what about a traps/ defender?


Adeon Hawkwood

 

Posted

anyone have any experience with a traps/ defender?

Does it handle any differently than it does on red side?

What secondaries do you like for it?


 

Posted

I haven't played one redside, but I recently started up a Traps/Psi Defender and have been enjoying it so far. It seems to be a decent set gameplay-wise thus far, though I can't say I like the look of it. And three of the powers seem pretty skippable to me.

And there was another Traps thread around here wherein the patrons were claiming that every secondary goes well with Traps.


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

Posted

It's hard to go wrong with Traps/ on a defender choosing a secondary. On my traps defender, I went with /dark to help with -tohit. It's a real BEAST on teams, and not bad solo either.


Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.

 

Posted

My Traps Defender is AR .

As Psy says pretty much any secondary goes well with Traps. The nice thing about Traps is that it has a little bit of everything so whatever secondary you take you can stack the secondary effects with something from Traps. The only two I'd avoid are Rad and Energy, they'll both work but neither really plays to the strength of Traps. In the case of Rad Acid Mortar provides a lot of -def so the extra is pretty much overkill. In the case of Energy it's to much kb for my liking, Traps does benefit from having some kb to get enemies out of your face and into your caltrops (I use Buckshot and Thunderstrike) but if all of your attacks do kb it makes it harder to keep enemies bunched up in a beneficial way.


 

Posted

Traps anything is fine. I think I like traps/dark the most. You're a tank starting the minute you can stack FFG, Seekers, TT, and NF. By the time you add Triage, Aid Self, or Drain Life it just starts getting silly. Add in Vengeance and Force of Nature and ...


 

Posted

Quote:
Originally Posted by Linea_Alba View Post
Traps anything is fine. I think I like traps/dark the most. You're a tank starting the minute you can stack FFG, Seekers, TT, and NF. By the time you add Triage, Aid Self, or Drain Life it just starts getting silly. Add in Vengeance and Force of Nature and ...
I see you agree Tenebrous Tentacles is the big synergy power sticking things on the caltrops and in the 'killing field'. That's when all the AoEs shine.


Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.

Fatal error: Uncaught mysqli_sql_exception: You have an error in your SQL syntax; check the manual that corresponds to your MariaDB server version for the right syntax to use near 'man'' at line 1 in /var/www/vhosts/cityofheroes.dev/forumarchive.cityofheroes.dev/topic.php:262 Stack trace: #0 /var/www/vhosts/cityofheroes.dev/forumarchive.cityofheroes.dev/topic.php(262): mysqli->query() #1 {main} thrown in /var/www/vhosts/cityofheroes.dev/forumarchive.cityofheroes.dev/topic.php on line 262