Formula for Damage Scaling by Level?


Adeon Hawkwood

 

Posted

I couldn't find it on the wiki

I know that a lvl 1 does less dmg than a lvl 50. but what is the formula for figuring damage? And is it the same both for leveling up as well as exemplaring down?


 

Posted

I've seen them before, but one thing you can do is, in game, pull up info on the power and then slide the level slider and watch the numbers change.

That said, the slider is taking into account your enhancements, so it's not base unless you're unslotted.


 

Posted

Quote:
Originally Posted by all_hell View Post
I couldn't find it on the wiki

I know that a lvl 1 does less dmg than a lvl 50. but what is the formula for figuring damage? And is it the same both for leveling up as well as exemplaring down?
Modifiers based on level difference are available here.
Other formulas are a bit more wishy washy to me (personally), but there is always the option of going to City of Data for the unenhanced values. There's a drop-down on the individual page for a power to change the level.


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Posted

Quote:
Originally Posted by SaintNicster View Post
Modifiers based on level difference are available here.
That's not exactly what I am looking for.
I am wanting to examine how the powers change on a Mids' build as the build exemplar's down.


 

Posted

Quote:
Originally Posted by all_hell View Post
That's not exactly what I am looking for.
I am wanting to examine how the powers change on a Mids' build as the build exemplar's down.
Quote:
Originally Posted by SaintNicster View Post
Modifiers based on level difference are available here.
Other formulas are a bit more wishy washy to me (personally), but there is always the option of going to City of Data for the unenhanced values. There's a drop-down on the individual page for a power to change the level.
Which is why I also linked City of Data, and pointed out that you can select the level of the power from there, and have it do the work for you.


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Posted

You can also check out iakona's Power Data Standardization v2.0 (Issue 7). I don't believe the basic info has changed that much over time.


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Posted

Quote:
Originally Posted by Adeon Hawkwood View Post
This. There isn't really a formula for scaling damage by level. There's the Ranged_Damage modifier and the Melee_Damage modifier, which are simply lookup tables for each AT. Damage effects have a damage scale, which is multiplied by the appropriate modifier to get the unenhanced damage value. (Enhancements are then multiplied on top of that.)

If you view a power on City of Data, select 'Unspecified' for the AT in order to see the scalar and which attribute modifier applies.


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