Fire/Kin Survival guide? Tips?
Farming DA is a good way to go right up to level 30. After that the first 2 story arcs in Croatoa aren't too bad a place to go either. (The ones with the Fir Bolg and the Tuatha). You could also custom design an AE mission with lots of mobs that are weak to fire (like BP).
If endurance isn't a problem then proc out fire cages. 5 slot posi (sans dam/end since end won't be a problem) and the Trap of the Hunter proc.
Same deal with hot feet. Once endurance isn't a problem slot for acc, dam and proc it out.
Go ahead and take the single target immob since with containment it does tier 2 damage. Slot your ST hold for damage also since it does tier 2 damage with containment. You can use build one to level/exemplar and build 2 to start IOing out.
-Insanity is doing the same thing over and over again and expecting different results. - Albert Einstein.
-I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. - Galileo Galilei
-When injustice becomes law, resistance becomes duty. - Thomas Jefferson
Thanks Milady's Knight,
I just wanna get a team to 50 for once!
LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control
Dark Astoria . . . many of the foes in Dark Astoria are weak to fire damage.
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Also the salvage drops at this level are spiffy since they are mostly tier 2 and are pure arcane.
You can make a pretty penny to help with IOing out while leveling.
-Insanity is doing the same thing over and over again and expecting different results. - Albert Einstein.
-I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. - Galileo Galilei
-When injustice becomes law, resistance becomes duty. - Thomas Jefferson
Hey All,
So I'm looking to level a team of three Fire/Kins and I'm looking for some advice.
There are plenty of build threads around so I am sure I know what picks to make and so forth, but, thing is, I find that around level thirty or so it gets harder to level and I sometime (like usually) give up on toons and I don't want to this time.
So with that said, any tips, survival tricks I should know? I usually set things to 2/6 as I level up, but I wonder if that is a mistake with this team? I know my plant/rads get into trouble and this team is not nearly as safe as that one, so before getting my Imps who SHOULD take care of most of my aggro problems (I hope) what is my best bet? how should I set my difficultly?
I was thinking of slotting my Fire cages and Char as damage powers (ie 2 (or 3) acc and 3 dam and maybe a endredux, keep in mind that as of level twenty, all my toons will have perma 2xSB on all of them so blue bar will not be an issue, and as of level 22, perma hasten too). I know Cages is usually not slotted for Damage but remember I will be hitting the mobs with three of them at once.
Also, was thinking of taking Ring of Fire till I get father along for another attack, I suppose after Hot feet I wont need it, but??
Could use any advice, who should I fight? who should I avoid? I know the council is a pain for me cause there are just too many of them and I'm too squishy.