Help with my controller build
Unfortunately, you have picked a powerset combo that is pretty rare . . . I don't recall ever seeing a Grav/Sonic. I'm sure there are some out there, but it is not a combo discussed on the boards much. I know some about Gravity, but my Sonic characters aren't very high.
In low levels, you WILL have endurance issues . . . almost everyone does. Once you get Stamina, you won't need to slot as many EndRdx. In low levels, carry a lot of blue inspirations, and take your time between battles to recover your blue bar. Unfortunately, my understanding is that Sonic is pretty high on the endurance usage.
Personally, I skipped Lift. Grav. Dist.-Crush-Propel is an attack chain on its own, so I didn't take Lift. You may be able to fit it in if you want.
With all powers that take Accuracy, slot Accuracy first. Why? if you miss, you just wasted a bunch of endurance with nothing to show for it.
Dimension Shift is one of the most widely hated powers in the game. However, a few people are able to make use of it, mostly solo. Put me in the "hate it" camp.
LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control
Hmmm...
If you're running out of endurance THAT fast, i'd need to see you play. Because right now it sounds like you're leaving Sprint and possibly Ninja Run on while you fight. These are HUGE endurance hogs and should be deactivated during scuffles.
Also, slot your hold for damage. That way maybe the enemy will die before getting freed.
Finally, when fighting, open with your AoE immob and concentrate on the LT. 2 minions aren't going to hurt you. Just keep the immob up so that they take containment damage when you decide to attack them.
-STEELE =)
Allied to all sides so that no matter what, I'll come out on top!
Oh, and Crimson demands you play this arc-> Twisted Knives (MA Arc #397769)
Hmmm...
If you're running out of endurance THAT fast, i'd need to see you play. Because right now it sounds like you're leaving Sprint and possibly Ninja Run on while you fight. These are HUGE endurance hogs and should be deactivated during scuffles. |
Also, slot your hold for damage. That way maybe the enemy will die before getting freed. |
Finally, when fighting, open with your AoE immob and concentrate on the LT. 2 minions aren't going to hurt you. Just keep the immob up so that they take containment damage when you decide to attack them. |
I'd roll a new alt, IMO that combo won't give you the damage or survivability.
I'd go with one of these:
Plant/Kin
Plant/Storm
Plant/Rad
Fire/Kin
Fire/Rad
Fire/Storm
L50s: Tanks: Cryofission - Ice/EM - Dr Celsius - Fire/Ice - Saint George - SD/SS | Controllers: Psichosis - Ill/Kin - Major Chaos - Ill/Stm | Scrappers - Neutron Crusader - DM/SR
Currently Levelling: Angelic Blade - BS/WP Scrapper | Seeds of Destruction - Plant/Kin Controller
I'd roll a new alt, IMO that combo won't give you the damage or survivability.
I'd go with one of these: Plant/Kin Plant/Storm Plant/Rad Fire/Kin Fire/Rad Fire/Storm |
There is nothing wrong with Gravity as a damage dealing controller . . . it is more single-target focused, but it probably does more single target damage than any other controller. With Containment, the combo of GD-Crush-Propel does a huge amount of damage. Some of that damage is Damage over Time (DoT), so you need to learn that when a foe has a sliver of health left, that there are times that you can let the DoT finish him off. It is not fast, but it all adds up. When you start to add the Sonic Resistance Debuffs, the amount of damage done by a Grav/Sonic will add up to a ton.
As for survivability, a Grav/Sonic will have some challenges but not too difficult ones. Sonic is really one of the team-focused secondaries with ally-only shields and some other ally-only powers. So, being on a team leveling up is probably a good idea. But it has the big bubble (I forget its name) that provides mez protection. It also has buffs to resistance to make its pet, Singularity, virtually unkillable by making its already high Resistance go to the cap. Once he gets Singularity, the pet can tank and draw aggro better than any other pet (other than maybe Animate Stone). There are no heals in the set, so it may be worth considering the Medicine Pool for Aid Other and Aid Self, but it is certainly not too tough to get by without heals. Secondaries without a self-heal are Storm, Trick Arrow, Sonic and Force Field, and they all do fine, especially if they buff up their Regen.
And that list of Controllers provided is very limited to those focused on AoE damage. I would put an Illusion or Mind above any of them for survivability, since they have Confuse powers that do not draw aggro. It is easy to take foes out of the fight before it begins. My low level Illusion controllers can go through battles using Deceive and not take a single hit.
LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control
I'm can not play sets. I've tried, multiple times, multiple builds with every archetype in the game. If I try to play sets, I'll get to like level 5 and get bored. I've done it dozens of times. No ammount of "But just wait till you get <Insert power name>" has ever changed that. Telling me to Play a Set A/Set B archetype is like telling a blind person how to paint a picture. Sure, they can take your directions and put the paint on the paper. But it's not their picture.
In order for me to play a toon, I have to have a fairly solid character concept behind them. If I don't have that, then all the numbers and advice and suggestions and build directions don't make the slightest bit of difference.
I'm can not play sets. I've tried, multiple times, multiple builds with every archetype in the game. If I try to play sets, I'll get to like level 5 and get bored. I've done it dozens of times. No ammount of "But just wait till you get <Insert power name>" has ever changed that. Telling me to Play a Set A/Set B archetype is like telling a blind person how to paint a picture. Sure, they can take your directions and put the paint on the paper. But it's not their picture.
In order for me to play a toon, I have to have a fairly solid character concept behind them. If I don't have that, then all the numbers and advice and suggestions and build directions don't make the slightest bit of difference. |
In fact, you may prefer Virtue as a server. That is known as the "role-play" server. And finding teams on Virtue is just about as easy as Freedom.
LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control
[QUOTE=Local_Man;3098064]Nothing wrong with wanting your characters to be, well, "characters." I generally decide on a powerset I want to play, then come up with a name. I love puns in my character names, so if I can come up with a good pun, that makes the character more appealing to me. But there are plenty of people who are more interested in the fun of characters than the mechanics of the game. (I was just on my Dual Pistols Blaster, "Pepe LePewPew.")QUOTE]
I'm gonna say we had a break down in communications somewhere along the line here.
Okay, so this is the first time I've gotten a Troller above level 5. Now, I'm going to tell you right now, My normal preference for play style are Melee heavy, high survivability heavy damage toons. I pretty seriously suck when it comes to builds and numbers. So please keep that in mind.
Now here's the situation. I rolled a Grav/Sonic controller. He works medium well to descent. The problem is he is absolutely chewing through Endurance. Now when I say I chew through Endurance, I mean I come up to a mob with 2 minions, 1 Lt. I go to Hold the minions and take them out. I take out the first minion while dancing with the Lt. I Switch targets to the second minion and still dancing with the Lt. I get the minion down to about 10%, and I'm out of endurance. No endurance, my holds stop holding, and I've got a pissed off Lt and a Minion looking to play the bongos on my skull. I've double slotted End Reds in all my attacks, triple slotted Stamina and at least slotted a single End Red in my other powers. So, what can I do to address the endurance problem? Here's my current build: +---------------------------------------------------------------- + Built with SuckerPunch's Online Planner v5.0 + http://planner.cohtitan.com/planner +---------------------------------------------------------------- Archetype: Controller Primary: Gravity Control Secondary: Sonic Debuff +---------------------------------------------------------------- 01: Crush => Damage(1), Damage(3), EnduranceDiscount(3), EnduranceDiscount(5), Accuracy(5), Accuracy(7) 01: Lift => Damage(1), Damage(7), EnduranceDiscount(9), EnduranceDiscount(9), Accuracy(11), Accuracy(11) 02: Gravity Distortion => Hold(2), Hold(13), EnduranceDiscount(13), EnduranceDiscount(15), Accuracy(15), Accuracy(17) 04: Sonic Siphon => Recharge(4), Recharge(29), EnduranceDiscount(31) 06: Propel => Accuracy(6), Accuracy(17), EnduranceDiscount(19), EnduranceDiscount(19), Damage(21), Damage(21) 08: Crushing Field => Immobilized(8), Immobilized(23), EnduranceDiscount(23), EnduranceDiscount(25), Accuracy(25), Accuracy(27) 10: Hurdle => Jump(10) 12: Dimension Shift => EnduranceDiscount(12) 14: Health => Heal(14) 16: Disruption Field => EnduranceDiscount(16) 18: Hasten => Recharge(18), Recharge(31), Recharge(31) 20: Stamina => Recovery(20), Recovery(27), Recovery(29) +---------------------------------------------------------------- + Inherent Powers +---------------------------------------------------------------- 01: Brawl => Empty(1) 01: Sprint => Empty(1) 02: Rest => Empty(2) |
1. Make sure that you use containment for the double damage.
2. Use the AoE immob to keep mobs grouped and deal amage to all. Spamming will wittle down their health.
3.Use Propel to take out the Lts and Bosses bofore finishing off any remaining minions.
4. Dimenstion Shift can be very useful when solo. This can be used to split the spawn allowing you to concentrate on certain targets. It also allows you to rest and recoup some End during long fights.
L50s: Tanks: Cryofission - Ice/EM - Dr Celsius - Fire/Ice - Saint George - SD/SS | Controllers: Psichosis - Ill/Kin - Major Chaos - Ill/Stm | Scrappers - Neutron Crusader - DM/SR
Currently Levelling: Angelic Blade - BS/WP Scrapper | Seeds of Destruction - Plant/Kin Controller
Okay, so this is the first time I've gotten a Troller above level 5. Now, I'm going to tell you right now, My normal preference for play style are Melee heavy, high survivability heavy damage toons. I pretty seriously suck when it comes to builds and numbers. So please keep that in mind.
Now here's the situation. I rolled a Grav/Sonic controller. He works medium well to descent. The problem is he is absolutely chewing through Endurance. Now when I say I chew through Endurance, I mean I come up to a mob with 2 minions, 1 Lt. I go to Hold the minions and take them out. I take out the first minion while dancing with the Lt. I Switch targets to the second minion and still dancing with the Lt. I get the minion down to about 10%, and I'm out of endurance. No endurance, my holds stop holding, and I've got a pissed off Lt and a Minion looking to play the bongos on my skull.
I've double slotted End Reds in all my attacks, triple slotted Stamina and at least slotted a single End Red in my other powers. So, what can I do to address the endurance problem?
Here's my current build:
+----------------------------------------------------------------
+ Built with SuckerPunch's Online Planner v5.0
+ http://planner.cohtitan.com/planner
+----------------------------------------------------------------
Archetype: Controller
Primary: Gravity Control
Secondary: Sonic Debuff
+----------------------------------------------------------------
01: Crush => Damage(1), Damage(3), EnduranceDiscount(3), EnduranceDiscount(5), Accuracy(5), Accuracy(7)
01: Lift => Damage(1), Damage(7), EnduranceDiscount(9), EnduranceDiscount(9), Accuracy(11), Accuracy(11)
02: Gravity Distortion => Hold(2), Hold(13), EnduranceDiscount(13), EnduranceDiscount(15), Accuracy(15), Accuracy(17)
04: Sonic Siphon => Recharge(4), Recharge(29), EnduranceDiscount(31)
06: Propel => Accuracy(6), Accuracy(17), EnduranceDiscount(19), EnduranceDiscount(19), Damage(21), Damage(21)
08: Crushing Field => Immobilized(8), Immobilized(23), EnduranceDiscount(23), EnduranceDiscount(25), Accuracy(25), Accuracy(27)
10: Hurdle => Jump(10)
12: Dimension Shift => EnduranceDiscount(12)
14: Health => Heal(14)
16: Disruption Field => EnduranceDiscount(16)
18: Hasten => Recharge(18), Recharge(31), Recharge(31)
20: Stamina => Recovery(20), Recovery(27), Recovery(29)
+----------------------------------------------------------------
+ Inherent Powers
+----------------------------------------------------------------
01: Brawl => Empty(1)
01: Sprint => Empty(1)
02: Rest => Empty(2)
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