Rage Crash Question
Yeah no
Plasmic's Guide to Sonic/Mental
Plasmic's Guide to Regeneration
Plasmic Fire - 50 Fire/Rad Victory Server
Used to be that If you were able to fire Rage off again before it ran out that you never got an endurance crash. Though if memory serves you still got the only-affecting-self period...? These days? Nope, sorry. Crash is pretty much unavoidable.
Technically one of the few things keeping double or triple-stacked Rage from being way, way overpowered is the crash period (incredibly high damage debuff and moderate endurance drain). Only thing you can do really to mitigate it is raise your maximum endurance or your recovery. Conserve Power from the epic pools helps too, as it makes your other powers (not rage though) drain less over time. Or Save the Geas accolade in reserve. Or pop a blue...
The question wasn't asked here, but someone did the math and - even with the crash - Rage is worth the cost.
The crash really isn't that bad. Have your power monitoring set up to show you your damage buff. When it drops to negative 10,000 or so, only use your temps like the Sands of Mu and Nemesis Staff. Since they ignore all damage buffs, they also ignore all damage debuffs - i.e. they do normal damage while your regular attacks will be doing 1 pt.
Paragon City Search And Rescue
The Mentor Project
The crash really isn't that bad. Have your power monitoring set up to show you your damage buff. When it drops to negative 10,000 or so, only use your temps like the Sands of Mu and Nemesis Staff. Since they ignore all damage buffs, they also ignore all damage debuffs - i.e. they do normal damage while your regular attacks will be doing 1 pt.
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P.S. they need to let the CA window be larger to show more data, having a cap of 10? attributes isn't enough on some of my toons.
Plasmic's Guide to Sonic/Mental
Plasmic's Guide to Regeneration
Plasmic Fire - 50 Fire/Rad Victory Server
P.S. they need to let the CA window be larger to show more data, having a cap of 10? attributes isn't enough on some of my toons.
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Current Hit Points Current Endurance Regeneration Rate Recovery Rate ToHit Bonus Last Hit Chance Smashing Resistance Base Defense Smashing Defense Energy Defense |
Current Hit Points Current Endurance Regeneration Rate Recovery Rate --- ToHit Bonus Last Hit Chance --- Smashing Resistance --- Base Defense Smashing Defense Energy Defense |
(I bring it up because monitoring more than 10 would make finding data in the middle worse.)
I could definitely get behind that.
Plasmic's Guide to Sonic/Mental
Plasmic's Guide to Regeneration
Plasmic Fire - 50 Fire/Rad Victory Server
Been playing my Stone/SS and it seems like everytime Rage drops, one of my toggle goes along with it.
If i put an end redux in it will it reduce the crash end usage?
I dont think it will, but figured I atleast ask.