Spines/DA Advice
I made a build with s/l/e/en defense around 30%. The build should have enough endurance.
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Scrapper
Primary Power Set: Spines
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Lunge -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), C'ngImp-Acc/Dmg/EndRdx(39)
Level 1: Dark Embrace -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(7), RctvArm-ResDam/Rchg(11), RctvArm-ResDam/EndRdx/Rchg(11)
Level 2: Death Shroud -- Erad-Dmg/Rchg(A), Erad-Acc/Dmg/EndRdx/Rchg(5), Erad-Acc/Dmg/Rchg(7), C'ngBlow-Dmg/EndRdx(34), C'ngBlow-Acc/Dmg(34), EndRdx-I(34)
Level 4: Murky Cloud -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(13), RctvArm-ResDam/Rchg(13), RctvArm-ResDam/EndRdx/Rchg(15)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A), Krma-ResKB(42)
Level 8: Impale -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/EndRdx(9), Thundr-Acc/Dmg/Rchg(9), Thundr-Dmg/EndRdx(46), TmpRdns-Acc/Dmg/Slow(46), TmpRdns-EndRdx/Rchg/Slow(46)
Level 10: Obsidian Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(17), RctvArm-ResDam/Rchg(17), RctvArm-ResDam/EndRdx/Rchg(33)
Level 12: Swift -- Run-I(A)
Level 14: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(15)
Level 16: Dark Regeneration -- Theft-+End%(A), Dct'dW-Heal/Rchg(42), Dct'dW-Heal/EndRdx/Rchg(42), H'zdH-Heal/EndRdx/Rchg(43), Nictus-Acc/EndRdx/Heal/HP/Regen(43), Nictus-Acc/EndRdx/Rchg(43)
Level 18: Quills -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Dmg(19), Erad-Acc/Dmg/Rchg(19), TmpRdns-Dmg/Slow(37), TmpRdns-Acc/EndRdx(37), EndRdx-I(37)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(21), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(25)
Level 22: Cloak of Darkness -- LkGmblr-Rchg+(A), LkGmblr-Def(23), LkGmblr-Def/EndRdx(23), LkGmblr-Def/EndRdx/Rchg(25)
Level 24: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(31)
Level 26: Ripper -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Dmg(27), Erad-Acc/Rchg(27), C'ngBlow-Acc/Dmg(29), C'ngBlow-Dmg/EndRdx(29), C'ngBlow-Acc/Rchg(31)
Level 28: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Knock%(40), KntkC'bat-Dmg/Rchg(40), KntkC'bat-Dmg/EndRdx/Rchg(40)
Level 30: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(31), ImpArm-ResDam(33), ImpArm-ResDam/EndRdx(36)
Level 32: Throw Spines -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(33), Posi-Dmg/Rchg(50), Posi-Dmg/Rng(50), Posi-Acc/Dmg/EndRdx(50)
Level 35: Oppressive Gloom -- Stpfy-Acc/Stun/Rchg(A), Stpfy-EndRdx/Stun(36), Stpfy-Acc/EndRdx(36)
Level 38: Soul Transfer -- Erad-Dmg/Rchg(A), Erad-Dmg(39), Erad-Acc/Dmg/Rchg(39)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod/Acc(45), P'Shift-EndMod(45), P'Shift-EndMod/Rchg(45)
Level 47: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(48)
Level 49: Super Jump -- Zephyr-ResKB(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 6: Ninja Run
Looking to roll up a spines/DA and was wondering if anyone had any advice or good build ideas on one. Influence is not too big a issue. Main worry is end and damage output. Def just mid-high road would be fine. Thanks for any and all advice!!
|
http://boards.cityofheroes.com/showt...ghlight=spines
Virtue: @Santorican

Dark/Shield Build Thread
Looking to roll up a spines/DA and was wondering if anyone had any advice or good build ideas on one. Influence is not too big a issue. Main worry is end and damage output. Def just mid-high road would be fine. Thanks for any and all advice!!
|
Many different ways to build one. The build below focuses on S/L defense (38%) and some recharge. I took both CC auras (definitely not required to get both I recommend the stun aura) and went with the Body Mastery APP. My ST attack chain is Ripper--->Impale--->Throw Spines; My AoE chain is Throw Spines--->Spine Burst --->Ripper. I can run both chains without gaps when Hasten is up. I usually solo (BM,Carnies, BP) at +3x8 (no bosses) no problems or I drop down to +1 or +2x8 with bosses.
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Spines
Secondary Power Set: Dark Armor
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Lunge
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (45) Kinetic Combat - Damage/Recharge: Level 35
- (45) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (50) Kinetic Combat - Damage/Endurance: Level 35
- (A) Steadfast Protection - Resistance/+Def 3%: Level 30
- (23) Steadfast Protection - Knockback Protection: Level 30
- (43) Reactive Armor - Resistance: Level 40
- (46) Reactive Armor - Endurance: Level 40
- (46) Reactive Armor - Resistance/Endurance: Level 40
- (46) Reactive Armor - Resistance/Endurance/Recharge: Level 40
- (A) Obliteration - Damage: Level 50
- (3) Obliteration - Accuracy/Recharge: Level 50
- (3) Obliteration - Damage/Recharge: Level 50
- (42) Obliteration - Accuracy/Damage/Recharge: Level 50
- (43) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (43) Obliteration - Chance for Smashing Damage: Level 50
- (A) Reactive Armor - Resistance/Endurance: Level 40
- (5) Reactive Armor - Resistance/Endurance/Recharge: Level 40
- (5) Reactive Armor - Resistance: Level 40
- (42) Reactive Armor - Endurance: Level 40
- (A) Recharge Reduction IO: Level 50
- (7) Recharge Reduction IO: Level 50
- (7) Recharge Reduction IO: Level 50
- (A) Decimation - Accuracy/Damage: Level 40
- (9) Decimation - Damage/Recharge: Level 40
- (9) Decimation - Accuracy/Endurance/Recharge: Level 40
- (40) Decimation - Accuracy/Damage/Recharge: Level 40
- (42) Decimation - Chance of Build Up: Level 40
- (A) Reactive Armor - Resistance/Endurance: Level 40
- (11) Reactive Armor - Resistance/Endurance/Recharge: Level 40
- (11) Reactive Armor - Resistance: Level 40
- (40) Reactive Armor - Endurance: Level 40
- (A) Rectified Reticle - To Hit Buff: Level 20
- (13) Rectified Reticle - To Hit Buff/Recharge: Level 20
- (13) Recharge Reduction IO: Level 50
- (A) Multi Strike - Accuracy/Damage: Level 50
- (15) Multi Strike - Damage/Endurance: Level 50
- (15) Multi Strike - Accuracy/Endurance: Level 50
- (37) Multi Strike - Accuracy/Damage/Endurance: Level 50
- (A) Theft of Essence - Chance for +Endurance: Level 30
- (17) Theft of Essence - Accuracy/Endurance/Healing: Level 30
- (17) Theft of Essence - Accuracy/Endurance/Recharge: Level 30
- (25) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration: Level 50
- (37) Touch of the Nictus - Accuracy/Endurance/Recharge: Level 50
- (A) Multi Strike - Accuracy/Damage: Level 50
- (19) Multi Strike - Damage/Endurance: Level 50
- (19) Multi Strike - Accuracy/Endurance: Level 50
- (23) Multi Strike - Accuracy/Damage/Endurance: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (21) Luck of the Gambler - Defense/Endurance: Level 50
- (21) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (A) Jumping IO: Level 50
- (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
- (25) Miracle - +Recovery: Level 40
- (A) Obliteration - Damage: Level 50
- (27) Obliteration - Accuracy/Recharge: Level 50
- (27) Obliteration - Damage/Recharge: Level 50
- (36) Obliteration - Accuracy/Damage/Recharge: Level 50
- (36) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (37) Obliteration - Chance for Smashing Damage: Level 50
- (A) Siphon Insight - Accuracy/ToHit Debuff: Level 50
- (29) Siphon Insight - Accuracy/Recharge: Level 50
- (29) Siphon Insight - ToHit Debuff/Endurance/Recharge: Level 50
- (34) Siphon Insight - Accuracy/Endurance/Recharge: Level 50
- (34) Siphon Insight - ToHit Debuff: Level 50
- (36) Endurance Reduction IO: Level 50
- (A) Performance Shifter - Chance for +End: Level 50
- (31) Performance Shifter - EndMod: Level 50
- (31) Performance Shifter - EndMod/Recharge: Level 50
- (31) Performance Shifter - EndMod/Accuracy: Level 50
- (A) Positron's Blast - Accuracy/Damage: Level 50
- (33) Positron's Blast - Damage/Recharge: Level 50
- (33) Positron's Blast - Damage/Range: Level 50
- (33) Positron's Blast - Accuracy/Damage/Endurance: Level 50
- (34) Positron's Blast - Chance of Damage(Energy): Level 50
- (A) Absolute Amazement - Accuracy/Recharge: Level 50
- (40) Absolute Amazement - Chance for ToHit Debuff: Level 50
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (39) Kinetic Combat - Damage/Endurance: Level 35
- (39) Kinetic Combat - Damage/Recharge: Level 35
- (39) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (A) Recharge Reduction IO: Level 50
- (A) Performance Shifter - Chance for +End: Level 50
- (45) Performance Shifter - EndMod: Level 50
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (48) Kinetic Combat - Damage/Endurance: Level 35
- (48) Kinetic Combat - Damage/Recharge: Level 35
- (48) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (50) Luck of the Gambler - Defense/Endurance: Level 50
- (50) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
Level 1: Brawl
- (A) Empty
- (A) Unbounded Leap - +Stealth: Level 50
- (A) Empty
Level 1: Ninja Run
------------
Set Bonus Totals:
- 6% DamageBuff(Smashing)
- 6% DamageBuff(Lethal)
- 6% DamageBuff(Fire)
- 6% DamageBuff(Cold)
- 6% DamageBuff(Energy)
- 6% DamageBuff(Negative)
- 6% DamageBuff(Toxic)
- 6% DamageBuff(Psionic)
- 27.4% Defense(Smashing)
- 27.4% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 6.75% Defense(Energy)
- 6.75% Defense(Negative)
- 3% Defense(Psionic)
- 20.8% Defense(Melee)
- 4.88% Defense(Ranged)
- 3% Defense(AoE)
- 4.05% Max End
- 37.5% Enhancement(RechargeTime)
- 36% Enhancement(Accuracy)
- 14% FlySpeed
- 155.6 HP (11.6%) HitPoints
- 14% JumpHeight
- 14% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Immobilize) 14.3%
- MezResist(Sleep) 3.3%
- MezResist(Stun) 7.7%
- 10.5% (0.18 End/sec) Recovery
- 30% (1.68 HP/sec) Regeneration
- 3.47% Resistance(Fire)
- 3.47% Resistance(Cold)
- 14% RunSpeed
- 2% XPDebtProtection
------------
Set Bonuses:
Kinetic Combat
(Lunge)
- MezResist(Immobilize) 2.75%
- 20.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Dark Embrace)
- 1.5% (0.03 End/sec) Recovery
- 3% Defense(All)
- Knockback Protection (Mag -4)
(Dark Embrace)
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
(Spine Burst)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Murky Cloud)
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
(Impale)
- MezResist(Immobilize) 2.75%
- 15.1 HP (1.12%) HitPoints
- 2.25% Max End
- 6.25% Enhancement(RechargeTime)
(Obsidian Shield)
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
(Build Up)
- 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
(Death Shroud)
- MezResist(Sleep) 1.65%
- 0.95% Resistance(Fire,Cold)
- MezResist(Stun) 1.65%
(Dark Regeneration)
- 10% (0.56 HP/sec) Regeneration
- 1.8% Max End
(Dark Regeneration)
- 25.1 HP (1.87%) HitPoints
(Quills)
- MezResist(Sleep) 1.65%
- 0.95% Resistance(Fire,Cold)
- MezResist(Stun) 1.65%
(Cloak of Darkness)
- 10% (0.56 HP/sec) Regeneration
- 15.1 HP (1.12%) HitPoints
- 7.5% Enhancement(RechargeTime)
(Ripper)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Cloak of Fear)
- 4% JumpSpeed, 4% JumpHeight, 4% FlySpeed, 4% RunSpeed
- 2% XPDebtProtection
- 9% Enhancement(Accuracy)
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Stamina)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 25.1 HP (1.87%) HitPoints
- 2.5% (0.04 End/sec) Recovery
(Throw Spines)
- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Oppressive Gloom)
- 4% (0.07 End/sec) Recovery
(Boxing)
- MezResist(Immobilize) 2.75%
- 20.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Physical Perfection)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
(Kick)
- MezResist(Immobilize) 2.75%
- 20.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Weave)
- 10% (0.56 HP/sec) Regeneration
- 15.1 HP (1.12%) HitPoints
- 7.5% Enhancement(RechargeTime)
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1394;697;1394;HEX;| |78DA9D935B6F125110C7CFB220E556A048A17781B694D22EE5CDCB8351AB89A6445| |A4C9F5482746D8908C86262DFFC003E6962A3ADF112ED1730DEE247F38233F33F10| |7D95B4F33B7BF63FFF99DDD9537AB41E54EAF179658C5E6AD61CA75AA9776B9D8ED| |DF5946ABB8DBAF22AA5E283BD6AC96EDAB6B5F9B0D16C3A53C3DD75FBAEDD726C6B| |BDD6BD57BDD0BDDFEE46AFB6F6ECAEDDEA598385BFDC6E37AD4AC7B67782B2BCD2E| |8B56CC709E98BDDBD5EA3B58B5B1B76AD4317D1CB9D46DDBAD8DED9AF966A4ECFEE| |EE27A9991CFDBFE6AEE4D737559990562B5B404550DC14E4586788CEA312B49851E| |349C1729A9055AB1960164809DE78751265193F5C4A1595EB27F04B90FB2D58EE03| |CA64E429CB442DD3849F1B7E6ED4CAA1569A741EE85C9EBCE2D413FFE01D09F07C7| |DB7F74071CEC80BE0A5207B28C81D095648EBD3757DA8EB475D3FEA6651F72DE902| |B075050EA9F3980A1E01A8BB4C8290360A75646BF401E008E67B8255D2850D43FA0| |B8F99FC362311202A488ECB0B994F08DE933CAA6DA3B01D83ED186CC7616B912EA6| |DF4B2C6EF0D6C90810139C20411C02155F921C2F6D25B06524B64595BC264FFB81E| |E4CE8194E60869398E1246698C10C3398E13C6658A0AC29FDBD4C8DC8D6B40FF00B| |5201C02BC8A4A48B11CA9AD14F3873207EB34F8167C073C131E9E6F460E73E4AEAA| |94FC067E08B20F555B046F2B47EB874491CB2D70506DD59D09FFF023EFF457CF08B| |38058B380515EA72093AB584211F8794CA6BD33C7A5D41AF2E32B5B4A905D3024C0| |B302DC0D44DBA353DA735CCA988391531A769F7F070D21FFDD4C6DF3BA6542BBB87| |674C19229A730FCF6ADF171926FCEFEF5B7060E7DBF253BCC1A14CC1D8E6D54D0EB| |7F8F236AF6ABCBAC3A1CE97FDEFC14103E1D3DCD7190E67399CE310E7FE9EB0D2CB| |472AC021C821C4619443984384438CC32487571CFA7F000D50EA6D| |-------------------------------------------------------------------|

you could try this, there's a fair amount of diversity in this build.
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Spines
Secondary Power Set: Dark Armor
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Darkness Mastery
Hero Profile:
Level 1: Lunge -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(23), KntkC'bat-Dmg/Rchg(23), KntkC'bat-Dmg/EndRdx/Rchg(25)
Level 1: Dark Embrace -- S'fstPrt-ResDam/Def+(A), ImpSkn-ResDam/EndRdx(3), ImpSkn-ResDam/Rchg(3), ImpSkn-EndRdx/Rchg(5), ImpSkn-ResDam/EndRdx/Rchg(5), ImpSkn-Status(7)
Level 2: Spine Burst -- CtlSpd-Acc/Slow(A), CtlSpd-Dmg/Slow(40), CtlSpd-Acc/EndRdx(40), CtlSpd-Rng/Slow(40), Dmg-I(42), Dmg-I(42)
Level 4: Death Shroud -- EndRdx-I(A)
Level 6: Murky Cloud -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(7), RctvArm-EndRdx/Rchg(9), RctvArm-ResDam/EndRdx/Rchg(9)
Level 8: Impale -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(11), Enf'dOp-Acc/EndRdx(11), Enf'dOp-Immob/Rng(15), Enf'dOp-Acc/Immob/Rchg(17)
Level 10: Obsidian Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(13), RctvArm-EndRdx/Rchg(13), RctvArm-ResDam/EndRdx/Rchg(15)
Level 12: Confront -- Mocking-Taunt/Rchg/Rng(A), Mocking-Taunt/Rchg(17), Mocking-Taunt(19), Mocking-Acc/Rchg(19), Mocking-Taunt/Rng(21), Mocking-Rchg(21)
Level 14: Swift -- Run-I(A)
Level 16: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(42), RgnTis-Regen+(43)
Level 18: Quills -- CtlSpd-Acc/Slow(A), CtlSpd-Dmg/Slow(37), CtlSpd-Acc/EndRdx(39), CtlSpd-Rng/Slow(39), CtlSpd-EndRdx/Rchg/Slow(39), EndRdx-I(50)
Level 20: Cloak of Darkness -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(31), LkGmblr-Def/EndRdx/Rchg(31)
Level 22: Stamina -- P'Shift-End%(A), P'Shift-EndMod(46), P'Shift-EndMod/Rchg(50)
Level 24: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(25), KntkC'bat-Dmg/Rchg(27), KntkC'bat-Dmg/EndRdx/Rchg(27)
Level 26: Ripper -- CtlSpd-Acc/Slow(A), CtlSpd-Dmg/Slow(33), CtlSpd-Acc/EndRdx(34), CtlSpd-Rng/Slow(34), Dmg-I(34), Dmg-I(36)
Level 28: Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(29), KntkC'bat-Dmg/EndRdx/Rchg(31)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(33), LkGmblr-Def/EndRdx/Rchg(33)
Level 32: Hasten -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(37)
Level 35: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(36), LkGmblr-Def/EndRdx/Rchg(36)
Level 38: Super Speed -- EndRdx-I(A)
Level 41: Petrifying Gaze -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(43), BasGaze-Rchg/Hold(43), BasGaze-EndRdx/Rchg/Hold(46)
Level 44: Dark Blast -- SipInsght-ToHitDeb(A), SipInsght-Acc/ToHitDeb(45), SipInsght-Acc/Rchg(45), SipInsght-ToHitDeb/EndRdx/Rchg(45), SipInsght-Acc/EndRdx/Rchg(46)
Level 47: Tenebrous Tentacles -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(48), Enf'dOp-Acc/EndRdx(48), Enf'dOp-Immob/Rng(48), Enf'dOp-Acc/Immob/Rchg(50)
Level 49: Soul Transfer -- RechRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 6: Ninja Run
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1397;685;1370;HEX;| |78DA9D93596F125114C72F5B293B15E9C252B66E14999637974463AC269A92D0D6F| |44925238E2D9652328389266AFC003E686BE28BB58DCB87307E0D978F83E79CFF85| |A4F1CD09FC7FC3E17FCF9C7BE6DCFAB3B5B052AFAF2957F446C7749CE656CB367B3| |DCBF6D5CD9D764BF99552C961AC59B73A96656C3C6D773A4E7A145DB31E5B5DC732| |D64C7BAF79DDDE3FB0276E77772DDBEAF68DE14DB87170D0316EB5FB5DCB7122FAC| |7CE6EBFDDDD09CAAFAD9E653D826BDD327B144FDEECB55B9294D734EBA6D3B7ECE7| |D3545099BE275C995C038F6A108A6A7203D8144C6F09CAEC7389CFA7A6E826ABDC3| |3404AE04D0319C1585670EAD78B6895EBA384168F814FC089A09C254B6D88655AE5| |C1B394A720A10A857C08797CB374B3A8C67282F13C50107C261F7634F0FADFBA786| |9F01D7028881E09E2EF0517C81BD06903481B46DA30D24691F60BF9427A1FA1276E| |C9D0169CDB05F604E73BC0BEC047AB227A1F91AAECC34FA11842EED8B6D450BE238| |F58BE2A9DF84A8609DDE709746C0E1D5B40C716D0B18553410DED31685542A74D24| |25ED6C1C4808C6C990D486E407A9AE7A28A81D095C6498D27330853998C61CA4300| |729CCC137F2CDE84ECCA0BE3CEA2BA0BE02EA2BE055960037AD4AEBEC6964CF207B| |06D96791DD4BBEAC2E338B7DE4B18F3CF65124434E1B7215C93D77069364286A431| |1194AC85042861219E6F54B9947F75E78945AD2D52DFD7473F9CBBF80DF82EA1FC1| |4BF255F47055FC1E19A07120000405D590E015A9A1ED06667105B3B882595CC12CD| |6308B352A6C554ECB40AD623319EFE870D2872EB5FE4FA4E11D1D31E59248CE3B3A| |AA83409CCE0DFEFDDFEB7B78F8C8C06690F42E4B83659BE51ECB7D96072C26CB439| |616CBE0C76875EC22D77589E532CB159624D5A7DEB0D3CFE72BC4126689B0445962| |2C7196044B8AE59865F017D6BCEB1B| |-------------------------------------------------------------------|
you could try this, there's a fair amount of diversity in this build.
Hero Plan by Mids' Hero Designer 1.707 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Scrapper Primary Power Set: Spines Secondary Power Set: Dark Armor Power Pool: Fitness Power Pool: Fighting Power Pool: Speed Power Pool: Leaping Ancillary Pool: Darkness Mastery Hero Profile: Level 1: Lunge -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(23), KntkC'bat-Dmg/Rchg(23), KntkC'bat-Dmg/EndRdx/Rchg(25) Level 1: Dark Embrace -- S'fstPrt-ResDam/Def+(A), ImpSkn-ResDam/EndRdx(3), ImpSkn-ResDam/Rchg(3), ImpSkn-EndRdx/Rchg(5), ImpSkn-ResDam/EndRdx/Rchg(5), ImpSkn-Status(7) Level 2: Spine Burst -- CtlSpd-Acc/Slow(A), CtlSpd-Dmg/Slow(40), CtlSpd-Acc/EndRdx(40), CtlSpd-Rng/Slow(40), Dmg-I(42), Dmg-I(42) Level 4: Death Shroud -- EndRdx-I(A) Level 6: Murky Cloud -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(7), RctvArm-EndRdx/Rchg(9), RctvArm-ResDam/EndRdx/Rchg(9) Level 8: Impale -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(11), Enf'dOp-Acc/EndRdx(11), Enf'dOp-Immob/Rng(15), Enf'dOp-Acc/Immob/Rchg(17) Level 10: Obsidian Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(13), RctvArm-EndRdx/Rchg(13), RctvArm-ResDam/EndRdx/Rchg(15) Level 12: Confront -- Mocking-Taunt/Rchg/Rng(A), Mocking-Taunt/Rchg(17), Mocking-Taunt(19), Mocking-Acc/Rchg(19), Mocking-Taunt/Rng(21), Mocking-Rchg(21) Level 14: Swift -- Run-I(A) Level 16: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(42), RgnTis-Regen+(43) Level 18: Quills -- CtlSpd-Acc/Slow(A), CtlSpd-Dmg/Slow(37), CtlSpd-Acc/EndRdx(39), CtlSpd-Rng/Slow(39), CtlSpd-EndRdx/Rchg/Slow(39), EndRdx-I(50) Level 20: Cloak of Darkness -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(31), LkGmblr-Def/EndRdx/Rchg(31) Level 22: Stamina -- P'Shift-End%(A), P'Shift-EndMod(46), P'Shift-EndMod/Rchg(50) Level 24: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(25), KntkC'bat-Dmg/Rchg(27), KntkC'bat-Dmg/EndRdx/Rchg(27) Level 26: Ripper -- CtlSpd-Acc/Slow(A), CtlSpd-Dmg/Slow(33), CtlSpd-Acc/EndRdx(34), CtlSpd-Rng/Slow(34), Dmg-I(34), Dmg-I(36) Level 28: Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(29), KntkC'bat-Dmg/EndRdx/Rchg(31) Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(33), LkGmblr-Def/EndRdx/Rchg(33) Level 32: Hasten -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(37) Level 35: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(36), LkGmblr-Def/EndRdx/Rchg(36) Level 38: Super Speed -- EndRdx-I(A) Level 41: Petrifying Gaze -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(43), BasGaze-Rchg/Hold(43), BasGaze-EndRdx/Rchg/Hold(46) Level 44: Dark Blast -- SipInsght-ToHitDeb(A), SipInsght-Acc/ToHitDeb(45), SipInsght-Acc/Rchg(45), SipInsght-ToHitDeb/EndRdx/Rchg(45), SipInsght-Acc/EndRdx/Rchg(46) Level 47: Tenebrous Tentacles -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(48), Enf'dOp-Acc/EndRdx(48), Enf'dOp-Immob/Rng(48), Enf'dOp-Acc/Immob/Rchg(50) Level 49: Soul Transfer -- RechRdx-I(A) ------------ Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 1: Critical Hit Level 6: Ninja Run Code:
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1397;685;1370;HEX;| |78DA9D93596F125114C72F5B293B15E9C252B66E14999637974463AC269A92D0D6F| |44925238E2D9652328389266AFC003E686BE28BB58DCB87307E0D978F83E79CFF85| |A4F1CD09FC7FC3E17FCF9C7BE6DCFAB3B5B052AFAF2957F446C7749CE656CB367B3| |DCBF6D5CD9D764BF99552C961AC59B73A96656C3C6D773A4E7A145DB31E5B5DC732| |D64C7BAF79DDDE3FB0276E77772DDBEAF68DE14DB87170D0316EB5FB5DCB7122FAC| |7CE6EBFDDDD09CAAFAD9E653D826BDD327B144FDEECB55B9294D734EBA6D3B7ECE7| |D3545099BE275C995C038F6A108A6A7203D8144C6F09CAEC7389CFA7A6E826ABDC3| |3404AE04D0319C1585670EAD78B6895EBA384168F814FC089A09C254B6D88655AE5| |C1B394A720A10A857C08797CB374B3A8C67282F13C50107C261F7634F0FADFBA786| |9F01D7028881E09E2EF0517C81BD06903481B46DA30D24691F60BF9427A1FA1276E| |C9D0169CDB05F604E73BC0BEC047AB227A1F91AAECC34FA11842EED8B6D450BE238| |F58BE2A9DF84A8609DDE709746C0E1D5B40C716D0B18553410DED31685542A74D24| |25ED6C1C4808C6C990D486E407A9AE7A28A81D095C6498D27330853998C61CA4300| |729CCC137F2CDE84ECCA0BE3CEA2BA0BE02EA2BE055960037AD4AEBEC6964CF207B| |06D96791DD4BBEAC2E338B7DE4B18F3CF65124434E1B7215C93D77069364286A431| |1194AC85042861219E6F54B9947F75E78945AD2D52DFD7473F9CBBF80DF82EA1FC1| |4BF255F47055FC1E19A07120000405D590E015A9A1ED06667105B3B882595CC12CD| |6308B352A6C554ECB40AD623319EFE870D2872EB5FE4FA4E11D1D31E59248CE3B3A| |AA83409CCE0DFEFDDFEB7B78F8C8C06690F42E4B83659BE51ECB7D96072C26CB439| |616CBE0C76875EC22D77589E532CB159624D5A7DEB0D3CFE72BC4126689B0445962| |2C7196044B8AE59865F017D6BCEB1B| |-------------------------------------------------------------------| |
....your blue bar!
All kidding aside, how do you maintain your toggles with an endurance recovery rate of 1 end/sec? Are you entirely dependent on outside buffs and inspirations?
Personally I don't think reaching the soft cap is worth the sacrifices this build makes.
Looking to roll up a spines/DA and was wondering if anyone had any advice or good build ideas on one. Influence is not too big a issue. Main worry is end and damage output. Def just mid-high road would be fine. Thanks for any and all advice!!