Suggestion to Modify Control Sets' Hold (or "Proof that VileTerror is Insane")
Quote:
You can. In fact, Mesmerize (same set) is mag 3.5 sleep. And since boss critters have exactly mag 3 protection inherent to their rank, an effect above 3 (even by a fraction) will affect them, while exactly 3 won't. Mesmerize sleeps a boss in one hit.
Dominate:
Reduce the Mag 3 Hold component to 2.75 Add a Stackable Mag .25 Hold to the power with a 120 second duration. ... I know we can have fractions in Knockback and Knockup Mag, but this silly little idea of mine hinges on the presumption that we can have factions of other Status Effects. |
However, on your suggestion for Dominate, it won't do much. There are only two cases where it will make any difference at all (and I mean ANY): natural EBs (not AVs that scale down to EBs, I mean actual EBs, which aren't particularly common), and fighting AVs on super-high recharge builds.
http://www.fimfiction.net/story/36641/My-Little-Exalt
Or, potentially, working with another Mind Controller also single-target stacking with you?
Mind Control also has two other Hold powers, correct? I suspect Total Domination's Mag stacks. I'm not sure about Telekinesis though . . .
In any event, is there something along these lines which may thematically be appropriate for Dominate instead?
Quote:
All of the holds will stack. But with or without your suggestion:
Or, potentially, working with another Mind Controller also single-target stacking with you?
Mind Control also has two other Hold powers, correct? I suspect Total Domination's Mag stacks. I'm not sure about Telekinesis though . . . |
- Lieutenants and lower are held with a single application
- Bosses are held with two applications
- Archvillains in triangles-down phase are held with two applications
- Elite Bosses are held with two applications (your version), or three applications (current version)
- Archvillains in triangles-up phase will take an extreme amount of recharge
In order to affect a target with a mez, you need to beat their mez protection.
Minions and players have mag 1 protection
Lieutenants have mag 2 protection
Bosses and Archvillains have mag 3 protection
Elite Bosses have mag 6 protection
AVs have "Purple Triangles" mez protection for 2/3 of the time, granting +50 protection.
As you can see, except for EBs and triangles-up, your suggestion doesn't make any practical difference. And even with triangles-up, making a practical difference requires a substantial amount of +recharge considering that you have to beat 53 mag protection.
http://www.fimfiction.net/story/36641/My-Little-Exalt
yeah..... no way. won't make a difference as has already been pointed out.
Very recently my brain suddenly decided to stab me with an idea. (Ouch)
I'm profoundly interested in Control sets in this game. I derive enjoyment from preventing my foes from doing anything, while still having them as active targets in combat. Even if I can't defeat them on my own, I just like the feeling that I've effectively neutered them.
To that end, I'd like to propose a little change to the Single-Target Hold powers in the Controller (and possibly Dominator) Control Sets. Non-Controller(/Dominator) Single-Target Holds would not be affected by this proposal.
The basic run-down: Adjust the powers ever-so-slightly so that their effectiveness increases the longer that the afflicted target remains undefeated, while the player continues to apply said power to that specific target.
For my examples, I will be using the current "Show Details" information of the Controller powers, as they appear on the Live server.
Fossilize:
Reduce the -20 Defense Debuff to -15
Add a Stackable -1.5 Defense Debuff with a 120 second duration
Char:
Add a Stackable -1.75 Resistance Debuff with a 120 second duration
(Slow-roasting their armour)
Gravity Distortion:
Reduce the -62.5 Travel Debuff to -57.5
Add a Stackable -2.5 Travel Debuff with a 120 second duration
Reduce the 1.6 Mag Fly Suppression to 1.1 Mag
Add a Stackable .5 Mag Fly Suppression with a 100 second duration
Block of Ice:
Reduce the -37.5 Travel Debuff to -35
Add a Stackable -1 Travel Debuff with 120 second duration
Reduce the -37.5 Recharge Debuff to -35
Add a Stackable -1 Recharge Debuff with 120 second duration
Blind:
Add a Stackable -2 To-Hit Debuff with a 135 second duration
(Throwing punches/Shooting with retinal burn causing them to hit less often)
Dominate:
Reduce the Mag 3 Hold component to 2.75
Add a Stackable Mag .25 Hold to the power with a 120 second duration.
Strangler:
Add a Stackable -2 Damage Debuff with a 120 second duration
(The itchy plants make it more difficult for them to strike with full strength)
I know we can have fractions in Knockback and Knockup Mag, but this silly little idea of mine hinges on the presumption that we can have factions of other Status Effects.
The final effect?
Marginally reduced performance compared to current Live levels while spreading the Hold around to multiple targets, one-at-a-time. Indeed, most Minions and Lieutenants will appear unaffected, since they'll just be Held anyway. However, we would see the benefit of some various status effect buffage when said Single-Target Holds are focussed on a single target with suitably high Hold Protection.
In fact, with most Single-Target Holds having a Recharge of about 8 seconds _unenhanced_, one could see an additional 33% Recharge/Travel Debuff from Block of Ice, or a bonus 88% to the Defense Debuff of Fossilize! Or a whopping 117% percent increase in the Mag of Dominate's Hold . . .
Too powerful? Well, I'm sure we can adjust the numbers accoridngly.
Stepping on Defenders' (or Corruptors'/Masterminds') Toes?
Defenders are, understandably, supposed to be the top Debuffers. I can't deny that this entire suggestion may ultimately be for naught as Controllers probably shouldn't be receiving any sort of benefit which might allow them to outperform Defenders.
Similarly, if we applied this to Dominators, then they might be crossing a line in to a performance zone which was meant for Corruptors and Masterminds.
Why'd I post this?
Boredom, mostly. I fully realize that chances are VERY slim that this will actually come in to effect. Still, the exercise is one that has entertained me in the absence of [REDACTED]. Of course, while most folks seem content to blame Snow Globe, I point my finger squarely at Castle, and the Deployment and Production Team! FOR SHAME!
But, more importantly, this is the sort of thing I wish I had a time machine for. I'd go back and make this suggestion before Containment contaminated Controllers. I could never promote the removal of Containment, even if Controllers got something far better in return. It's been around far too long, and is apparently loved by most. But, really, this is the sort of thing that would make Controllers more enjoyable for me. It's the sort of thing that would make me feel . . . well, "super" I suppose.