One with the Shield
Keep in mind that mitigation like defense and resistance aren't additive, they're multiplicative.
Once you've hit the softcap, the only way to increase survivability beyond that is to add resistance.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
OWTS is nice if you have the room - the crash isn't a full crash and you get a nice recovery bonus while it's up. I really like it during leveling as shields can be pretty squishy til you can io them. It's especially useful if your attack power is too endurance heavy to afford tough/weave before io's.
Yes it is a +res power in a +def set
There are two strong things this power gives SD,
One; a fall back for when DDR that the set is lacking fails
Two; a Massive +recover and HP buff
With one slot set for End mod this power has a 42.7% recover buff thast almost as good as a three sloted stamina (49.8%) thast with one slot if you put two in it you blow stamina out of the watter with 55% ontop of that you can slot +res or +hp just one lvl 50 heal IO grants you 533 HP's
Now that said i would LOVE this power far more if it was effected by +rech it is skipabull if your not having issues with Shilds low DDR but if your runing into huge def debuffs it can keep you out of the fire fairly well.
There is but one truth. Time is limited. ndnw its over
Keep in mind that mitigation like defense and resistance aren't additive, they're multiplicative.
Once you've hit the softcap, the only way to increase survivability beyond that is to add resistance. |
While I did take it; I didn't slot it(I put Imperivum Armor +3% resist in it). It's not as stong as many tier 9 'panic buttons', but it has a soft crash; it won't drop your toggles.
Edit: funny thing, I usually use it as a Endurance boost.
The plastic tips at the end of shoelaces are called aglets. Their true purpose is sinister.
--The Question, JLU
There are two strong things this power gives SD,
One; a fall back for when DDR that the set is lacking fails Two; a Massive +recover and HP buff |
With Stamina, Physical Perfection, and Dark Consumption I never have End problems on my Scrapper. Rare times I get touched by End sappers I always have Conserve Power which usually just sits there.
The plastic tips at the end of shoelaces are called aglets. Their true purpose is sinister.
--The Question, JLU
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
I really like it. I found it very handy when trying to punch above my weight a bit (eg +3/x8 maps) and could alternate it with purple and orange pills to keep my survivability up.
I like the power, and I have it on my SS/SD brute. He is over-eager and gets himself in hot water every now and then. The +res is nice, and so is the +end recovery. The crash is very manageable. I only have it slotted with the original slot, but I find it to be a worthwhile power if you have the room for it.
Words to the wise aren't necessary- it's the stupid ones that need them.
"You're right...I forgot...being constantly at or the near the damage cap is a big turn off. Definitely not worth it."
- Vitality
Is it's recharge time effected by hasten and IO global recharge +%?
I like the power, and I have it on my SS/SD brute. He is over-eager and gets himself in hot water every now and then. The +res is nice, and so is the +end recovery. The crash is very manageable. I only have it slotted with the original slot, but I find it to be a worthwhile power if you have the room for it.
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I'm curious to what your build is then and what levels you are fighting at that you find yourself in hot waters. My DM/SD can cake walk through +2/x8 maps and do +3s as well. +4s are doable as well, but I find the time it takes to kill the bosses of that level is not worth the effort.
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Let's not forget that DM/SD can give a nice heal which is very nice for a shielder. On a SS/ the only additional mitigation one can get is through knocking mobs down for a second to breathe. So yes, your dm/sd gets more mitigation than a ss/sd because of the tools in dm.
If you find yourself "cake walking" through content in the game, you need to challenge yourself more.
Words to the wise aren't necessary- it's the stupid ones that need them.
"You're right...I forgot...being constantly at or the near the damage cap is a big turn off. Definitely not worth it."
- Vitality
Willpower: Strength of Will is like this too. However, their recharge is 5 min(Strength of Will) and 6 min(One with the Shield). Versus the 16 min 40 sec of Unstoppable, Power Surge or Elude; even with 100% recharge, their recharge time only gets as low as 8 min 20 sec. It almost as if SoW and OwtS are already fully enhanced for recharge(as tier 9's go).
The plastic tips at the end of shoelaces are called aglets. Their true purpose is sinister.
--The Question, JLU
Do you like the power? Or do you find it worthless/pointless? I have two Shield toons and it is the only power that I skip. For one I am not a fan of crash powers, but if the boost justifies the crash then I would definitely think about it. I played with OwtS on my DM/SD Scrapper for a while and don't miss it at all.
If the power could be effected by recharges then I might think about giving it a chance, but not likely. I don't think the increase to Resistance etc is worth it when majority of Shields revolves around Defense. I look at OwtS compared to Granite or Unstoppable and just laugh.