super Reflexes. It'll get the job done, just a little slower. |
@OP: The MG>Smite>SL>Smite chain is the best and requires 234.2% Recharge in MG. If you have the global recharge needed to get that, then you'll have enough in Smite and SL by default.
"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks
@OP: The MG>Smite>SL>Smite chain is the best and requires 234.2% Recharge in MG. If you have the global recharge needed to get that, then you'll have enough in Smite and SL by default.
|

Yeah, I plan on doing a dark/shield after this is finished, I just don't like leaving my toons unfinished.
Ok, working from munkilords build this is what I came up with, I swapped out SM for dark consumption as I feel that will be needed more in a long fight. The end consumption has gone up but so has the recovery, lost some hitpoints and gained perma hasten. The gladiators armor proc has also been dropped. Swapped combat jumping for manuevers. I also thought the lack of accuracy in smite might hinder the damage output somewhat so I changed round the slotting on that too.
Any feedback is much appreciated
Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Smite
- (A) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (19) Mako's Bite - Accuracy/Endurance/Recharge
- (23) Mako's Bite - Accuracy/Damage
- (25) Mako's Bite - Damage/Endurance
- (25) Crushing Impact - Accuracy/Damage
- (33) Hecatomb - Chance of Damage(Negative)
- (A) Red Fortune - Defense
- (7) Red Fortune - Defense/Endurance
- (7) Red Fortune - Defense/Recharge
- (13) Red Fortune - Defense/Endurance/Recharge
- (15) Red Fortune - Endurance
- (A) Red Fortune - Defense
- (3) Red Fortune - Defense/Endurance
- (3) Red Fortune - Defense/Recharge
- (5) Red Fortune - Defense/Endurance/Recharge
- (5) Red Fortune - Endurance
- (A) Luck of the Gambler - Recharge Speed
- (17) Luck of the Gambler - Defense
- (19) Luck of the Gambler - Defense/Endurance
- (A) Jumping IO
- (A) HamiO:Nucleolus Exposure
- (9) HamiO:Nucleolus Exposure
- (9) HamiO:Nucleolus Exposure
- (11) HamiO:Golgi Exposure
- (11) HamiO:Golgi Exposure
- (13) HamiO:Golgi Exposure
- (A) Recharge Reduction IO
- (A) Recharge Reduction IO
- (15) Recharge Reduction IO
- (17) Recharge Reduction IO
- (48) Recharge Reduction IO
- (A) Run Speed IO
- (A) Luck of the Gambler - Recharge Speed
- (37) Luck of the Gambler - Defense
- (40) Luck of the Gambler - Defense/Endurance
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (43) Numina's Convalescence - Heal
- (46) Miracle - +Recovery
- (46) Miracle - Heal
- (46) Miracle - Heal/Endurance
- (A) Performance Shifter - EndMod
- (21) Performance Shifter - EndMod/Recharge
- (21) Performance Shifter - EndMod/Accuracy
- (23) Performance Shifter - Chance for +End
- (A) Armageddon - Damage
- (39) Armageddon - Damage/Recharge
- (39) Armageddon - Accuracy/Damage/Recharge
- (39) Armageddon - Accuracy/Recharge
- (40) Armageddon - Chance for Fire Damage
- (40) Endurance Modification IO
- (A) Run Speed IO
- (A) Adjusted Targeting - To Hit Buff
- (27) Adjusted Targeting - To Hit Buff/Recharge
- (27) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (31) Adjusted Targeting - Endurance/Recharge
- (33) Adjusted Targeting - To Hit Buff/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (29) Luck of the Gambler - Defense
- (29) Luck of the Gambler - Defense/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (31) Luck of the Gambler - Defense
- (31) Luck of the Gambler - Defense/Endurance
- (A) Hecatomb - Damage
- (33) Hecatomb - Damage/Recharge
- (34) Hecatomb - Accuracy/Damage/Recharge
- (34) Hecatomb - Accuracy/Recharge
- (34) Hecatomb - Damage/Endurance
- (37) Gladiator's Strike - Chance for Smashing Damage
- (A) Red Fortune - Defense
- (36) Red Fortune - Defense/Endurance
- (36) Red Fortune - Defense/Recharge
- (36) Red Fortune - Defense/Endurance/Recharge
- (37) Red Fortune - Endurance
- (A) Accuracy IO
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (43) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Efficacy Adaptor - EndMod
- (45) Efficacy Adaptor - EndMod/Recharge
- (45) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (45) Efficacy Adaptor - Accuracy/Recharge
- (48) Efficacy Adaptor - EndMod/Accuracy
- (48) Efficacy Adaptor - EndMod/Endurance
- (A) Steadfast Protection - Resistance/+Def 3%
- (A) Luck of the Gambler - Recharge Speed
- (50) Luck of the Gambler - Defense
- (50) Gift of the Ancients - Defense
- (50) Gift of the Ancients - Defense/Endurance
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
Level 4: Ninja Run
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Alternatively I could take out every second and third LoTg in agile, dodge and lucky, add the glad proc, put 3 more slots on brawl for the damage bonus from mako, add in a slot to health for another numina and add one slot to stamina for that damage bonus.
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My new scrapper is about to hit 50 and I could use some feedback on the build I've made. I'm planning on using it to solo AVs.
I'm not exactly sure on what sort of recharge I should be trying to get either so advice on that would be much appreciated.
Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Smite
- (A) Kinetic Combat - Accuracy/Damage
- (5) Kinetic Combat - Damage/Endurance
- (7) Kinetic Combat - Damage/Recharge
- (25) Kinetic Combat - Knockdown Bonus
- (27) HamiO:Nucleolus Exposure
- (27) Accuracy IO
Level 1: Focused Fighting- (A) Luck of the Gambler - Recharge Speed
- (13) Luck of the Gambler - Defense
- (13) Gift of the Ancients - Defense
- (15) Gift of the Ancients - Defense/Endurance
Level 2: Focused Senses- (A) HamiO:Enzyme Exposure
- (3) HamiO:Enzyme Exposure
- (3) HamiO:Enzyme Exposure
- (5) Luck of the Gambler - Recharge Speed
Level 4: Agile- (A) Red Fortune - Defense
- (7) Red Fortune - Defense/Endurance
- (9) Red Fortune - Defense/Recharge
- (9) Red Fortune - Endurance/Recharge
- (11) Red Fortune - Defense/Endurance/Recharge
- (11) Red Fortune - Endurance
Level 6: Hurdle- (A) Jumping IO
Level 8: Siphon Life- (A) Touch of the Nictus - Accuracy/Healing
- (21) Crushing Impact - Accuracy/Damage/Recharge
- (21) Numina's Convalescence - Heal/Recharge
- (23) Doctored Wounds - Heal/Recharge
- (23) HamiO:Nucleolus Exposure
- (25) Mako's Bite - Damage/Recharge
Level 10: Practiced Brawler- (A) Recharge Reduction IO
Level 12: Hasten- (A) Recharge Reduction IO
- (15) Recharge Reduction IO
- (19) Recharge Reduction IO
Level 14: Super Speed- (A) Endurance Reduction IO
Level 16: Dodge- (A) Luck of the Gambler - Recharge Speed
- (17) Luck of the Gambler - Defense
- (17) Gift of the Ancients - Defense
- (19) Gift of the Ancients - Defense/Endurance
Level 18: Health- (A) Numina's Convalescence - +Regeneration/+Recovery
- (42) Numina's Convalescence - Heal
- (42) Miracle - +Recovery
- (43) Miracle - Heal
- (43) Miracle - Heal/Endurance
Level 20: Stamina- (A) Performance Shifter - EndMod
- (37) Performance Shifter - EndMod/Recharge
- (40) Performance Shifter - EndMod/Accuracy/Recharge
- (42) Performance Shifter - EndMod/Accuracy
- (43) Performance Shifter - Chance for +End
Level 22: Dark Consumption- (A) Efficacy Adaptor - EndMod/Recharge
- (45) Efficacy Adaptor - EndMod/Accuracy
- (46) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (46) HamiO:Nucleolus Exposure
- (50) HamiO:Nucleolus Exposure
- (50) Obliteration - Damage/Recharge
Level 24: Quickness- (A) Run Speed IO
Level 26: Soul Drain- (A) Scirocco's Dervish - Accuracy/Damage/Endurance
- (46) Obliteration - Accuracy/Damage/Recharge
- (48) HamiO:Nucleolus Exposure
- (48) Armageddon - Accuracy/Damage/Recharge
- (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
Level 28: Lucky- (A) Serendipity - Defense
- (29) Serendipity - Defense/Endurance
- (29) Serendipity - Defense/Recharge
- (31) Serendipity - Defense/Endurance/Recharge
- (31) Serendipity - Endurance
Level 30: Maneuvers- (A) Luck of the Gambler - Recharge Speed
- (31) Luck of the Gambler - Defense
- (33) Gift of the Ancients - Defense
- (33) Gift of the Ancients - Defense/Endurance
Level 32: Midnight Grasp- (A) Hecatomb - Damage
- (33) Hecatomb - Damage/Recharge
- (34) Hecatomb - Accuracy/Damage/Recharge
- (34) Hecatomb - Accuracy/Recharge
- (34) Hecatomb - Chance of Damage(Negative)
- (37) Accuracy IO
Level 35: Evasion- (A) Serendipity - Defense
- (36) Serendipity - Defense/Endurance
- (36) Serendipity - Defense/Recharge
- (36) Serendipity - Defense/Endurance/Recharge
- (37) Serendipity - Endurance
Level 38: Tactics- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (39) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (40) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 41: Conserve Power- (A) Recharge Reduction IO
Level 44: Physical Perfection- (A) Performance Shifter - EndMod
- (45) Performance Shifter - EndMod/Accuracy
- (45) Performance Shifter - EndMod/Recharge
Level 47: Boxing- (A) Accuracy IO
Level 49: Tough- (A) Steadfast Protection - Resistance/+Def 3%
- (50) Gladiator's Armor - TP Protection +3% Def (All)
------------Level 1: Brawl
- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 1: Critical HitLevel 4: Ninja Run
Thanks in advance