Claws/Invuln advice
I've got a claws/inv scrapper, and I can say your build looks decent.
You want followup, focus, and spin. Those are by far the three most important powers in claws, and you can merrily kill your way through most stuff with only those three and a lowbie attack as filler.
You want recharge, recharge, recharge, to keep those three primary attacks up as much as possible. Yes, the 75 percent +damage from stacked follow-up is not as important on a broot, but are YOU gonna turn up your nose at a free 1/3 fury bar?
I didn't think so. Also, the to-hit bonus is nice.
On invuln, I'd say take everything and slot for typed defense. Five sets of 4 reactive armor, an aegis 3 or 5 slotted, a couple of 4-sets of kinetic combat, a mako or two, and an oblit set. You should be soft-capped or darn near to most things in a crowd, and honestly, you should never be OUT of a crowd.
Oh, three cytos in invince is a nice rig if you can swing it.
Be sure to get as close to perma dull pain as you can manage.
To be very honest, you probably don't need or want an epic....
Now, on a broot endurance is going to be tight. Even though claws is very light weight, invuln is a big ugly machine, so be sure to slot plenty of end reducers. of course, unstoppable will fill your end bar....just in time to crash and burn.
It is a great combo, you're gonna have a blast. Leveling can be a bit tough, but stick with it. You will be rewarded.
The build is ok. It has too many 1.25% e/ne defense bonus. So, both IO sets in swipe are not giving the bonus that you want.
Here, I went ahead and worked up a build, I've been thinking about running on of these up once GR hits, I might as well share the build.
Villain Plan by Mids' Villain Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Brutcephalus: Level 50 Magic Brute
Primary Power Set: Claws
Secondary Power Set: Invulnerability
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Villain Profile:
Level 1: Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(7), Mocking-Acc/Rchg(13), Mocking-Rchg(40)
Level 1: Resist Physical Damage -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(17), RctvArm-ResDam/Rchg(40), RctvArm-ResDam/EndRdx/Rchg(43), S'fstPrt-ResDam/Def+(43)
Level 2: Slash -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(3), C'ngImp-Acc/Dmg/Rchg(5), C'ngImp-Dmg/Rchg(13), C'ngImp-Acc/Dmg(15), T'Death-Dam%(25)
Level 4: Temp Invulnerability -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(17), RctvArm-ResDam(25), RctvArm-ResDam/Rchg(27)
Level 6: Spin -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(7), Oblit-Acc/Dmg/Rchg(9), Oblit-Dmg/Rchg(9), Oblit-Acc/Rchg(11), Oblit-Dmg(11)
Level 8: Dull Pain -- Numna-Regen/Rcvry+(A), Numna-Heal(15), Numna-EndRdx/Rchg(27), Numna-Heal/Rchg(43), Numna-Heal/EndRdx/Rchg(50), Dct'dW-Heal/Rchg(50)
Level 10: Hurdle -- Jump-I(A)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(46), LkGmblr-Def/EndRdx(46), Ksmt-ToHit+(50)
Level 14: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(45), Mrcl-Heal(48), Mrcl-Heal/EndRdx(48)
Level 16: Unyielding -- RctvArm-ResDam/EndRdx(A), RctvArm-EndRdx/Rchg(21), RctvArm-ResDam/EndRdx/Rchg(29), RctvArm-ResDam(48)
Level 18: Focus -- FrcFbk-Rechg%(A), Thundr-Dmg/EndRdx/Rchg(19), Thundr-Acc/Dmg/Rchg(19), Thundr-Dmg/Rchg(21), Dev'n-Acc/Dmg/EndRdx/Rchg(29), Dev'n-Acc/Dmg/Rchg(31)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(23), P'Shift-EndMod/Acc(23), P'Shift-EndMod/Rchg(46)
Level 22: Super Jump -- Jump-I(A)
Level 24: Boxing -- Empty(A)
Level 26: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-EndRdx/Rchg(33), RctvArm-ResDam(33), RctvArm-ResDam/EndRdx/Rchg(33)
Level 28: Invincibility -- HO:Cyto(A), HO:Cyto(31), HO:Cyto(31)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(34), LkGmblr-Def/EndRdx(34), LkGmblr-Def/EndRdx/Rchg(34)
Level 32: Follow Up -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/Rchg(37), C'ngImp-Dmg/Rchg(37), C'ngImp-Acc/Dmg/EndRdx(37), Mocking-Rchg(39), Mocking-Acc/Rchg(39)
Level 35: Tough Hide -- LkGmblr-Rchg+(A), LkGmblr-EndRdx/Rchg(36), LkGmblr-Def/EndRdx(36), LkGmblr-Def/EndRdx/Rchg(36)
Level 38: Hasten -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(40)
Level 41: Resist Energies -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(42), RctvArm-ResDam/Rchg(42), RctvArm-ResDam/EndRdx/Rchg(42)
Level 44: Resist Elements -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(45), Aegis-ResDam/Rchg(45)
Level 47: Swift -- Run-I(A)
Level 49: Unstoppable -- RechRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 6: Ninja Run
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1408;713;1426;HEX;| |78DA9D934B6F125114C7EFC0504A190A9452FA8016282DA58F699B68E223D144DB2| |63525A1C5AA5123527A5B88E39430A076E7C69D2B4D7465342EF43B68E25BBF94D6| |F13C6E59E8CE09FC7F339773FFE79CCB99E28315438887E78516BC68551DA772A1D| |5694B5FB1BADFA819785F93CD7AD5EA387E2144947EAC14A525A509E1F79D14AFAC| |C83D693BD25CB7EF752C5BB6AA3B0DABD13E8CAEDB75D99276DB3CBE314A070796B| |9D668DBD271F86143569B0D7B3FA47ED9AFB7E1A98F9ECA4D297713ABCD46CDE43C| |E5838E5529569DB66C1D0E434105F8D642425DAE4F940059E1D924E85B849E32C1B| |8E3116259E4EF123EE0068D76E9220B3779111927E42708B31946029012BB21150D| |493429D0C1B34BD06B046387D07F9B305C11B8F923A8979378BDEC1E61DB614E39C| |AB924B8FB94BB4F78D1A1C7A5327B7F338E087DBF183F099F20DECFEE3EFF158DD2| |6F1346B708B365C2F2654691D0037F64807789C00C553B044B415566304E510B838| |C086F3D1278087E880BA9B8D0393A97F94BD4C0E23A6395F00522C22A2ECC6D0FA6| |0949EE7E91BBAF43DB51D540F411F534F09A2A1A7845187C4948BE258CBF21F4421| |531E51E7B4EBB869E309E11169E12121017E74315716E5483A5845A4AB870092FAC| |8C28B3112E35CDA5A6B9C63457FC0D22C6340C743D632701BA578CFF451DBC52CA2| |BC5C798E163CCF0316662843D687B42F350DB133C4B391EA21C0F518E276B9A2775| |9AE7F63B0EB172CFB2FBE40083DD27D93D0B554C719C676A8E8D1879C657D019653| |4C34D16B8F3024F63815BFE0C1173CA68EE0479CF2F3196093EC864AA493217C8FB| |07E8923AE0254E97D4BBAF277CF0CC37FE5929E9DDB74B68B4B2A6775F4F3710E9B| |E1DFF7BBD338E530636FB40CB28DB285751AEA15C47B9817213E5164A05C57DDFDD| |1D3E85759D4639837216250EF589C718E90F8204510C94104A3F4A1825821243194| |57981E2FE01575AF3C4| |-------------------------------------------------------------------|
Woops wrong thread
I was looking for some advice on building a claws/invuln brute. I really don't know claws well at all, and I only know invuln with tankers (and not terribly well there even then).
I've omitted high-ticket items like LOTGs and +regen/recovery globals. Kinetic Combat in Slash is about my limit for high-ticket stuff.
Any advice anyone can offer would be greatly appreciated.
Villain Plan by Mids' Villain Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
One-Armed Scissor: Level 50 Technology Brute
Primary Power Set: Claws
Secondary Power Set: Invulnerability
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Swipe -- P'ngFist-Acc/Dmg(A), P'ngFist-Acc/Dmg/Rchg(3), P'ngFist-Acc/Dmg/EndRdx/Rchg(3), P'ngS'Fest-Dmg/EndRdx(5), P'ngS'Fest-Acc/Dmg(5), P'ngS'Fest-Dmg/Rchg(15)
Level 1: Resist Physical Damage -- S'fstPrt-ResDam/Def+(A)
Level 2: Slash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Knock%(7), KntkC'bat-Dmg/EndRdx/Rchg(9), AnWeak-Acc/Rchg(9), AnWeak-Acc/Rchg/EndRdx(11)
Level 4: Dull Pain -- Dct'dW-Heal/Rchg(A), H'zdH-Heal/Rchg(15), Numna-Heal/Rchg(17)
Level 6: Combat Jumping -- DefBuff-I(A)
Level 8: Follow Up -- KntkC'bat-Acc/Dmg(A), Mako-Acc/Dmg/EndRdx/Rchg(11), KntkC'bat-Dmg/EndRdx(17), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Knock%(19)
Level 10: Hurdle -- Jump-I(A)
Level 12: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(13), Mocking-Taunt/Rchg/Rng(13), Mocking-Acc/Rchg(21), Mocking-Rchg(23), Mocking-Taunt/Rng(23)
Level 14: Super Jump -- Jump-I(A)
Level 16: Unyielding -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(21), RctvArm-ResDam/EndRdx/Rchg(39), RctvArm-ResDam/Rchg(40)
Level 18: Health -- Heal-I(A), Heal-I(33), Heal-I(33)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-End%(34), P'Shift-EndMod/Rchg(34), P'Shift-EndMod/Acc(40)
Level 22: Focus -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx/Rchg(34), Thundr-Acc/Dmg/Rchg(36), Entrpc-Acc/Dmg(36), Entrpc-Dmg/Rchg(36), FrcFbk-Rechg%(37)
Level 24: Temp Invulnerability -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(25), RctvArm-ResDam/EndRdx/Rchg(25), RctvArm-ResDam/Rchg(27)
Level 26: Spin -- C'ngBlow-Acc/Dmg(A), C'ngBlow-Dmg/Rchg(27), C'ngBlow-Acc/Rchg(29), Erad-Dmg(29), Erad-Acc/Dmg/EndRdx/Rchg(31), Erad-Acc/Rchg(31)
Level 28: Invincibility -- GftotA-Def(A), GftotA-Def/EndRdx(37), GftotA-Def/EndRdx/Rchg(37), GftotA-Def/Rchg(39)
Level 30: Resist Energies -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(31), RctvArm-ResDam/Rchg(33), RctvArm-ResDam/EndRdx/Rchg(39)
Level 32: Eviscerate -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(40), M'Strk-Dmg/Rchg(42), M'Strk-Acc/EndRdx(42), M'Strk-Acc/Dmg/EndRdx(42), M'Strk-Dmg/EndRdx/Rchg(43)
Level 35: Tough Hide -- DefBuff-I(A), DefBuff-I(43), DefBuff-I(43)
Level 38: Boxing -- Acc-I(A)
Level 41: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(46), RctvArm-ResDam(46), RctvArm-ResDam/EndRdx/Rchg(46)
Level 44: Weave -- S'dpty-Def/EndRdx(A), S'dpty-Def(45), S'dpty-Def/Rchg(45), S'dpty-Def/EndRdx/Rchg(45)
Level 47: Electrifying Fences -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(48), Enf'dOp-Acc/EndRdx(48), Enf'dOp-Immob/Rng(48), Enf'dOp-Acc/Immob/Rchg(50), Enf'dOp-Acc/Immob(50)
Level 49: Unstoppable -- RechRdx-I(A), RechRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 6: Ninja Run