-Res question
The minimum you can debuff an enemies resistance to is -300%. Since that is essentially impossible to get to in any situation where debuffing resistance would be useful you won't notice the cap.
Resistance debuffs only increase damage. It is theoretically possible for the devs to make powers that debuffs certain debuff resistances (to hit and some others but not damage) however to the best of my knowledge there aren't any powers that actually do so. I seem to recall there is a power somewhere that debuffs mez resistance (effectively increasing the duration od mezzes) but I can't remember what it is.
Accelerate metabolism reduces mez durations.
Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.
Another good reason for Kin/sonic combo.
Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.
Basically anything but Emp or FF /Sonic.
Defender Sonic Blast is stupid-good because of their buff/debuff mods.
Defender Sonic Blast is stupid-good because of their buff/debuff mods.
Support Guides for all Corruptor secondaries and Fortunatas
The Melee Teaming Guide for Melee Mans
The Melee Teaming Guide for Melee Mans
Playing with a fellow defender with Sonic secondary, what is the cap for -res or will damage just keep increasing. Does -res increase debuffs like -tohit or -dmg?