Question about Explosive Arrow


Crimson_Archer_EU

 

Posted

I'm respeccing into a TA/A/Mace build and was wondering will the immobile in the Patron cancel out explosive arrow's knockback?

Thanks


 

Posted

Quote:
Originally Posted by Fortified_Live View Post
I'm respeccing into a TA/A/Mace build and was wondering will the immobile in the Patron cancel out explosive arrow's knockback?

Thanks
No, the Patron AoE Web Grenade (the name escapes me right now, Web Envelope?) does not have -KB.


Trickshooter's Characters | @Trickshooter @Brightside

 

Posted

Ahh.. so Explosive Arrow still sucks then?


Formerly @Crimson Archer, now @CA
The Militia - Protecting Paragon City through roleplaying since June 2006!

 

Posted

No, it's a grenade on a stick, which is awesome.


Comrade Smersh, KGB Special Section 8 50 Inv/Fire, Fire/Rad, BS/WP, SD/SS, AR/EM
Other 50s: Plant/Thorn, Bots/Traps, DB/SR, MA/Regen, Rad/Dark - All on Virtue.

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Posted

Quote:
Originally Posted by Crimson_Archer_EU View Post
Ahh.. so Explosive Arrow still sucks then?
Pop the Force Feedback proc in there and it's even more amazing. Fire E.Arrow off after RoA, then see RoA pop back up much faster... oh and everything's dead.

Plus, as always, the trick to knockback is to learn how to use it... avoiding it isn't a good idea.


@Gilia1
I play heroes on Champion.
I play villains on Virtue.

 

Posted

Enemies ragdolled from knockback aren't going to be able to hurt you...for a bit.


If we are to die, let us die like men. -- Patrick Cleburne
----------------------------------------------------------

The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog

 

Posted

Never learnt the trick of using knockback effectively, so it just doesn't work with my style of play. Prefer to keep everything grouped together under Glue Arrow or Oil Slick and then take them out from there. Having them bouncing around and seperated doesn't work for me.


Formerly @Crimson Archer, now @CA
The Militia - Protecting Paragon City through roleplaying since June 2006!

 

Posted

Note that Exploding Arrow, despite the visual effect, does not scatter foes radially, but throws them all back away from you. This will distribute a spawn if some stay put and some are knocked back, true. But if you have them near a wall, for example, they won't go any distance, but just fall down and roll around for a moment, during which you can fill them with arrowy goodness.


If we are to die, let us die like men. -- Patrick Cleburne
----------------------------------------------------------

The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog

 

Posted

I might try respeccing into it with an alternate build and see if I can change my opinion of it. Seems a few people enjoy it, so I'm open to being convinced!


Formerly @Crimson Archer, now @CA
The Militia - Protecting Paragon City through roleplaying since June 2006!

 

Posted

Quote:
Originally Posted by Crimson_Archer_EU View Post
I might try respeccing into it with an alternate build and see if I can change my opinion of it. Seems a few people enjoy it, so I'm open to being convinced!
Try hovering over your glue/OSA. That'll knock them into the ground and they won't scatter at all.


50s: Bla- Arch/Mental Cont- Mind/FF, Earth/Cold, Ill/Therm, Earth/Rad Dominator- Plant/Psi, Elec/Earth Corr- Fire/Storm, Arch/Sonic, Rad/Kin, Beam/Sonic, Psi/Time Stalker- Elec/SR Def- Storm/Dark, Emp/Psi, Dark/Elec, FF/Arch, TA/Ice, TA/Elec, Kin/AR, Cold/DP, Traps/Psi Scrap- Fire/Shield Tanker- Dark/Mace, Ice/Kin Brute- Claws/WP, SS/Energy, BS/Elec

 

Posted

Quote:
Originally Posted by StormyDarkness View Post
Try hovering over your glue/OSA. That'll knock them into the ground and they won't scatter at all.
That might work if I had Hover. This toon doesn't have travel powers at all!


Formerly @Crimson Archer, now @CA
The Militia - Protecting Paragon City through roleplaying since June 2006!

 

Posted

Quote:
Originally Posted by Crimson_Archer_EU View Post
I might try respeccing into it with an alternate build and see if I can change my opinion of it. Seems a few people enjoy it, so I'm open to being convinced!
I don't know how many times I've used the KB in Explosive Arrow to knock runners/stragglers to the feet of the scrappers/tanks, and got a "Oooo look, a present! Just for me?" in response. XD


 

Posted

Quote:
Originally Posted by Red Valkyrja View Post
I don't know how many times I've used the KB in Explosive Arrow to knock runners/stragglers to the feet of the scrappers/tanks, and got a "Oooo look, a present! Just for me?" in response. XD
Last time I used it, the tank complained about splitting his herd... this was one of the reasons I stopped using it.


Formerly @Crimson Archer, now @CA
The Militia - Protecting Paragon City through roleplaying since June 2006!

 

Posted

Quote:
Originally Posted by Crimson_Archer_EU View Post
Last time I used it, the tank complained about splitting his herd... this was one of the reasons I stopped using it.
The trick to it is targeting and the periphery of the herd so as to not effect those in arms reach of the tank, or stragglers that have lost aggro and wondered away from the tank.


 

Posted

Quote:
Originally Posted by Crimson_Archer_EU View Post
That might work if I had Hover. This toon doesn't have travel powers at all!
Jetpack/Raptor pack ftw.


50s: Bla- Arch/Mental Cont- Mind/FF, Earth/Cold, Ill/Therm, Earth/Rad Dominator- Plant/Psi, Elec/Earth Corr- Fire/Storm, Arch/Sonic, Rad/Kin, Beam/Sonic, Psi/Time Stalker- Elec/SR Def- Storm/Dark, Emp/Psi, Dark/Elec, FF/Arch, TA/Ice, TA/Elec, Kin/AR, Cold/DP, Traps/Psi Scrap- Fire/Shield Tanker- Dark/Mace, Ice/Kin Brute- Claws/WP, SS/Energy, BS/Elec

 

Posted

Quote:
Originally Posted by Red Valkyrja View Post
The trick to it is targeting and the periphery of the herd so as to not effect those in arms reach of the tank, or stragglers that have lost aggro and wondered away from the tank.
And not to have a tank who reflexively complains about knockback even when it doesn't hurt him.

I've had someone (a Scrapper actually) complain that defeating one enemy with Crane Kick (and sending the body flying) was "splitting up the herd and ruining his AoEs."

I wanted to say, "Dude, I'm a Scrapper too...and it's only one guy...and he's dead."


If we are to die, let us die like men. -- Patrick Cleburne
----------------------------------------------------------

The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog