Mids vs Combat Attributes


all_hell

 

Posted

Been messing around with Mids, and wanted to get to soft cap on defense. My build on mids shows me at 41.3% However, when I look at it on combat attributes, I am only at 33.19% This is referring to Smashing as an example.
Am I missing something here? I have all the toggles on, so I am puzzled to say the least. Someone mentioned to me that Mids numbers are off a bit. Well, this is more than just a bit, and makes Mids useless when trying to come close to soft cap. So, is it just the way Mids works and we have to live with it or again, am I missing something here?


 

Posted

One of the recent updates had a lot of problems with the numbers. Make sure you have the newest version. It seems to work okay,....I think.


 

Posted

I have the latest version that I am aware of, 100510 V1.707.


 

Posted

I can't get to a computer with MIDs(or access to the website) right now so I'm not sure about the version number.

There was someone on yesterday or the day before that had almost the exact same problem. A program update fixed his issue.


 

Posted

Quote:
Originally Posted by Woody View Post
Been messing around with Mids, and wanted to get to soft cap on defense. My build on mids shows me at 41.3% However, when I look at it on combat attributes, I am only at 33.19% This is referring to Smashing as an example.
Am I missing something here? I have all the toggles on, so I am puzzled to say the least. Someone mentioned to me that Mids numbers are off a bit. Well, this is more than just a bit, and makes Mids useless when trying to come close to soft cap. So, is it just the way Mids works and we have to live with it or again, am I missing something here?
What's your build? Are you using Shields or Invulnerability while having multiple foes/allies in range of your scaling defense abilities?


 

Posted

No, just toggles up with no enemies around. No inspirs. Mids is reporting higher results than what Combat Attributes are, and the difference is significant. I've tried updating the program, so not sure what the deal is at this point.

Another point, the Resistance is pretty much spot on.... weird.....

Okay think I figured it out. Mids must be based on 1 foe in melee range for Invincibility for the totals. When I go near 1 enemy, the totals are then pretty much spot on, give or take a few points.


 

Posted

Someone else had a similar problem in game. I forget what her resolution was, but it was some sort of a mistake in her build in game that was different.
But I think it was with recharge instead of defense


 

Posted

Quote:
Originally Posted by Woody View Post
Okay think I figured it out. Mids must be based on 1 foe in melee range for Invincibility for the totals. When I go near 1 enemy, the totals are then pretty much spot on, give or take a few points.
Yes, Invinc doesn't provide any defense unless you're near at least one foe. So if you're comparing Mid's set to one foe to the defense value in Combat Attributes when you're not in combat, CA won't include the "one foe" defense from Invinc.


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