Enlighten me about Tanks that dont tank


abnormal_joe

 

Posted

Quote:
Originally Posted by gameboy1234 View Post
Do all taunts have the -Range in them? Or is it only Tankers' Taunt? Serious question...
Just the power called Taunt. Gauntlet/everything else doesn't.


 

Posted

Quote:
Originally Posted by BunnyAnomaly View Post
Just the power called Taunt. Gauntlet/everything else doesn't.
So the Brute version should too, but not Widows' Confront or the powers from the Presence Pool. No auras either, even if Tomax lists a taunt effect. Just checking.


 

Posted

Quote:
Originally Posted by gameboy1234 View Post
So the Brute version should too, but not Widows' Confront or the powers from the Presence Pool. No auras either, even if Tomax lists a taunt effect. Just checking.
If you look at Tomax under the Taunt power it has a -75% range enhancement for the affected person. That isn't duplicated in any other power I've seen...


 

Posted

Man, I remember this thread. It pops up like fifty times a month, right? ;-)

I love to play Tankers. I'm a lousy Tanker. I mean, I'm actually not bad at it if I decide to do it, but I don't really like the way MMOs dole out specific jobs to specific ATs... and I figure if I want to load up on offensive attacks that's pretty much my business and no one elses. So I solo and decline group offers.

I like Tank resilience, and I like soloing on higher difficulty levels, so I roll tanks and meander through the game taking in the sights.

But if you're wondering why people do this, it's because a lot of us were attracted to the Superhero theme of the game and want to play variations of Superman, or the Thing, or any other variation of "powerful, indestructible" hero. For me, CoH was my absolute first MMO, and I a) didn't initially understand the division of roles between different classes, and b) when it was actually explained to me I thought it was stupid.

Oh, and when I am actually being a tanker in a group (on those rare occasions) I find myself waiting till the group leader calls for the charge because in pick up groups I find people actually get touchy when the tanker charges ahead to get aggro before everyone else is ready to focus on the next fight. And invariably a scrapper or blaster gets impatient and decides to charge anyway, so I wind up following them.

Of course when I play a brute I don't wait for anyone.


Scrapper Jack (SJ/WP Brute), Sky Commando (WP/SJ Tanker), Curveball (Rad/DP Defender), and a bunch more.