How to slot Dark Servant?


Lillika

 

Posted

I have a dark/dp I picked back up the other night that I have a renewed interest in now. Was playing around in mids and realized I have no clue how exactly I should slot my dark servant. Any help from other defenders? I also wouldn't mind some overall help on the build I have put together for her. If anything I have learned I am almost garaunteed to have missed somethign big on the ones I try and do all on my own. Thank you for taking your time to look this over!


Hero Plan by Mids' Hero Designer 1.707
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Level 50 Magic Defender
Primary Power Set: Dark Miasma
Secondary Power Set: Dual Pistols
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Dark Mastery

Hero Profile:
Level 1: Twilight Grasp -- Theft-+End%(A), Theft-Acc/Heal(3), Nictus-Heal/HP/Regen/Rchg(5), Nictus-Acc/Heal(9), Nictus-Acc/EndRdx/Heal/HP/Regen(11)
Level 1: Pistols -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(7), Thundr-Acc/Dmg/Rchg(11), Thundr-Acc/Dmg/EndRdx(42), Thundr-Dmg/EndRdx/Rchg(46)
Level 2: Tar Patch -- RechRdx-I(A), RechRdx-I(9)
Level 4: Empty Clips -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(5), Posi-Dmg/Rchg(7), Posi-Dmg/Rng(15), Posi-Acc/Dmg/EndRdx(43)
Level 6: Howling Twilight -- RechRdx-I(A)
Level 8: Swift -- Run-I(A)
Level 10: Swap Ammo
Level 12: Shadow Fall -- GftotA-Def/EndRdx(A), GftotA-Def(13), GftotA-EndRdx/Rchg(13), GftotA-Def/EndRdx/Rchg(15)
Level 14: Health -- Numna-Regen/Rcvry+(A)
Level 16: Bullet Rain -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(17), Posi-Dmg/Rchg(17), Posi-Dmg/Rng(19), Posi-Acc/Dmg/EndRdx(43)
Level 18: Darkest Night -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/EndRdx(19), DarkWD-ToHitdeb/Rchg/EndRdx(21), DarkWD-Rchg/EndRdx(23)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21)
Level 22: Fearsome Stare -- Abys-Acc/Rchg(A), Abys-EndRdx/Fear(23), Abys-Acc/Fear/Rchg(25), Abys-Acc/EndRdx(37), Abys-Fear/Rng(40)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(27)
Level 26: Maneuvers -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(27), RedFtn-EndRdx/Rchg(29), RedFtn-Def/EndRdx/Rchg(31), RedFtn-Def(34), RedFtn-EndRdx(37)
Level 28: Petrifying Gaze -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(29), BasGaze-Rchg/Hold(31), BasGaze-EndRdx/Rchg/Hold(31)
Level 30: Assault -- EndRdx-I(A)
Level 32: Dark Servant -- Nictus-Acc/Heal(A), Nictus-Acc/EndRdx/Heal/HP/Regen(33), BasGaze-Acc/Hold(33), BasGaze-Acc/EndRdx/Rchg/Hold(33), Cloud-Acc/ToHitDeb(34), Cloud-ToHitDeb(34)
Level 35: Piercing Rounds -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(36), Posi-Dmg/Rchg(36), Posi-Dmg/Rng(36), Posi-Acc/Dmg/EndRdx(37)
Level 38: Hail of Bullets -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(39), Sciroc-Dmg/Rchg(39), Sciroc-Acc/Rchg(39), Sciroc-Acc/Dmg/EndRdx(40), Sciroc-Dam%(40)
Level 41: Dark Consumption -- P'Shift-EndMod(A), P'Shift-End%(42), P'Shift-EndMod/Acc/Rchg(42), P'Shift-Acc/Rchg(43), P'Shift-EndMod/Rchg(46), P'Shift-EndMod/Acc(50)
Level 44: Dark Embrace -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(45), Aegis-ResDam(45), S'fstPrt-ResDam/Def+(45), S'fstPrt-ResKB(46)
Level 47: Soul Drain -- GSFC-ToHit(A), GSFC-ToHit/Rchg(48), GSFC-ToHit/Rchg/EndRdx(48), GSFC-Rchg/EndRdx(48), GSFC-ToHit/EndRdx(50), GSFC-Build%(50)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
Level 4: Ninja Run
Level 10: Chemical Ammunition
Level 10: Cryo Ammunition
Level 10: Incendiary Ammunition



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Posted

This is a topic we need to get a good thread and sticky it, same as how to slot steamy mist, freezing rain, and protector bots for the masterminds.

My favorite slotting for dark servant is six slots of dampened spirits for the recharge, end reduction, and the massive tohit debuff enhancing. Almost all of the dark servant's actions involve a tohit debuff, and I like to maximize that aspect especially for the CHILL OF THE NIGHT point blank AoE around fluffy. Dark Servant heal is nice and it hits for a big heal in a large AoE right out of the box, but you can't control how often or when Dark Servant heals. The dark servant hold is nice, and you can stack it with your own holds, but you can't direct the dark servant to target the foe you want him to hold.


Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.

 

Posted

Sorry >.< I kinda poked around and didn't find any recent sample builds to look at.


 

Posted

Quote:
Originally Posted by Lillika View Post
Sorry >.< I kinda poked around and didn't find any recent sample builds to look at.
I totally understand that. I truly do believe more of the frequently addressed topics should be stickied.


Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.

 

Posted

Well I think we could use the Defender guides sticky updated, as with all AT's really. Can't answer the question about slots sorry


 

Posted

Well, I see Dark Servant mostly being a debuff machine than anything else. You *can* slot it for damage (Blood Mandate?), but on my Dark/Elec Tankfendtrollmind (patent pending >.>), I have Dark Servant slotted with 5 Siphon Insight (All but the proc) and Deflated Ego proc. I've got fearsome stare slotted the exact same way. Why the Deflated Ego? To have a proc that has synergy with Electric Blast. This way, not only is Fearsome Stare helping in the Fear and THD, but also has a chance to help my sapping. Since almost everything of Dark Servant is THD, that mean almost everything will have a chance to do the Deflated Ego proc.

However, you being a Dark/DP... I dunno. I see it as four possible slotting ideology.

THD -> I'd say Dark Watcher's possible, unless you want the 2% damage, in which Dampen Spirits is your choice.

Recharge -> Go with Clouded Senses. You can use the neg energy proc to help out the damage, since any attacks or heals will make a proc attempt... assuming the proc doesn't work on any THD power for Dark Servant (Not tested, so I dunno). Clouded senses will also give Dark Servant some accuracy, which will be good for it's heals and attacks. Also, for the same amount of slots, you can get the dmg proc and 1.25% better set bonus recharge. This would be my personally choice for nearly anything but my tankfendtrollmind build.

Damage -> I personally like Blood Mandate for the defense set bonuses; however, to each their own. Overall I don't believe that fluffy does that much damage, so you'd be better off with one of the other ones.

Honestly, my personally suggestion would be 4 slot clouded senses and then go from there. It gets fluffy hitting most everything and still helping fluffy's great THD to become great. Also, that means you can instantly have Dark Servant fully IO'd out by level 33 if you chose to do so (and had the money). Just a few more ideas out of the box.


50s: Bla- Arch/Mental Cont- Mind/FF, Earth/Cold, Ill/Therm, Earth/Rad Dominator- Plant/Psi, Elec/Earth Corr- Fire/Storm, Arch/Sonic, Rad/Kin, Beam/Sonic, Psi/Time Stalker- Elec/SR Def- Storm/Dark, Emp/Psi, Dark/Elec, FF/Arch, TA/Ice, TA/Elec, Kin/AR, Cold/DP, Traps/Psi Scrap- Fire/Shield Tanker- Dark/Mace, Ice/Kin Brute- Claws/WP, SS/Energy, BS/Elec

 

Posted

Like others have stated, you should probably prioritize slotting with tohit debuffs. You already have your own heal as a Dark, so there's really no need to slot Dark Servant for heal enhancements. In fact, you probably use your heal when you're in a risky situation, and I doubt Dark Servant is very dependable on healing you when you need it, therefore, no need to slot for heals.

I'm not sure about Dark Servant's accuracy/tohit, but if it's not exceptional I would slot some accuracy enhancements in there as well.