Nrg/Nrg Blaster Build Help Please
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Blaster
Primary Power Set: Energy Blast
Secondary Power Set: Energy Manipulation
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Teleportation
Ancillary Pool: Cold Mastery
Hero Profile:
Level 1: Power Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(3), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/EndRdx(46)
Level 1: Power Thrust -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(5), Mako-Acc/EndRdx/Rchg(7), Mako-Dmg/EndRdx(7), Mako-Acc/Dmg/EndRdx/Rchg(46)
Level 2: Energy Torrent -- Ragnrk-Dmg(A), Ragnrk-Acc/Dmg/Rchg(9), Ragnrk-Dmg/Rchg(9), Ragnrk-Dmg/EndRdx(11), Ragnrk-Acc/Rchg(11)
Level 4: Energy Punch -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(13), Mako-Acc/EndRdx/Rchg(13), Mako-Dmg/EndRdx(15)
Level 6: Build Up -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(42), AdjTgt-ToHit(42), AdjTgt-Rchg(43), AdjTgt-ToHit/EndRdx(43)
Level 8: Power Burst -- Apoc-Dmg(A), Apoc-Dmg/Rchg(15), Apoc-Acc/Rchg(17), Apoc-Acc/Dmg/Rchg(17), Apoc-Dmg/EndRdx(19)
Level 10: Bone Smasher -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Acc/Dmg(19), C'ngImp-Dmg/Rchg(21), C'ngImp-Acc/Dmg/Rchg(21), C'ngImp-Dmg/EndRdx(36)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-EndRdx/Rchg(48)
Level 14: Super Jump -- ULeap-Jump(A), ULeap-EndRdx(23)
Level 16: Hurdle -- HO:Micro(A), Jump-I(48)
Level 18: Health -- Dct'dW-Heal(A), Numna-Heal(25)
Level 20: Stamina -- P'Shift-EndMod(A), Efficacy-EndMod(25)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(37)
Level 24: Sniper Blast -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(27), Mantic-Acc/ActRdx/Rng(27), Mantic-Dmg/EndRdx/Rchg(29), Mantic-Dmg/ActRdx/Rchg(29)
Level 26: Aim -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit(37), AdjTgt-ToHit/EndRdx(40), AdjTgt-Rchg(40), AdjTgt-ToHit/EndRdx/Rchg(42)
Level 28: Explosive Blast -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(31), Posi-Acc/Dmg/EndRdx(31), Posi-Dmg/EndRdx(31), Posi-Dmg/Rng(37)
Level 30: Stun -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(33), C'ngImp-Dmg/Rchg(33), C'ngImp-Acc/Dmg/Rchg(33), C'ngImp-Acc/Dmg/EndRdx(34)
Level 32: Nova -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(34), Armgdn-Acc/Dmg/Rchg(34), Armgdn-Acc/Rchg(36), Armgdn-Dmg/EndRdx(36)
Level 35: Boost Range -- RechRdx-I(A)
Level 38: Total Focus -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(39), C'ngImp-Dmg/Rchg(39), C'ngImp-Acc/Dmg/Rchg(39), C'ngImp-Acc/Dmg/EndRdx(40)
Level 41: Recall Friend -- TSM'n-Rng(A), Jnt-Rng(43)
Level 44: Power Bolt -- Thundr-Acc/Dmg(A), Thundr-Dmg/Rchg(45), Thundr-Acc/Dmg/Rchg(45), Thundr-Acc/Dmg/EndRdx(45), Thundr-Dmg/EndRdx(46)
Level 47: Conserve Power -- RechRdx-I(A), RechRdx-I(48)
Level 49: Snow Storm -- P'ngTtl-Acc/Slow(A), P'ngTtl-Acc/EndRdx(50), P'ngTtl-Rng/Slow(50), P'ngTtl-EndRdx/Rchg/Slow(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Level 6: Ninja Run
That's the invicable ninja's build. I just thought I'd help him get more responses by showing the build.
One thing that stands out, that Numina heal you have in health, thats a pretty expensive IO to put into health, save that 10 million influence and just buy a normal health IO.
Pull one of those slots out of hurdle and drop it into Power Bolt, there's anthor 2.5% Ranged defense there.
I'd pull a slot out of Super Jump and put that slot into Stun and slot it with 6 Stupefy. That would grant you 6.25% recharge and 3.13% range.
Thanks for the advice and for trying to get more responses for me, i appreciate it.
I just recently asked the forum about nrg/nrg as well to help respec my main. Got two very promising looking builds. First one (and the one I am currently slotting out and going to use) is a more blappery build that fit my play style. It had alot more melee/smashing&lethal def to compliment the resistances from Temp invul.
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Lillika: Level 50 Science Blaster
Primary Power Set: Energy Blast
Secondary Power Set: Energy Manipulation
Power Pool: Fitness
Power Pool: Flight
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Force Mastery
Hero Profile:
Level 1: Power Bolt -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(5), Decim-Acc/EndRdx/Rchg(15), Decim-Acc/Dmg/Rchg(34)
Level 1: Power Thrust -- RechRdx-I(A)
Level 2: Power Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(7), Decim-Acc/EndRdx/Rchg(15), Decim-Acc/Dmg/Rchg(40)
Level 4: Energy Torrent -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(5), Posi-Dmg/Rchg(9), Posi-Dmg/Rng(17), Posi-Acc/Dmg/EndRdx(40)
Level 6: Power Burst -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(7), Thundr-Dmg/Rchg(9), Thundr-Acc/Dmg/Rchg(19), Thundr-Acc/Dmg/EndRdx(42)
Level 8: Hurdle -- Jump-I(A)
Level 10: Bone Smasher -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(11), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Dmg/EndRdx/Rchg(23), HO:Nucle(37)
Level 12: Air Superiority -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(31), HO:Nucle(37)
Level 14: Fly -- Flight-I(A)
Level 16: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(17), Numna-Regen/Rcvry+(31), Numna-Heal(46)
Level 18: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(19), AdjTgt-Rchg(25), AdjTgt-ToHit/Rchg(29)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(21), P'Shift-EndMod/Acc/Rchg(43), P'Shift-End%(46)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(25)
Level 24: Aim -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(27), AdjTgt-ToHit/Rchg(42), AdjTgt-Rchg(48)
Level 26: Explosive Blast -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(27), Posi-Dmg/Rchg(29), Posi-Dmg/Rng(31), Posi-Acc/Dmg/EndRdx(42)
Level 28: Power Boost -- RechRdx-I(A)
Level 30: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(43), Krma-ResKB(43)
Level 32: Nova -- Oblit-Acc/Rchg(A), Oblit-Dmg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
Level 35: Energy Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(36), HO:Nucle(37)
Level 38: Total Focus -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(39), KntkC'bat-Dmg/Rchg(39), KntkC'bat-Dmg/EndRdx/Rchg(39), HO:Nucle(40)
Level 41: Personal Force Field -- LkGmblr-Rchg+(A)
Level 44: Repulsion Bomb -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Dmg/EndRdx(45), Posi-Dmg/Rng(46)
Level 47: Force of Nature -- TtmC'tng-ResDam/Rchg(A), Aegis-ResDam/Rchg(48), RechRdx-I(48)
Level 49: Temp Invulnerability -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(50), S'fstPrt-ResDam/Def+(50), RctvArm-ResDam(50)
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Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Defiance
Level 6: Ninja Run
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Second one I got was full of ALOT more Ranged defense (36%) for a more traditional blaster style of play. I kept it for a possible second build and here it is.
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Blaster
Primary Power Set: Energy Blast
Secondary Power Set: Energy Manipulation
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Concealment
Power Pool: Medicine
Ancillary Pool: Force Mastery
Hero Profile:
Level 1: Power Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(31), Thundr-Dmg/Rchg(33), Thundr-Acc/Dmg/Rchg(33), Thundr-Acc/Dmg/EndRdx(33), Thundr-Dmg/EndRdx/Rchg(34)
Level 1: Power Thrust -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(15), Mako-Dmg/Rchg(17), Mako-Acc/EndRdx/Rchg(17), Mako-Acc/Dmg/EndRdx/Rchg(31), Mako-Dam%(31)
Level 2: Energy Torrent -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(3), Posi-Dmg/Rchg(3), Posi-Dmg/Rng(5), Posi-Acc/Dmg/EndRdx(5), FrcFbk-Rechg%(13)
Level 4: Build Up -- AdjTgt-ToHit/Rchg(A), AdjTgt-Rchg(29), AdjTgt-ToHit/EndRdx/Rchg(46), AdjTgt-EndRdx/Rchg(50), AdjTgt-ToHit(50)
Level 6: Power Burst -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(7), Thundr-Dmg/Rchg(7), Thundr-Acc/Dmg/Rchg(11), Thundr-Acc/Dmg/EndRdx(11), Thundr-Dmg/EndRdx/Rchg(13)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A), Zephyr-Travel(9), Zephyr-ResKB(9)
Level 10: Hurdle -- Empty(A)
Level 12: Aim -- AdjTgt-ToHit/Rchg(A), AdjTgt-Rchg(19), AdjTgt-ToHit/EndRdx/Rchg(43), AdjTgt-EndRdx/Rchg(46), AdjTgt-ToHit(48)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-ResKB(15)
Level 16: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(19)
Level 18: Stealth -- LkGmblr-Rchg+(A), HO:Cyto(29)
Level 20: Stamina -- EndMod-I(A), P'Shift-EndMod(21), P'Shift-End%(21), P'Shift-EndMod/Acc(23)
Level 22: Bone Smasher -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(23), Mako-Dmg/Rchg(25), Mako-Acc/EndRdx/Rchg(25), Mako-Acc/Dmg/EndRdx/Rchg(27), Mako-Dam%(27)
Level 24: Stimulant -- EndRdx-I(A)
Level 26: Explosive Blast -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(43), Posi-Dmg/Rchg(45), Posi-Dmg/Rng(45), Posi-Acc/Dmg/EndRdx(45)
Level 28: Power Boost -- RechRdx-I(A)
Level 30: Aid Self -- IntRdx-I(A), IntRdx-I(40), Mrcl-Heal/EndRdx(42), Mrcl-Heal/EndRdx/Rchg(42), Mrcl-Heal/Rchg(42), Dct'dW-Heal/EndRdx/Rchg(43)
Level 32: Nova -- Erad-Dmg(A), Erad-Dmg/Rchg(34), Erad-Acc/Dmg/Rchg(34), M'Strk-Dmg/Rchg(37), Erad-Acc/Rchg(46)
Level 35: Energy Punch -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(36), Mako-Dmg/Rchg(36), Mako-Acc/EndRdx/Rchg(36), Mako-Acc/Dmg/EndRdx/Rchg(37), Mako-Dam%(37)
Level 38: Total Focus -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(39), Mako-Dmg/Rchg(39), Mako-Acc/EndRdx/Rchg(39), Mako-Acc/Dmg/EndRdx/Rchg(40), Mako-Dam%(40)
Level 41: Personal Force Field -- LkGmblr-Rchg+(A)
Level 44: Grant Invisibility -- LkGmblr-Rchg+(A)
Level 47: Temp Invulnerability -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(48), ResDam-I(48), S'fstPrt-ResKB(50)
Level 49: Phase Shift -- EndRdx-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Level 6: Ninja Run
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As far as your own build goes, the most I could say is that it looks expensive and that it is very much the ultimate glass cannon. You have no defense or resistances anywhere to give some more survivability ontop of nrg's mitigation knock downs. Might want to think about that before doing this. *shrug*
Right, i was aiming for as much damage i could get and i wasnt really worried about my resistance or defense and price isnt much of a factor. To play on this im going to have to rely heavily on good tanking and im completely fine with that. I already have a built fire/mm blaster that has little to no resistance or defense anyways and he plays just fine with very few deaths.
I think the biggest problem you'll have with Eng/Eng is AOE envy since your coming off a Fire/MM. I'd recommend going with the Elec Epic Pool and at 41 pick up Static Discharge.
If you plan to do more teaming then soloing the extra AOE will help out.
Force Mastery also has an ok AOE if you want a third one. The nice thing about it is that it won't scatter the group too much since it does knock down rather than knockback.
Thanks for the help.
Well, cause everyone else is throwing out builds, this is what I'm planning on working toward with mine.
The first build has Vengeance, Hasten only down for 18 seconds, and 126% rech in that time that's not the 18 seconds. Also, it's dirt cheap.
Hero Plan by Mids' Hero Designer 1.704
http://www.cohplanner.com/
Click this DataLink to open the build!
Wetlander Bold: Level 50 Magic Blaster
Primary Power Set: Energy Blast
Secondary Power Set: Energy Manipulation
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Force Mastery
Hero Profile:
Level 1: Power Bolt -- Entrpc-Acc/Dmg:35(A), Entrpc-Dmg/EndRdx:35(3), Entrpc-Dmg/Rchg:35(3), Entrpc-Dmg/EndRdx/Rchg:35(5), Entrpc-Heal%:35(5), Ruin-Acc/Dmg:40(43)
Level 1: Power Thrust -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(7), C'ngImp-Dmg/Rchg:50(7), C'ngImp-Acc/Dmg/Rchg:50(9), C'ngImp-Acc/Dmg/EndRdx:50(9)
Level 2: Power Blast -- Entrpc-Acc/Dmg:35(A), Entrpc-Dmg/EndRdx:35(11), Entrpc-Dmg/Rchg:35(11), Entrpc-Dmg/EndRdx/Rchg:35(13), Entrpc-Heal%:35(13), Ruin-Acc/Dmg:40(42)
Level 4: Energy Torrent -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(15), Posi-Dmg/Rchg:50(15), Posi-Dmg/Rng:50(17), Posi-Acc/Dmg/EndRdx:50(17), Range-I:50(43)
Level 6: Power Burst -- Entrpc-Acc/Dmg:35(A), Entrpc-Dmg/EndRdx:35(19), Entrpc-Dmg/Rchg:35(19), Entrpc-Dmg/EndRdx/Rchg:35(21), Entrpc-Heal%:35(21), Range-I:40(43)
Level 8: Combat Jumping -- Krma-ResKB:30(A), Ksmt-ToHit+:30(46), Winter-ResSlow:50(48)
Level 10: Bone Smasher -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(23), C'ngImp-Dmg/Rchg:50(23), C'ngImp-Acc/Dmg/Rchg:50(25), C'ngImp-Acc/Dmg/EndRdx:50(25)
Level 12: Swift -- Run-I:50(A)
Level 14: Health -- Heal-I:50(A), Heal-I:50(31), Heal-I:50(31)
Level 16: Hasten -- RechRdx-I:50(A), RechRdx-I:50(31), RechRdx-I:50(34)
Level 18: Super Speed -- EndRdx-I:50(A)
Level 20: Stamina -- EndMod-I:50(A), EndMod-I:50(34), EndMod-I:50(34)
Level 22: Aim -- RechRdx-I:50(A), RechRdx-I:50(36), RechRdx-I:50(50)
Level 24: Build Up -- RechRdx-I:50(A), RechRdx-I:50(36), RechRdx-I:50(50)
Level 26: Explosive Blast -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(27), Posi-Dmg/Rchg:50(27), Posi-Acc/Dmg/EndRdx:50(29), Posi-Dmg/Rng:50(29), RechRdx-I:50(48)
Level 28: Assault -- EndRdx-I:50(A), EndRdx-I:50(36)
Level 30: Maneuvers -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(37), RedFtn-EndRdx/Rchg:50(37), RedFtn-Def/EndRdx/Rchg:50(37), RedFtn-Def:50(40)
Level 32: Nova -- C'ngBlow-Dmg/Rchg:50(A), M'Strk-Dmg/Rchg:50(33), Sciroc-Dmg/Rchg:50(33), Erad-Dmg/Rchg:30(33)
Level 35: Vengeance -- RedFtn-Def/Rchg:50(A), GftotA-Def/Rchg:40(40), LkGmblr-Def/Rchg:50(42), Mrcl-Heal/Rchg:40(42)
Level 38: Total Focus -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(39), C'ngImp-Dmg/Rchg:50(39), C'ngImp-Acc/Dmg/Rchg:50(39), C'ngImp-Acc/Dmg/EndRdx:50(40)
Level 41: Personal Force Field -- EndRdx-I:50(A)
Level 44: Temp Invulnerability -- ResDam-I:50(A), ImpSkn-ResDam/EndRdx:30(45), ImpSkn-ResDam/Rchg:30(45), ImpSkn-EndRdx/Rchg:30(45), ImpSkn-ResDam/EndRdx/Rchg:30(46), ImpSkn-Status:30(46)
Level 47: Conserve Power -- RechRdx-I:50(A), RechRdx-I:50(48)
Level 49: Boost Range -- RechRdx-I:50(A), RechRdx-I:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Level 6: Ninja Run
------------
Set Bonus Totals:
- 2% DamageBuff(Smashing)
- 2% DamageBuff(Lethal)
- 2% DamageBuff(Fire)
- 2% DamageBuff(Cold)
- 2% DamageBuff(Energy)
- 2% DamageBuff(Negative)
- 2% DamageBuff(Toxic)
- 2% DamageBuff(Psionic)
- 6.75% Max End
- 39% Enhancement(Accuracy)
- 56.3% Enhancement(RechargeTime)
- 58.7 HP (4.87%) HitPoints
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Confused) 15.8%
- MezResist(Held) 7.5%
- MezResist(Immobilize) 16.3%
- MezResist(Sleep) 9.7%
- MezResist(Stun) 7.5%
- MezResist(Terrorized) 7.5%
- 5% (0.08 End/sec) Recovery
- 30% (1.51 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 4.41% Resistance(Fire)
- 4.41% Resistance(Cold)
- 2% XPDebtProtection
------------
Set Bonuses:
Entropic Chaos
(Power Bolt)
- 10% (0.5 HP/sec) Regeneration
- MezResist(Confused) 2.75%
- 2.25% Max End
- 6.25% Enhancement(RechargeTime)
(Power Thrust)
- MezResist(Immobilize) 2.2%
- 13.6 HP (1.12%) HitPoints
- 7% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
(Power Blast)
- 10% (0.5 HP/sec) Regeneration
- MezResist(Confused) 2.75%
- 2.25% Max End
- 6.25% Enhancement(RechargeTime)
(Energy Torrent)
- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Power Burst)
- 10% (0.5 HP/sec) Regeneration
- MezResist(Confused) 2.75%
- 2.25% Max End
- 6.25% Enhancement(RechargeTime)
(Combat Jumping)
- Knockback Protection (Mag -4)
(Combat Jumping)
- 20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)
(Bone Smasher)
- MezResist(Immobilize) 2.2%
- 13.6 HP (1.12%) HitPoints
- 7% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
(Explosive Blast)
- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Maneuvers)
- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
- 5% Enhancement(RechargeTime)
(Total Focus)
- MezResist(Immobilize) 2.2%
- 13.6 HP (1.12%) HitPoints
- 7% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
(Temp Invulnerability)
- MezResist(Sleep) 2.2%
- 18.1 HP (1.5%) HitPoints
- 2% XPDebtProtection
- 5% Enhancement(RechargeTime)
- Status Resistance 7.5%
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There is no Hasten in this build.
Hero Plan by Mids' Hero Designer 1.704
http://www.cohplanner.com/
Click this DataLink to open the build!
Wetlander Capped : Level 50 Magic Blaster
Primary Power Set: Energy Blast
Secondary Power Set: Energy Manipulation
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Cold Mastery
Hero Profile:
Level 1: Power Bolt -- Entrpc-Acc/Dmg:35(A), Entrpc-Dmg/EndRdx:35(3), Entrpc-Dmg/Rchg:35(3), Entrpc-Dmg/EndRdx/Rchg:35(40), Entrpc-Heal%:35(42)
Level 1: Power Thrust -- S'ngH'mkr-Acc/Dmg:35(A), S'ngH'mkr-Dmg/EndRdx:35(17), S'ngH'mkr-Dmg/Rchg:35(19), S'ngH'mkr-Dmg/EndRdx/Rchg:35(19)
Level 2: Energy Torrent -- Posi-Acc/Dmg:35(A), Posi-Dmg/EndRdx:35(5), Posi-Dmg/Rchg:35(5), Posi-Dmg/Rng:35(7), Posi-Acc/Dmg/EndRdx:40(15)
Level 4: Power Blast -- Entrpc-Acc/Dmg:35(A), Entrpc-Dmg/EndRdx:35(7), Entrpc-Dmg/Rchg:35(9), Entrpc-Dmg/EndRdx/Rchg:35(9), Entrpc-Heal%:35(17)
Level 6: Power Burst -- Entrpc-Acc/Dmg:35(A), Entrpc-Dmg/EndRdx:35(11), Entrpc-Dmg/Rchg:35(11), Entrpc-Heal%:35(23), Entrpc-Dmg/EndRdx/Rchg:35(43)
Level 8: Build Up -- Rec'dRet-ToHit:20(A), Rec'dRet-ToHit/Rchg:20(13), RechRdx-I:50(37), RechRdx-I:35(46)
Level 10: Combat Jumping -- Krma-ResKB:30(A), Ksmt-ToHit+:30(13)
Level 12: Hurdle -- Jump-I:35(A)
Level 14: Bone Smasher -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(15), KntkC'bat-Dmg/Rchg:35(21), KntkC'bat-Dmg/EndRdx/Rchg:35(21)
Level 16: Aim -- Rec'dRet-Pcptn:20(A), Rec'dRet-ToHit/Rchg:20(23), RechRdx-I:50(37), RechRdx-I:35(46)
Level 18: Health -- Heal-I:35(A), Heal-I:40(43), Heal-I:35(48)
Level 20: Stamina -- EndMod-I:35(A), EndMod-I:40(37), EndMod-I:35(48)
Level 22: Boxing -- S'ngH'mkr-Acc/Dmg:35(A), S'ngH'mkr-Dmg/EndRdx:35(50), S'ngH'mkr-Dmg/Rchg:35(50), S'ngH'mkr-Dmg/EndRdx/Rchg:35(50)
Level 24: Tough -- RctvArm-ResDam/EndRdx:35(A), RctvArm-ResDam/Rchg:35(25), RctvArm-ResDam:35(25), RctvArm-ResDam/EndRdx/Rchg:35(27), S'fstPrt-ResDam/Def+:30(40)
Level 26: Explosive Blast -- Posi-Acc/Dmg:35(A), Posi-Dmg/EndRdx:40(27), Posi-Acc/Dmg/EndRdx:35(31), Posi-Dmg/Rchg:40(31), Posi-Dmg/Rng:40(34)
Level 28: Weave -- Krma-Def/EndRdx:30(A), Ksmt-Def/EndRdx:30(29), S'dpty-Def/EndRdx:40(29), GftotA-Def/EndRdx:40(43)
Level 30: Maneuvers -- S'dpty-Def/EndRdx:40(A), LkGmblr-Def/EndRdx:50(31), RedFtn-Def/EndRdx:50(42)
Level 32: Nova -- C'ngBlow-Dmg/Rchg:50(A), M'Strk-Dmg/Rchg:50(33), Sciroc-Dmg/Rchg:50(33), Oblit-Dmg/Rchg:30(33)
Level 35: Sniper Blast -- ExecCtrt-Dmg/Rng:50(A), Dmg-I:50(36), Range-I:25(36), ExpltW-Dmg/Rng:50(36)
Level 38: Total Focus -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(39), KntkC'bat-Dmg/Rchg:35(39), KntkC'bat-Dmg/EndRdx/Rchg:35(39), C'ngImp-Acc/Dmg:50(40)
Level 41: Flash Freeze -- RechRdx-I:40(A), RechRdx-I:40(45)
Level 44: Frozen Armor -- Ksmt-Def/EndRdx:30(A), Krma-Def/EndRdx:30(45), S'dpty-Def/EndRdx:40(45), GftotA-Def/EndRdx:40(46)
Level 47: Conserve Power -- RechRdx-I:35(A), RechRdx-I:40(48)
Level 49: Hibernate -- RechRdx-I:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Jump-I:40(A)
Level 2: Rest -- RechRdx-I:40(A)
Level 1: Defiance
Level 16: Ninja Run
------------
Set Bonus Totals:
- 19.3% Defense(Smashing)
- 19.3% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 4.25% Defense(Energy)
- 4.25% Defense(Negative)
- 3% Defense(Psionic)
- 11.1% Defense(Melee)
- 3.63% Defense(Ranged)
- 3% Defense(AoE)
- 6.75% Max End
- 18% Enhancement(Accuracy)
- 31.3% Enhancement(RechargeTime)
- 63.2 HP (5.25%) HitPoints
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Confused) 8.25%
- MezResist(Immobilize) 11%
- 20% Perception
- 5% (0.08 End/sec) Recovery
- 30% (1.51 HP/sec) Regeneration
- 3.15% Resistance(Fire)
- 3.15% Resistance(Cold)
------------
Set Bonuses:
Entropic Chaos
(Power Bolt)
- 10% (0.5 HP/sec) Regeneration
- MezResist(Confused) 2.75%
- 2.25% Max End
- 6.25% Enhancement(RechargeTime)
(Power Thrust)
- MezResist(Immobilize) 2.2%
- 13.6 HP (1.12%) HitPoints
- 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
(Energy Torrent)
- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Power Blast)
- 10% (0.5 HP/sec) Regeneration
- MezResist(Confused) 2.75%
- 2.25% Max End
- 6.25% Enhancement(RechargeTime)
(Power Burst)
- 10% (0.5 HP/sec) Regeneration
- MezResist(Confused) 2.75%
- 2.25% Max End
- 6.25% Enhancement(RechargeTime)
(Build Up)
- 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
(Combat Jumping)
- Knockback Protection (Mag -4)
(Bone Smasher)
- MezResist(Immobilize) 2.75%
- 18.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Aim)
- 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
- 20% Perception
(Boxing)
- MezResist(Immobilize) 2.2%
- 13.6 HP (1.12%) HitPoints
- 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
(Tough)
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
(Tough)
- 3% Defense(All)
(Explosive Blast)
- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Total Focus)
- MezResist(Immobilize) 2.75%
- 18.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1409;698;1396;HEX;| |78DA9D534B4F1351143ED30E94BE686BE54D4B81420B854257F2309288989050AD6| |074A3E24827ED983A1DDB21819D3FC0E75AF915F28861EF4F32BAC07A1E771A17AE| |9CB4DFD773CF77CFB3533EBA130178B3015A74B361B4DBFBB7115DB3D553366AD64| |1E2B1E9360CBB6AB6329B86E398D54C0000C694667FD7B06B66B5B8659BADDAB1DC| |9CF67C7B878ED36CB99EB36CD89673D8305CAB6927B6EDBAD9326DB7E8FD88549AC| |D4671C7341CCBAE8971D7726DB3DD8E2AA35677D115F3745851BB6E39892DC73A28| |6E361B554C40698F87B1BE39FCDEC02F68041D1DDE214D81EFBDD007A6DC47A6B94| |F4CAFC07B3A7ED8E1A37899E9DA3DA1FB4CAB5E540CAB7DE523FD54E88CA9F79CA9| |FF0229072B887E55855FAAE8952AFAA48A3EA9222E55AC21F6A8E83D220F893C24F| |241D1CDCBAD266240A2FB039F7D0049887C61CA16F0B0048B05B9854B0B8A4E0BFE| |444A41E48AA9173D61F14038CF620731AA2611AD48330F98AEEF0AED31DD448C295| |DEC84B30EFE2B7900532424852F9195F2B33C9C25B1FA5090548264868FB2191188| |A5A16040651A90DD94643725D94D4976E347DD901AF6505AA3A3E109A129A6D149A| |61C8952700B85236AD823B2CAD153CE9BBE602B7DC6D6E439938ED1C7D4B0C77EF0| |F4C67F09FD66C1BCAE1125509752EDA4C4938E6B3490B910D3069E4DA876266C1E5| |5A625742474E5A3B0EB5C84E8A6BEB3673A25348F340CD3976C1D22CEA83E666461| |B3B2B05959D8AC2C2CF79CE5753F405EE45ABEC0F52D0859E829A80E0BD2DA8234B| |A207D2C4A87AFD128AA084559F2924478891196C503CBF22F18D7BB2F167EF0819D| |BF4FF27CAFA277DF2AD024D4A4DE7D7F3BC178F7AFF6BFCFB7889734B81B427C485| |0217844F084E029C1330283E005C10141E7B27B3BB64275AD12AC11AC130C607DF0| |96948130429820421025E8278811C4099204A30427049D3FC3AFF498| |-------------------------------------------------------------------|
"But in our enthusiasm, we could not resist a radical overhaul of the system, in which all of its major weaknesses have been exposed, analyzed, and replaced with new weaknesses."
-- Bruce Leverett, Register Allocation in Optimizing Compilers
This is my first blaster build so please give any opinions, advice or even your own build to help out. Thanks ahead of time.