Question on Eclipse...
It really depends on a lot of other factors, most notably the overall focus of the build. Are you human-only? Tri-Form? Some hybrid in between? I'd encourage you to post your build from Mids so we can give you better feedback.
For Eclipse you generally want recharge, accuracy and damage resistance in that order of priority (in my opinion, there are others I'm sure who'd disagree on the prioritization there). I would not put much priority on EndRedux or EndMod as you have all the endurance management you should need in Stygian Circle and you may or may not have Fitness working for you too.
I use 1 Accuracy / 3 Recharge/ 2 Damage Resistance as the default slotting on Eclipse, before getting into IO Sets. I usually six-slot it and would recommend a bare minimum of four slots. If you intend to frankenslot it with various IO Set pieces from different sets you could probably get by with four or five slots.
Slotting is always a challenge on a Kheldian, due to the versatility of the AT's design. I hope the above's been helpful, and enjoy your Warshade!
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Iscariot's Guide to the Tri-Form Warshade, version 2.1
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I was planning on going all human since throwing 2 other forms in there makes my head hurt with slotting. I had that trouble with my PB when I tried tri-form, then just duo-form, which ultimately made me settle on all human with him. I might frankenslot Eclipse.
I forgot to save my build. >.< So, I'm gonna have to whip that bad boy back up again.
Just a friendly bit of advice, but I'd honestly recommend considering a tri-form build over a human-only one, focusing your slots in Mire, Eclipse, the pets, the two nukes, and the form attacks.
Of course, it's your character and you're free to do what you want with it. Just saying tri-form is ridiculously fun, unless you'd be saddened by not seeing your costume a lot.
Not final on it, just a general idea of how I would slot the build once I reach 50.
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
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Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Hero Profile:
Level 1: Shadow Bolt -- Dev'n-Acc/Dmg/EndRdx/Rchg(A), Dev'n-Dmg/EndRdx(3), Dev'n-Dmg/Rchg(9), Dev'n-Acc/Dmg/Rchg(19), Dev'n-Hold%(36)
Level 1: Absorption -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(48)
Level 2: Ebon Eye -- Dev'n-Acc/Dmg/EndRdx/Rchg(A), Dev'n-Dmg/EndRdx(3), Dev'n-Dmg/Rchg(9), Dev'n-Acc/Dmg/Rchg(17), Dev'n-Hold%(37)
Level 4: Gravity Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(5), Aegis-EndRdx/Rchg(5), Aegis-ResDam/EndRdx/Rchg(15), Aegis-Psi/Status(37)
Level 6: Shadow Blast -- Dev'n-Dmg/EndRdx(A), Dev'n-Dmg/Rchg(7), Dev'n-Acc/Dmg/Rchg(7), Dev'n-Acc/Dmg/EndRdx/Rchg(17), Dev'n-Hold%(37)
Level 8: Swift -- Run-I(A)
Level 10: Penumbral Shield -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(11), TtmC'tng-EndRdx/Rchg(11), TtmC'tng-ResDam/EndRdx/Rchg(15), TtmC'tng-ResDam(39)
Level 12: Sunless Mire -- Oblit-Acc/Rchg(A), Oblit-Dmg/Rchg(13), Oblit-Acc/Dmg/Rchg(13), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 14: Health -- Numna-Heal(A), Numna-Regen/Rcvry+(23), Mrcl-Rcvry+(34)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(34)
Level 18: Twilight Shield -- TtmC'tng-ResDam/Rchg(A), TtmC'tng-EndRdx/Rchg(19), TtmC'tng-ResDam/EndRdx/Rchg(21), TtmC'tng-ResDam/EndRdx(21), TtmC'tng-ResDam(42)
Level 20: Stamina -- EndMod-I(A), P'Shift-EndMod(23), P'Shift-End%(34)
Level 22: Essence Drain -- Nictus-Acc/EndRdx/Heal/HP/Regen(A), Nictus-Acc/EndRdx/Rchg(25), Nictus-Heal/HP/Regen/Rchg(29), Nictus-%Dam(42)
Level 24: Stygian Circle -- Efficacy-EndMod/Acc/Rchg(A), Efficacy-EndMod/Acc(25), Numna-EndRdx/Rchg(29), Numna-Heal/EndRdx/Rchg(42)
Level 26: Unchain Essence -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(27), Stpfy-Acc/EndRdx(27), Stpfy-Acc/Stun/Rchg(33), Stpfy-KB%(50)
Level 28: Shadow Cloak -- LkGmblr-Def/EndRdx/Rchg(A), LkGmblr-Rchg+(46)
Level 30: Gravitic Emanation -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(31), Posi-Acc/Dmg/EndRdx(31), Posi-Dmg/Rchg(36), Posi-Dam%(43)
Level 32: Dark Extraction -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(33), ExRmnt-Acc/Dmg/Rchg(33), ExRmnt-EndRdx/Dmg/Rchg(36), ExRmnt-+Res(Pets)(43)
Level 35: Stygian Return -- Numna-Heal/Rchg(A), Numna-Heal(48), Numna-Heal/EndRdx/Rchg(48)
Level 38: Eclipse -- Efficacy-EndMod/Acc(A), Efficacy-EndMod/Acc/Rchg(39), TtmC'tng-ResDam/EndRdx/Rchg(39), TtmC'tng-ResDam/Rchg(40), TtmC'tng-ResDam(43)
Level 41: Inky Aspect -- Stpfy-EndRdx/Stun(A), Stpfy-Acc/Rchg(45), Stpfy-Acc/Stun/Rchg(45), Stpfy-Acc/EndRdx(45), Stpfy-KB%(46)
Level 44: Nebulous Form -- ULeap-Stlth(A), ULeap-EndRdx(46)
Level 47: Combat Jumping -- LkGmblr-Rchg+(A)
Level 49: Quasar -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Dmg/Rchg(50), Oblit-Dmg/Rchg(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Dark Sustenance
Level 1: Ninja Run -- Empty(A)
Level 10: Shadow Recall -- Zephyr-Travel/EndRdx(A)
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My shade is all human as well. With that being said he has very near perma eclipse which will cap resis. I really see no need for twilight shield or penumbral shield. Gravity Shield is optional but i didnt pick it up. I fraken slotted eclipse with common ios, two rech/two acc/two resis.
Level 38: Eclipse
(A) Resist Damage IO: Level 50
(39) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
(39) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
(39) Titanium Coating - Resistance/Recharge: Level 50
(40) Aegis - Resistance/Recharge: Level 50
= 2.25 Resist @ 50 IOs, 2.5 Recharge @ 50 IOs, 1 Accuracy @ 50 IO and 1 End Mod @ 50 IO
That's the equivalent of stuffing 6.75 IOs into 5 slots covering 4 different modifiers without "wasting" enhancement values by exceeding ED Caps. In other words ... good luck finding something more efficient using only 5 slots.
Level 38: Eclipse
(A) Resist Damage IO: Level 50 (39) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50 (39) Performance Shifter - EndMod/Accuracy/Recharge: Level 50 (39) Titanium Coating - Resistance/Recharge: Level 50 (40) Aegis - Resistance/Recharge: Level 50 = 2.25 Resist @ 50 IOs, 2.5 Recharge @ 50 IOs, 1 Accuracy @ 50 IO and 1 End Mod @ 50 IO That's the equivalent of stuffing 6.75 IOs into 5 slots covering 4 different modifiers without "wasting" enhancement values by exceeding ED Caps. In other words ... good luck finding something more efficient using only 5 slots. |
Since I've seen a lot of hot monkey love action for Warshades, I decided to roll one.
Right now he's sitting at level 10 and while fiddling about on Mids, I noticed I'm having a wee bit of trouble with slotting him properly. Eclipse being one of them, I have his shields and attacks 5 slotted but I'm not sure how to slot Eclipse. Anyone have suggestions as to how many slots I should or could put into it?