One Pet Masterminds
This has been bought up a few times, it's not really a practical option as a retrofit for the existing sets but it's something that could theoretically be done with new MM sets if the devs decided that they wanted to.
The current MM sets have a very specific power structure and this would need to be changed for a single pet set. Current MM sets have 3 summons, 3 blasts, 2 upgrades and a utility power. Obviously we need to repalce at least two of those in a single pet set . The obvious idea would be to replace them with more upgrade powers but IMHO that would be a bad idea for build balance. If we assume that the single pet is roughly equivalent to the 6 regular pets in terms of power then having more upgrade powers would basically mean that a single pet MM save up to 10 slots compared to a traditional MM for the same power level.
So what I would do instead is keep the set with 2 upgrade powers but then replace the 2 extra summons and the utility power with special pet-only buffs or special pet attacks (like Detonator). The idea here would be that the single pet is actually slightly weaker than the regular group of 6 pets but the MM gets additional buff powers for himt hat need to be slotted and actively used.
At first I thought this was about merging pets like Voltron.
"Samual_Tow - Be disappointed all you want, people. You just don't appreciate the miracles that are taking place here."
At first I thought this was about merging pets like Voltron.
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The catch would be the long recharge time, high end drain, and that you can't summon new bots until either the duration expires (I figured maybe two minutes like Unstoppable or Elude), or it dies, in which case you'd be a sitting duck.
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At first I thought this was about merging pets like Voltron.
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*Imagines his Bots all combining into one super robot*
....
Duuuuuuude. Want...
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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I would like to see the Option to just creating One super pet as a Mastermind.
Basically it is one pet that you keep upgrading. So each new pet would be an upgrade instead.
Think Malta Zeus Titan for robots , Frankenstein monster for Necro, Behemoth Overlord for demons, Super ninja or Knives of Artemis for ninja, Punisher for thugs. Just giving out examples to convey the idea.
Allow IO slotting in the Upgrades to improve the pets and attack powers of the pet.
I know anyone doing caves missions would love this..
1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives