Quick Aegis question


Derangedpolygot

 

Posted

I just slotted Aegis Psi/Mez Resist, and (after confirming that it does work as a global bonus, and is on even when the power isn't), I don't see the mez resist portion showing up in my combat attributes (just the text "aegis: psionic/status resistance" under damage resistance)

So, is the Mez portion working, or just not showing up? (or will I have to run trials with a stopwatch to find out?)


"My inner mind has become a reality-cracking overgod. He torments me! Help!"

 

Posted

Which power did you slot it in?

I put one in Sonic Haven on my Defender, and the mez resist blinks on and then off again for about 1 second in 10 in the Combat Attributes, leading me to think it may be broken in that power.


 

Posted

I have it slotted in my Charged Armor on my blaster, and the Psi resist is treated as a global (always on even if the power is not), but the Mez resist builds up over time when the power is turned on to a maximum of 25% reduction (81% mez duration).


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"Chew Electric Death, Snarling Cur!"

 

Posted

Quote:
Originally Posted by The Grim Heaper View Post
I just slotted Aegis Psi/Mez Resist, and (after confirming that it does work as a global bonus, and is on even when the power isn't), I don't see the mez resist portion showing up in my combat attributes (just the text "aegis: psionic/status resistance" under damage resistance)

So, is the Mez portion working, or just not showing up? (or will I have to run trials with a stopwatch to find out?)
I hope you slotted it into a toggle power you plan to use.
The Psi resist portion of Aegis Psi/Mez resist is global. The Mez resist portion works like a proc, though. So you need to have this IO in an auto power or in a toggle to get the Mez resist from it. Paragon Wiki is a wonderful site, but unfortunately the entry for this IO is not 100% accurate.


 

Posted

Edit: The power no longer works the following way as of I17 -see following posts. TY for the heads up Derangedpolygot:


Found the description of how the power works in a guide I was reading when I chose to slot it:

http://boards.cityofheroes.com/showp...1&postcount=15

Quote:
The Psi Resistance is indeed always on, but the amount of resistance it gives depends on your AT. It uses the normal Resistance buff AT modifier, so Tankers/Controllers/Defenders/Masterminds/Soldiers of Arachnos get the full 3% Psi Resistance, Dominators get 2.55% Psi Resistance, Scrappers/Kheldians/Brutes/Stalkers get 2.25% Psi Resistance, and Blasters get 2.1% Psi Resistance.

The status resistance however is neither 20% nor always on. It actually gives a 5% resistance upon activation, and this bonus stacks with itself up to 5 times. In other words, the first time the power is activated you get a 5% resistance, the second time it is activated you get a total of 10% resistance, and so on. After the 5th activation you have 25% resistance (the values are reset when you zone).

In a passive/toggle you reach the maximum status resistance after about 40 seconds, but in a click power the resistance you get depends on how often you use the power. Slotting the Aegis into something like Unstoppable will of course result in a very slow build up of status resistance, and if you don't use the click power you don't get any status resistance at all


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"Chew Electric Death, Snarling Cur!"

 

Posted

Quote:
Originally Posted by Katze View Post
I have it slotted in my Charged Armor on my blaster, and the Psi resist is treated as a global (always on even if the power is not), but the Mez resist builds up over time when the power is turned on to a maximum of 25% reduction (81% mez duration).
Aegis's Mez resist changed in i17. It's a 'full' 20% instead of a bunch of 5%'s. It's grants an immediate 16.67% when the power it's slotted in is turned on. This was done because Aegis was improperly filling all 5 of the Rule of Five for 5% mez resistance.

(I have not tested the duration of the effect when used in a click power; I'll only even slot it in an Auto or a Toggle power.)


The plastic tips at the end of shoelaces are called aglets. Their true purpose is sinister.
--The Question, JLU

 

Posted

OK, well thank you everyone, looks like I've wasted a couple million (mostly in rare salvage) on that one then. Now that I know what to look for, I hit the clicky (force of nature on my defender, if you care to know) and I get ~20% in the various mes resists for... 5-10 seconds...

Seems utterly unintuitive to me, why one half of the bonus would work one way, and the other half a completely different way (wish it would at least last longer). But I don't expect it to change any time soon; so the only thing left to figure out is if I feel like going through the hassle of a respec to recoup some of the cost, or just slotting over. Leaning towards the latter.


"My inner mind has become a reality-cracking overgod. He torments me! Help!"

 

Posted

Quote:
Originally Posted by The Grim Heaper View Post
OK, well thank you everyone, looks like I've wasted a couple million (mostly in rare salvage) on that one then. Now that I know what to look for, I hit the clicky (force of nature on my defender, if you care to know) and I get ~20% in the various mes resists for... 5-10 seconds...

Seems utterly unintuitive to me, why one half of the bonus would work one way, and the other half a completely different way (wish it would at least last longer). But I don't expect it to change any time soon; so the only thing left to figure out is if I feel like going through the hassle of a respec to recoup some of the cost, or just slotting over. Leaning towards the latter.
It is indeed unintuitive. I learned the hard way slotting it into click as well. I'd really hoped the i17 change would have made the mez resist global as well. It's still a good IO, but must be auto/toggle to be worthwhile.


The plastic tips at the end of shoelaces are called aglets. Their true purpose is sinister.
--The Question, JLU

 

Posted

Quote:
Originally Posted by Derangedpolygot View Post
Aegis's Mez resist changed in i17. It's a 'full' 20% instead of a bunch of 5%'s. It's grants an immediate 16.67% when the power it's slotted in is turned on. This was done because Aegis was improperly filling all 5 of the Rule of Five for 5% mez resistance.

(I have not tested the duration of the effect when used in a click power; I'll only even slot it in an Auto or a Toggle power.)
Hmm, just checked this after I posted and noticed the change to full "20%" immediately and thought there might have been a change.

It's better for the click powers at least.


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"Chew Electric Death, Snarling Cur!"

 

Posted

Quote:
Originally Posted by Katze View Post
Hmm, just checked this after I posted and noticed the change to full "20%" immediately and thought there might have been a change.

It's better for the click powers at least.
not really, considering the duration is is so short - well, yes, 20% is better than, oh, less than 20% (If i'm reading how it used to work correctly)... but at 10-ish seconds duration; I fail to see how that has any useful effect at all.


"My inner mind has become a reality-cracking overgod. He torments me! Help!"

 

Posted

Quote:
Originally Posted by The Grim Heaper View Post
not really, considering the duration is is so short - well, yes, 20% is better than, oh, less than 20% (If i'm reading how it used to work correctly)... but at 10-ish seconds duration; I fail to see how that has any useful effect at all.
it is useful if you use it in an auto power or toggle.


 

Posted

Quote:
Originally Posted by Sharker_Quint View Post
it is useful if you use it in an auto power or toggle.
Yes, we've covered that. I was responding more to this part of Katze's post.
Quote:
Originally Posted by Katze View Post
It's better for the click powers at least.
In that the way I understand it used to work (piling up many smaller bonuses over time) was less effective in click powers, as it only activated the IO once, and only got the one small bonus for a limited time. Now it appears that the IO just hands out one big bonus, which may or may not be better for auto/toggle powers, but is damned useless for click powers, because it only lasts 10 seconds.


"My inner mind has become a reality-cracking overgod. He torments me! Help!"

 

Posted

Quote:
Originally Posted by The Grim Heaper View Post
Yes, we've covered that. I was responding more to this part of Katze's post.

In that the way I understand it used to work (piling up many smaller bonuses over time) was less effective in click powers, as it only activated the IO once, and only got the one small bonus for a limited time. Now it appears that the IO just hands out one big bonus, which may or may not be better for auto/toggle powers, but is damned useless for click powers, because it only lasts 10 seconds.
Wow, only 10 seconds? Might want to send a PM to Castle and ask if that's WAI. I could see 120 seconds like the non-combat procs, or make it like the Psi resist portion and have it act as a set bonus.


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"Chew Electric Death, Snarling Cur!"