Frankenslotting Nova Cone Attack for RANGE


GavinRuneblade

 

Posted

Level 6: Bright Nova Scatter
(A) HamiO: Centriole Exposure (+2 Dam/Rng)
(7) HamiO: Centriole Exposure (+2 Dam/Rng)
(9) HamiO: Centriole Exposure (+2 Dam/Rng)
(9) Analyze Weakness - Accuracy/Endurance/Recharge: Level 50
(11) Shield Breaker - Defense Debuff/Endurance/Recharge: Level 27
(11) Shield Breaker - Accuracy/Endurance/Recharge: Level 27



Level 6: Dark Nova Emanation
(A) HamiO: Centriole Exposure (+2 Dam/Rng)
(7) HamiO: Centriole Exposure (+2 Dam/Rng)
(9) HamiO: Centriole Exposure (+2 Dam/Rng)
(9) Tempered Readiness - Accuracy/Endurance: Level 50
(11) Pacing of the Turtle - Accuracy/Endurance: Level 50
(11) Pacing of the Turtle - Chance of -Recharge: Level 20



This is one of those things where you're just going to have to load it up in Mids' on the alternate slotting to get a real "feel" for what this particular frankenslotting will do for you in comparison to a more "standard" build choice of a 5-slot (minus proc) Positron's Blast set. First and foremost, these two frankenslot builds are ... competitive ... with the throughput offered by Positron sets. Endurance, Accuracy (on these specific attacks), Recharge and Damage throughput are all quite comparable to what Positron's Blast offers.

Peacebringers will be sacrificing mainly the +9% Accuracy and +6.25% Global Recharge set bonuses, since the +Recovery set bonus in Positron is effectively offset by the 2-slot Shield Breaker.

Warshades will be sacrificing the +Recovery, +Accuracy and +Global Recharge set bonuses ... which depending on your build strategy, and tolerance for loss of Global Recharge, may be a "deal breaker" for some players.



The compensation for using these frankenslot schemes is ... Cone Radius = 94.1 feet (with +2 HOs).

Considering that your other single target and target AoE powers have a range of 100 feet, this is not an advantage to sneeze at. With a 45 degree cone of attack, at 90 feet of range you're hitting a radius of ~35 feet wide or a ~70ft wide diameter of attack at range. You can catch a LOT of hostiles in a cone area that large, and still enjoy plenty of standoff distance for using your single target and target AoE attacks. You can also "unload" into some pretty widely scattered groups this way, if you've got enough range between you and the pile you're going to attack. It also makes your attacks at long(er) range(s) less "finicky" about the position of your chosen target within the pile in Target Rich Environments(tm).

Compare that to the performance you get at the (unbuffed) 55ft of Cone Range, where you've only got ~21ft of radius to work with, or a ~42ft wide diameter of attack at range.

35^2 * pi = ~3848 sq ft
21^2 * pi = ~1385 sq ft

The enhanced Cone Range of the frankenslotting offers a 2.78x increase in square footage that can be held at risk at maximum range (~90ft vs ~55ft).



The two builds I've got above for these two powers were the optimal that I was able to find using "common" components which ought to be available through auctions in WW, and therefore ought to be "obtainable" for those who would like to try this. The greatest advantage (obviously) accrues in spacious locations offering plenty of standoff distance (in the 80ft+ range) rather than in cramped close quarters combat.

Some nice side effects of these two slotting schemes is that the Defense Debuff is enhanced for Peacebringers ... while the Pacing of the Turtle proc offers Warshades the opportunity to "crash" recharge for (PvE) hostiles, which can in turn offer a significant return on investment in the form of suppressed hostile DPS incoming on yourself and your team.


It's the end. But the moment has been prepared for ...

 

Posted

Looks like Warshades in addition to losing global recharge, lose ALL recharge.

I've always thought it was a shame there isn't a single Acc/Slow/Rech or Acc/End/Rech among the slow sets.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

Quote:
Originally Posted by GavinRuneblade View Post
Looks like Warshades in addition to losing global recharge, lose ALL recharge.
True ... but there really isn't all that much Recharge in a Positron set to begin with, so it's not as if you're losing "much" by going with this alternate slotting. And some (some...) of the DPS lost by recharging slower is made up for with a slight (slight...) boost to damage per attack. So there is a tradeoff involved.

Quote:
Originally Posted by GavinRuneblade View Post
I've always thought it was a shame there isn't a single Acc/Slow/Rech or Acc/End/Rech among the slow sets.
Agreed.
It's as if the Slow Sets were deliberately designed to be as useLESS as possible.


It's the end. But the moment has been prepared for ...

 

Posted

True enough on the recharge. Also, most Warshades pack a ton of global recharge.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

My only opinion on this slotting is the fact that on 2 sets ( 1 for each AOE) of positrons your losing 18% Global Acc and 12.5% Global recharge, which for a WS building for perma Eclipse is HUGE (something you already pointed out yourself.).

I simply wanted to point out the fact when your talking about two AOE's your actually doubling the global losses.

I find this not a bad build idea for PB's and WS's not concerned with reaching super high levels of global recharge, but would never concider it on my own WS build due to the fact my current 180% global recharge is exactly enough to keep hasten perma thus making perma eclipse easier to maintain.

Just my 2 cents.


If you PL'd to 50 just to get an "epic" thinking you'd be �ber, you're going to be sorely disappointed with the HEATs, because the VEATs were designed so that anyone with one good finger and a braincell can rock the toggles.

 

Posted

Quote:
Originally Posted by Obsidian_Force2 View Post
My only opinion on this slotting is the fact that on 2 sets ( 1 for each AOE) of positrons your losing 18% Global Acc and 12.5% Global recharge, which for a WS building for perma Eclipse is HUGE (something you already pointed out yourself.).
Uh ... you do realize that it's not possible to get both of these Nova attacks on a WS ... right? That's because one of them is for the PB Nova ... and one is for the WS Nova ... and you can't get both on the same toon.

The Bright Nova and Dark Nova names should have been a big hint.


It's the end. But the moment has been prepared for ...

 

Posted

Try to read too quickly and this is what happens.

I see what your saying now and retract my statement.

I was under the impression you were intending to use this slotting in both squid AOE's.

Skimming is never good.


If you PL'd to 50 just to get an "epic" thinking you'd be �ber, you're going to be sorely disappointed with the HEATs, because the VEATs were designed so that anyone with one good finger and a braincell can rock the toggles.