Assassin Strike
i have never had anything like that happen, if it seems like that is happening bring up the combat log and check your to-hit rolls
sounds like your just missing.
Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.
It works on objects. I used it last night on crates and on Rikti Pylons.
"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.
I wasn't just missing and I know it works on objects. For instance I had no problem with the DE Spires in a different mission. Since I completed the mission I can't really repeat the problem.
Are you sure you were missing? As in, you saw a "Missed" notification or checked your combat log? Against some large objects I've noticed I sometimes can't actually hear the Assassin Strike land so it does sometimes sound like a miss.
Other than that, no, there should be no particular reason Assassin Strike isn't hitting. I'm not sure the devs can make a specific attack like that against a certain enemy miss all the time even if they wanted to without adding new code. All melee attacks? Sure. But not specific ones.
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Are you sure you were missing? As in, you saw a "Missed" notification or checked your combat log? Against some large objects I've noticed I sometimes can't actually hear the Assassin Strike land so it does sometimes sound like a miss.
Other than that, no, there should be no particular reason Assassin Strike isn't hitting. I'm not sure the devs can make a specific attack like that against a certain enemy miss all the time even if they wanted to without adding new code. All melee attacks? Sure. But not specific ones. |
While I don't know of any code that is specific to powers, there was a bug with the Rikti Bombs from the raid events that if you AS'd them from hide they would vanish and respawn. Other auto crit from hide powers did not cause this glitch. Therefore, something in the game is capable of detecting AS, whether or not the Devs can make use of it is another thing. I'm guessing it was tied to the fear component for a target that survives.
So other than that weird glitch and the completely meaningless hypothetical scenario, I'm thinking you're right. Nothing codded against AS.
"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.
Well if anyone has a Stalker moving up the ranks and wants to run the Black Scorpoin arcs to confirm they are more than free to confirm. I judged the fact that they were missing by the fact that the Portal's HP did not decrease after every AS.
There are three portals and they have a ton of HPs and I had to use my other three attacks (which were still critical out of hide), but whenever I used AS it didn't hit. While it is obviously possible that I just missed it would seem pretty odd to miss 30+ AS attempts and consistently hit with the rest.
Anyways...not game changing...just wondered if it was a known bug. All it did was make killing those portals long and boring...obviously the Devs have no problem with long and boring...we still have the Dr Quarterfield TF after all!
Technically, the devs can do anything it's just a matter of resources allocated and time required.
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While I don't know of any code that is specific to powers, there was a bug with the Rikti Bombs from the raid events that if you AS'd them from hide they would vanish and respawn. Other auto crit from hide powers did not cause this glitch. Therefore, something in the game is capable of detecting AS, whether or not the Devs can make use of it is another thing. I'm guessing it was tied to the fear component for a target that survives. |
I suppose it's possible in this case with the portal that if the portal has an error of some kind using the Demoralize power granted by AS that maybe it causes the other effects of AS (notably the damage) not to be applied correctly. But you'd still see a "Hit!" notification in the combat log probably.
The only other thing I can think of that would cause AS to animate but not hit (that is, aside from a missed attack roll), is lack of line-of-sight at the end of the AS cast time. Though I am not sure how that would apply to a stationary portal. You normally see this with a moving enemy that moves around a corner or something after you activate AS but before it lands. You still go through the motion of the attack, but it has no effect.
Villains: Annie Alias, Dr. Amperical, Shade Golem, Knight Marksman
Heroes: The Clockwork Mime, Soccerpunch, The Fissioneer, Samurai Houston, Oversteer
Join The X-Patriots on Virtue!
Does this not work on certain objects. I am running a Raid Portal Court mission from Black Scoprion (45-50 arc) and I've missed every AS against the portals you need to defeat. Didn't know if this is known or some sort of bug.