Dark/SS vs Elec/SS


Dechs Kaison

 

Posted

Yeah, it's one of those "What character should I play?" threads. I've been meaning to start a new tanker for a while now, and after a whole lot of iterations of concept, name and costume, I've finally settled on one of two things: either Electric Armour / Super Strength or Dark / SS. And I really can't decide between them.

So I thought I'd ask the experts (yeah, I'm sucking up...) for some thoughts on said combos. Dechs will probably come in here and tell me that Dark is awesome (), but how good is Elec, and how do they compare?


 

Posted

Quote:
Originally Posted by PhroX View Post
Dechs will probably come in here and tell me that Dark is awesome
What are you talking about? Dark Armor Sucks.

Really though, the sets have a lot in common. As for the differences: Elec has a little higher resists overall, but dark has some defense and a better heal. Elec has complete hole to toxic while dark has no KB protection and a pseudo hole to energy. Dark has better psionic resist, but elec has enough to get by. Dark will make you have to manage endurance, elec will never have that problem. Elec may even be able to sap enemies. Elec gets +recharge and a godmode for when things get really hairy. Dark gets control auras and a rez with mag 30 stun for when things get really hairy.

Either one can tank. I'd leave it to concept or a coinflip if you really can't decide.


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Posted

I think you could make either work, and Dechs gave you a nice breakdown of the pros and cons of each.

I might personally give a slight nod to Ela simply because of the kind of endurance eating that SS is capable of.

That doesn't mean Dark is out, but it's something to consider.


 

Posted

There is also the mitigation factor. Dark/SS gives you the OG+Footstomp combo. This will slow the hell out of incoming damage. The sapping on ElA used to be amazing back when they first came out for brutes, used to be able to sap deathsurge to nothing and keep him there. Now, not so much. It is decent on minions, but on bosses and and lts. it leaves a lot to be desired.

Dark will definitely be easier to softcap. Other than that, it's like asking if you want the red one with this extras package, or the black one with the other extras package, when buying the same car.


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Posted

Ditto what Dechs says, and the "play what you think is fun" disclaimer, with the addition:

With SS, I'd go Electric, for endurance management with Rage.

I got a Dark/SS into the low '40's before deleting it and retrying with Elec/SS. What I noticed:

It sucks to Rage-crash at the same time you need some Dark Regen, in the middle of a fight when you're already at half endurance. With Electric Armor, you just hit Power Sink, use Vet powers until the crash is over, and then resume the beat-down.

At the high levels, foes start to become resistant to fear or stun (Nemesis and Cimerorans), or the difficulty set up a few notches so that the auras' accuracy penalty means they don't hit as frequently and so they weren't as useful to me.

Elec's about the same toughness, but much tougher vs Electricity -- maxing out in time for the early TFs -- which it trades for Dark's tremendous Psi resist. But, I run into electrical enemies much more frequently than psi.

I like Grounded's KB resist, which Dark lacks, but I still got a -KB IO so I wouldn't get knocked down while jumping over a crowd. The +20% recharge bonus is great for bringing Footstomp back quicker.

Dark's its own kind of fun and you might have to play both to pick a favorite, but for me, my Ela/SS tank is now 47 and I'm having a blast.


 

Posted

Heh, I was kinda hoping that one would suck. Would've made my decision easier

Anyway, I'm leaning towards Dark, but I'll give it a last think over tonight before starting her tomorrow. Thanks for the help guys


 

Posted

Could roll them both, play for a bit, then see which you like better


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Posted

Quote:
Originally Posted by Hazygreys View Post
Could roll them both, play for a bit, then see which you like better
This is almost always the answer.


 

Posted

Yeah, but I've got a name/concept I really like, so if I roll the wrong one with that name, I'll have to reroll the one I like too...


 

Posted

Quote:
Originally Posted by PhroX View Post
Yeah, it's one of those "What character should I play?" threads. I've been meaning to start a new tanker for a while now, and after a whole lot of iterations of concept, name and costume, I've finally settled on one of two things: either Electric Armour / Super Strength or Dark / SS. And I really can't decide between them.

So I thought I'd ask the experts (yeah, I'm sucking up...) for some thoughts on said combos. Dechs will probably come in here and tell me that Dark is awesome (), but how good is Elec, and how do they compare?

Lol, i'm running into this EXACT same Dilemma right now. Right now, i have a dark/SS made, which I think i might like better. With cloak of darkness you do get more defense which is very nice. And its a solid build. But what leans me towards elec of course is the endurance benefit. My elec/ss build actually doesn't use power sink, with the end reduction and recovery in the build the discount from energize is enough. (i know power sink is awesome for it but didnt have the room).

Also, with energize, You want hasten in the build. Which is good for your footstomp and such, but means youll have to auto hasten and manually click rage. Which Likewise in my determining at least isn't SO bad as i tested on my ice/ss. Which is also a great combo, but since i already have a "hasten + good endurance" SS build, i lean towards the dark so it feels a little differently. The elec/ss is basically like the ice/ss only with resists instead of defense mainly.

Another nice thing about the dark/ss though, is that with rage, you have superior accuracy for your dark regeneration/OG/CoF.

I'm kinda waiting to see what kinetic melee is going to be like. Since it has an aoe knockdown power, if it also has a perma +damage power (thinking like a melee version of siphon power) then i might roll a dark/KM because i'm sure it would be better on endurance, and then may make an elec/ss. If not then i'll probably make a WP/KM.

so many decisions though ugh, wish we knew the stats of Kinetic Melee already :/, kinda have to stop playing my dark/ss till then.

FYI, dark isn't SOO bad on end with enough end reduction. In my experience this is pre-PP, pre-miracle unique, pre-p-shifter unique, and most importantly pre-theft of the essence unique, which is what I hear makes all the difference. I'm basing this (higher end) mainly off my MA/DA scrapper and my DA/EM tank (who currently has none of those IOs just mentioned, and isn't doing that badly. The only if factor really is the rage crash, and the addition of tough/weave which eh da/em and ma/da don't have. Otherwise the endurance is probably not that bad at all on it.

Now from what someone mentioned, the tier 9 on elec armor, while looks cool, is IMO utter crap. Elec already offers the highest resists(other than granite) so it gives a tier 9 that caps resistance? Invuln is a way better choice at this rate, at least it meshes defense in there making the capped resists of unstoppable much more useful. Elecs tier 9 should easily be something else, anything else . Additionally, it's still really difficult for me to play an elec armor until they increase the duration of the regen buff of energize to 60 seconds, or decrease its recharge to 60 seconds. That just bugs me to no end, and on its own I don't feel elec armor is very good at all.

I've got a build for both if you'd like to see, deciding between 2 builds on the da/ss, and the elec/ss build was pretty cut and dry. Kinetic combats are very expensive sadly, mainly the dam/end I think it is 100+mil. So 4-setting that, for a build like this I wouldn't do personally, but 26.1% defense for melee/ranged and 23.6% aoe should be fine with ToD/Mako/Scirocco, and will help cover better the bad debuffs that s/l defense wouldn't. As far as damage for defense goes, being at 78% should make you not worry too much about that damage type. However in retrospect the da/ss build has 32.2% defense to melee/ranged thanks to cloak of darkness.

So its very difficult to decide between the two as you can see. Knowing what powers kinetic melee would help me out a great deal. You may want to venture thinking about ice/ss and dark/ss like i might be going. Just as an option that may help you decide.


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