Feeling Squishy with Fire/Fire


AnElfCalledMack

 

Posted

Hey there.

I've been loving my Fire/Fire Tanker for 40 levels, but I recently made the jump to Peregrine Island, and the sudden impact of Praetorian Clockwork and Carnies have suddenly made what was a fun ride into something of a grind - Rise of the Phoenix has gone from a nice trick to a crutch - I'm using it every cooldown.

I should probably mention I'm soloing +0/x4/bosses, and I am considering lowering my difficulty. I do like watching a spawn melt, though.

Anyway, I have the I18 freespec burning a hole in my pocket, so I was wondering what people would recommend for something that was still aggressive, but didn't faceplant every time a Ring Mistress looked at her. As far as cost goes, this is quite limited - Destriana's on track to be my first 50, and I've only had a few real lucky drops (a LotG Recharge, which funded most of what I have now, and a Regen Tissue unique on my Praetorian Dominator), so funds are somewhat limited. I can scrounge about 150-200 million right now, but that takes out all my seed capital, so I'll probably just work towards it.

So... build. Mids 1.8 is refusing to install for me, so...

1: Fire Shield: Impervium Armor Res, End/Rech, Res/End/Rech, PsiRes; common Res, End
1: Scorch: Common Acc, 3xDmg, Rech
2: Fire Sword: Crushing Impact set of 6.
4: Healing Flames: Doctored Wounds Heal, Heal/Rech, Heal/End, Heal/End/Rech, Rech
6: Hurdle: Common Jump
8: Combustion: Cleaving Blow set of 4, common Dmg
10: Combat Jumping: Common Def
12: Plasma Shield: Common 3xRes, 3xEnd
14: Super Jump: Common Jump
16: Health: Common Heal
18: Consume: Common Acc, 2xRech
20: Stamina: Common EndMod, Performance Shifter EndMod, Proc
22: Blazing Aura: Multi-Strike Acc/Dam, Acc/Dam/End, Dam/End, Dam/End/Rech, Common End
24: Build Up: Common Rech
26: Fire Sword Circle: Obliteration Acc, Dmg, Acc/Rech, Dmg/Rech, Acc/Dmg/Rech, Proc; common EndRdx
28: Temperature Protection (Steadfast Protection -KB)
30: Fiery Embrace: Common Rech
32: Rise of the Phoenix: Common Stun
35: Incinerate: Set of 6 Mako's Bite
38: Greater Fire Sword: Crushing Impact (all but Acc/Dmg)
41: Burn (Scirocco's Dervish Acc/Rech, Dmg/Rech, and shopping for more)

I just thought I should also mention that I like RotP, but I can live without it if something needs to go.

Thanks in advance.


 

Posted

Consume now grants -end drain resistance, and end drain used to be how Carnies killed my Fire Tankers. Have you tried slotting Consume for max recharge and spamming it to keep the end drain res active?


If we are to die, let us die like men. -- Patrick Cleburne
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The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog

 

Posted

Tough / Weave is your friend 70% resist

Try to drop some single attacks for them , the name of the game with Fire/Fire is AoE, Scorch and GFS is all you need for single. Combustion, GFSC and Burn are your bread and butter attack and with Tough, Weave, CJ and basic IO sets you should be able to get 15% to 20% def to go along with your 70% resist.


 

Posted

Quote:
Originally Posted by Sailboat View Post
Consume now grants -end drain resistance, and end drain used to be how Carnies killed my Fire Tankers. Have you tried slotting Consume for max recharge and spamming it to keep the end drain res active?
It's not my blue bar that's crashing. I think the common theme here is -regen. I use Healing Flames a lot, but I also have quite a bit of passive regen, and Carnies and Praetorians are both adept at turning that off.

Thanks for the advice, though - I do hit Consume fairly frequently against Carnies.


 

Posted

Quote:
Originally Posted by AnElfCalledMack View Post
It's not my blue bar that's crashing. I think the common theme here is -regen. I use Healing Flames a lot, but I also have quite a bit of passive regen, and Carnies and Praetorians are both adept at turning that off.

Thanks for the advice, though - I do hit Consume fairly frequently against Carnies.
I very strongly doubt you have any significant passive regeneration. Try using the combat/power viewer to see all your effects and you'll find that it is basically nothing at all on a Fire/Fire tank. Well, nothing at all compared to say, the effectiveness of your heal or your resistances.


 

Posted

I like active mitigation. Char is a hold. Hold that one npc that would give you probs and go about your business.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

I still have to update my guide for the new I18 changes to Fire/Fire, but my defensive Tanker build is still what I'm basically using. I just dumped out Combustion for Burn, and put an extra slot or two in Scorch to take advantage of the new Bruising effect (never liked how under-slotted it was, either).

I got about 22% defense to Psionic, and 12-15% resist, I think. Between that and Healing Flames, I don't mind the Carnies too much. Use Combustion against a full mob before you fight them (when your end is somewhat lower), and their end drain doesn't hurt too much. Especially if you have some defense like I picked up.

Defense is really the big thing with Fire/Fire, and +recharge. You get Healing Flames up sooner but need to use it less often, and you don't get hit by every stinking debuff that is out there. Yes, -defense debuffs will take it away, but it's there for a bit with them, even. With the defense I do have, I often don't have to run with Tough on, unless I'm facing some, well, tough stuff.


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