Sonic/sonic corr


Fury Flechette

 

Posted

This is my first attempt at sonic/sonic corr, so I really don't know what I want to do with this guy. I worked up a build that I think will do well but I wanted to see what others thought of it.

Villain Plan by Mids' Villain Designer 1.707
http://www.cohplanner.com/

Click this DataLink to open the build!

sonic sonic: Level 50 Natural Corruptor
Primary Power Set: Sonic Attacks
Secondary Power Set: Sonic Resonance
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery

Villain Profile:
Level 1: Shriek

  • (A) Apocalypse - Damage
  • (3) Apocalypse - Damage/Recharge
  • (5) Apocalypse - Accuracy/Damage/Recharge
  • (9) Apocalypse - Accuracy/Recharge
  • (17) Apocalypse - Damage/Endurance
  • (19) Apocalypse - Chance of Damage(Negative)
Level 1: Sonic Siphon
  • (A) Accuracy IO
Level 2: Sonic Barrier
  • (A) Aegis - Resistance/Endurance
  • (3) Aegis - Resistance/Recharge
  • (7) Aegis - Endurance/Recharge
  • (9) Aegis - Resistance/Endurance/Recharge
  • (31) Aegis - Resistance
  • (34) Aegis - Psionic/Status Resistance
Level 4: Sonic Haven
  • (A) Aegis - Resistance/Endurance
  • (5) Aegis - Resistance/Recharge
  • (7) Aegis - Endurance/Recharge
  • (13) Aegis - Resistance/Endurance/Recharge
  • (36) Aegis - Resistance
  • (36) Steadfast Protection - Knockback Protection
Level 6: Swift
  • (A) HamiO:Microfilament Exposure
Level 8: Hasten
  • (A) Recharge Reduction IO
Level 10: Shockwave
  • (A) Ragnarok - Damage
  • (11) Ragnarok - Damage/Recharge
  • (11) Ragnarok - Accuracy/Damage/Recharge
  • (13) Ragnarok - Damage/Endurance
  • (17) Ragnarok - Accuracy/Recharge
  • (19) Ragnarok - Chance for Knockdown
Level 12: Super Speed
  • (A) Celerity - +Stealth
Level 14: Health
  • (A) Numina's Convalescence - Heal/Endurance/Recharge
  • (15) Numina's Convalescence - Heal/Endurance
  • (15) Numina's Convalescence - Heal/Recharge
Level 16: Disruption Field
  • (A) Recharge Reduction IO
Level 18: Amplify
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (46) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (46) Rectified Reticle - Increased Perception
Level 20: Stamina
  • (A) Efficacy Adaptor - EndMod/Recharge
  • (21) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (21) Efficacy Adaptor - EndMod
  • (37) Efficacy Adaptor - EndMod/Accuracy
  • (43) Efficacy Adaptor - EndMod/Endurance
  • (45) Efficacy Adaptor - Accuracy/Recharge
Level 22: Sonic Dispersion
  • (A) Aegis - Resistance/Endurance
  • (23) Aegis - Resistance/Recharge
  • (31) Aegis - Endurance/Recharge
Level 24: Sirens Song
  • (A) Positron's Blast - Accuracy/Damage
  • (25) Positron's Blast - Damage/Endurance
  • (31) Positron's Blast - Damage/Recharge
Level 26: Maneuvers
  • (A) Luck of the Gambler - Defense/Endurance
  • (27) Luck of the Gambler - Defense/Recharge
  • (27) Luck of the Gambler - Endurance/Recharge
  • (36) Luck of the Gambler - Defense/Endurance/Recharge
  • (37) Luck of the Gambler - Recharge Speed
  • (37) Luck of the Gambler - Defense
Level 28: Tactics
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (40) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (45) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 30: Vengeance
  • (A) Luck of the Gambler - Defense/Endurance/Recharge
Level 32: Dreadful Wail
  • (A) Armageddon - Damage
  • (33) Armageddon - Damage/Recharge
  • (33) Armageddon - Accuracy/Damage/Recharge
  • (33) Armageddon - Accuracy/Recharge
  • (34) Armageddon - Damage/Endurance
  • (34) Armageddon - Chance for Fire Damage
Level 35: Clarity
  • (A) Recharge Reduction IO
Level 38: Liquefy
  • (A) Unbreakable Constraint - Hold
  • (39) Unbreakable Constraint - Hold/Recharge
  • (39) Unbreakable Constraint - Accuracy/Hold/Recharge
  • (39) Unbreakable Constraint - Accuracy/Recharge
  • (40) Unbreakable Constraint - Endurance/Hold
  • (40) Unbreakable Constraint - Chance for Smashing Damage
Level 41: Shark Skin
  • (A) Aegis - Resistance/Endurance
  • (42) Aegis - Resistance/Recharge
  • (42) Aegis - Endurance/Recharge
  • (42) Aegis - Resistance/Endurance/Recharge
  • (43) Aegis - Resistance
  • (43) Impervious Skin - Status Resistance
Level 44: School of Sharks
  • (A) Positron's Blast - Accuracy/Damage/Endurance
  • (48) Positron's Blast - Accuracy/Damage
  • (50) Positron's Blast - Damage/Endurance
  • (50) Positron's Blast - Damage/Recharge
Level 47: Spirit Shark Jaws
  • (A) Devastation - Accuracy/Damage/Recharge
  • (48) Devastation - Accuracy/Damage
  • (48) Devastation - Damage/Endurance
  • (50) Devastation - Chance of Hold
Level 49: Summon Coralax
  • (A) Soulbound Allegiance - Accuracy/Damage/Recharge
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Run Speed IO
Level 2: Rest
  • (A) Recharge Reduction IO
Level 1: Scourge
Level 6: Ninja Run



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Posted

Not a good build.

I think you've skipped some of the best sonic blast powers. Scream is a must. It's your best attack by far. I'd also take howl because it's nice to apply a -res to an entire group. Shout is your heaviest hitter. It can be skipped in builds with high recharge, but should be considered if you don't. Shockwave is a decent soft control but unimpressive as an attack. It doesn't have good damage.

Your sonic resonance powers are oddly slotted too. You overslotted some, underslotted others. I'd slot sonic dispersion heavily and take slots from maneuvers, amplify, the two ally shields. Disruption field needs to be heavily slotted for end redx - at least 2 end redx.

As for general slotting, you're all over the place as well too. Powers with Posi's Blast set is generally 5 slotted for the +6.25% recharge. Powers with purple sets are likewise 5 slotted to get the +10% recharge bonus. You should look at the actual enhancement values in the powers you have 6 slotted. They're way over ED limits. I rarely 6 slot powers unless I'm going for some sort of defensive bonuses. Other bonuses for 6 slots aren't generally worth it.

What I've done in mine is to max out personal resistance so I ended up taking fighting pool. Fighting pool's tough + sonic dispersion + patron shield = a corruptor with around 68 - 70% smash/lethal resistance. Get around 30% ranged defense and you have a very hardy corruptor.


 

Posted

Mainly what Fury said, but I made a build that softcaps S/L defence and opted for Leadersip instead of Fighting for Vengeance etc. and some further team orientated buffs. I got more recharge in your build as well. You are definitely going to want Scream, it's great to just cycle with Shriek when taking down hard targets amidst throwing out buffs/debuffs.

If you want to make it less expensive, you can replace the purples but I assumed you can afford them since you slotted them in your first build.

Hope this helps:

Villain Plan by Mids' Villain Designer 1.704
http://www.cohplanner.com/

Click this DataLink to open the build!

Sonic Corr: Level 50 Natural Corruptor
Primary Power Set: Sonic Attacks
Secondary Power Set: Sonic Resonance
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Shriek -- Apoc-Dam%(A), Apoc-Dmg/Rchg(3), Apoc-Acc/Dmg/Rchg(5), Apoc-Acc/Rchg(9), Apoc-Dmg/EndRdx(17)
Level 1: Sonic Siphon -- Acc-I(A), RechRdx-I(45)
Level 2: Sonic Barrier -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(3), RctvArm-ResDam/EndRdx/Rchg(7), RctvArm-ResDam/Rchg(9)
Level 4: Sonic Haven -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(5), RctvArm-ResDam/EndRdx/Rchg(7), RctvArm-ResDam/Rchg(13), S'fstPrt-ResKB(50)
Level 6: Swift -- Run-I(A)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(19), RechRdx-I(46)
Level 10: Scream -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(11), Decim-Dmg/Rchg(11), Decim-Acc/EndRdx/Rchg(13), Decim-Acc/Dmg/Rchg(17), Dev'n-Acc/Dmg/EndRdx/Rchg(50)
Level 12: Super Speed -- Clrty-Stlth(A)
Level 14: Health -- Numna-Heal/EndRdx/Rchg(A), Numna-Heal/EndRdx(15), Numna-Heal/Rchg(15)
Level 16: Disruption Field -- EndRdx-I(A), EndRdx-I(45)
Level 18: Amplify -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(19), RechRdx-I(23), RechRdx-I(25)
Level 20: Stamina -- P'Shift-End%(A), EndMod-I(21), EndMod-I(21)
Level 22: Sonic Dispersion -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(23), RctvArm-ResDam(31), RctvArm-EndRdx(31), S'fstPrt-ResDam/Def+(34), S'fstPrt-ResDam/EndRdx(43)
Level 24: Howl -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(25), Posi-Dmg/Rng(27), Posi-Dam%(27), Posi-Dmg/Rchg(31), RechRdx-I(43)
Level 26: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(37), LkGmblr-Def(37), LkGmblr-Def/EndRdx/Rchg(40)
Level 28: Tactics -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(29), EndRdx-I(29)
Level 30: Sirens Song -- FtnHyp-Sleep/Rchg(A), FtnHyp-Acc/Sleep/Rchg(34), FtnHyp-Acc/Rchg(36), FtnHyp-Sleep/EndRdx(36), FtnHyp-Plct%(36)
Level 32: Dreadful Wail -- Armgdn-Dam%(A), Armgdn-Dmg/Rchg(33), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(34)
Level 35: Clarity -- RechRdx-I(A)
Level 38: Liquefy -- UbrkCons-Dam%(A), UbrkCons-Hold/Rchg(39), UbrkCons-Acc/Hold/Rchg(39), UbrkCons-Acc/Rchg(39), UbrkCons-EndRdx/Hold(40), ToHitDeb-I(40)
Level 41: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(42), LkGmblr-Def/EndRdx/Rchg(42)
Level 44: Web Envelope -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(46), Enf'dOp-Acc/EndRdx(46), Enf'dOp-Immob/Rng(48), Enf'dOp-Acc/Immob/Rchg(48), Enf'dOp-Acc/Immob(48)
Level 47: Vengeance -- LkGmblr-Rchg+(A)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(50)
------------
Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(37), KntkC'bat-Dmg/Rchg(43), KntkC'bat-Knock%(45)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Scourge
Level 6: Ninja Run
------------
Set Bonus Totals:

  • 4% DamageBuff(Smashing)
  • 4% DamageBuff(Lethal)
  • 4% DamageBuff(Fire)
  • 4% DamageBuff(Cold)
  • 4% DamageBuff(Energy)
  • 4% DamageBuff(Negative)
  • 4% DamageBuff(Toxic)
  • 4% DamageBuff(Psionic)
  • 18.3% Defense(Smashing)
  • 18.3% Defense(Lethal)
  • 3% Defense(Fire)
  • 3% Defense(Cold)
  • 6.75% Defense(Energy)
  • 6.75% Defense(Negative)
  • 3% Defense(Psionic)
  • 13% Defense(Melee)
  • 4.88% Defense(Ranged)
  • 3% Defense(AoE)
  • 2.25% Max End
  • 3% Enhancement(Immobilize)
  • 72% Enhancement(Accuracy)
  • 86.3% Enhancement(RechargeTime)
  • 104.4 HP (9.75%) HitPoints
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Immobilize) 8.8%
  • 16% (0.27 End/sec) Recovery
  • 58% (2.59 HP/sec) Regeneration
  • 9.14% Resistance(Fire)
  • 9.14% Resistance(Cold)
  • 1.88% Resistance(Negative)



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@Fail (Used to be @Tux) and @Tuxedo Infinitus Defiant/Freedom/Champion
Favourite Toons: Prosper [Ill/Rad] Controller :: Infinitus [Fire/Elec] Blaster :: Pocket Dynamo [Fire/Shield] Scr :: Fast [Cold/Sonic] Def ::
Inspire [Plant/Storm] Controller :: Quality - SS/Fire Brute :: Double Down [DP/Kin] Corr :: Pwnz [Fire/Cold] Corr :: Fail [Fire/Son] Corr

 

Posted

Thanks guys. Tux I'll try out your build when I get to 50 I'm only at lvl 20 on this toon atm.


 

Posted

Running a lot of toggles doesn't leave much for end recovery. Sure you don't have to run all the toggles all the time and that's pretty much how I think. Endurance management has been the thing I have had to factorize in my thinking most.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

Glad I can help, the power choices might need to be swapped round a tad to your preference, otherwise the build I gave should be fine for levelling.


@Fail (Used to be @Tux) and @Tuxedo Infinitus Defiant/Freedom/Champion
Favourite Toons: Prosper [Ill/Rad] Controller :: Infinitus [Fire/Elec] Blaster :: Pocket Dynamo [Fire/Shield] Scr :: Fast [Cold/Sonic] Def ::
Inspire [Plant/Storm] Controller :: Quality - SS/Fire Brute :: Double Down [DP/Kin] Corr :: Pwnz [Fire/Cold] Corr :: Fail [Fire/Son] Corr