Quick WS question


AlienOne

 

Posted

I rolled up my 1st WS last night and got to level 4. I was finding it very enjoyable and couldn't wait to get back home to play some more.
Only one thing bothered me and I figured I could take care of it at level 6.

Since I planned on going the human only route I went to mids to start speccing out the build only to find a huge hurdle if it's accurate.

You see, my problem is, I can't use TP without hover.
I've never been able to. My rig just isn't fast enough, I'll always end up falling out of the sky before the next port.
All my TPers have hover.

So mids is telling me WS' can't access the Fly or TP pools at all....
Is this correct or just a mistake on Mids?

If it's true then I might have to rethink this, unless anyone has some suggestions.
Also, no Ninja run?


Maestro Mavius - Infinity
Capt. Biohazrd - PCSAR
Talsor Tech - Talsorian Guard
Keep Calm & Chive On!

 

Posted

It's true. Kheldians are locked out of both pools because equivalent travel powers are available either as inherents or in their primaries and secondaries.

But you've got another option. Just run the Atlas Park safeguard mission and you'll recieve a Raptor Pack. That should last you a good while. As for what to do between the time that runs out and you can get into the Shadow Shard to buy another...well...yeah...

Personally I recommend you at least level with Dark Nova so you have some way to fly. You can respec out after level 40 when you can access the Shard. But with any luck you'll enjoy shapeshifting so much you'll end up going TriForm

Quote:
Originally Posted by MaestroMavius
Also, no Ninja run?
What? Kheldians aren't locked out of Ninja Run.


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Posted

Quote:
Originally Posted by Timeshadow View Post
... As for what to do between the time that runs out and you can get into the Shadow Shard to buy another...well...yeah...

Personally I recommend you at least level with Dark Nova so you have some way to fly. You can respec out after level 40 when you can access the Shard. But with any luck you'll enjoy shapeshifting so much you'll end up going TriForm
I thought they removed the hazard zone level restrictions? Did that not extend to the Shard also?


 

Posted

Quote:
Originally Posted by MaestroMavius View Post
Also, no Ninja run?
There's a bug in Mid's where Ninja Run over-rides the Kheldian Innate travel powers. In order to circumvent that, they used to suggest editing the powers database (in Mid's) to either remove Ninja Ran, or set it at a level 50 power, which prevented the overlap. The 'permanent' fix requires some changes in the core-code, which is not as easy as it might sound.

Ninja Run still works on every character, even the Kheldians, but Mid's doesn't 'need' to display it as much as it 'needs' to display the Teleport and Fly powers for Kheldians.

Be Well!
Fireheart


 

Posted

Just pick Nova form and start flying? There's no need for a raptor pack.


 

Posted

Thanks everyone, actually the ninja run part was my own stupidity.
I saw it greyed out and thought I couldn't use it on the Kheld.


I was level 2...


Yeah.


Still kinda bummed about no hover but the concepts so cool I'll roll on!


Maestro Mavius - Infinity
Capt. Biohazrd - PCSAR
Talsor Tech - Talsorian Guard
Keep Calm & Chive On!

 

Posted

If this is your first time rolling a WS... First of all, gratz! Welcome to one of the most fun experiences of your CoH career. Second, I recommend trying out a dual-form shade based on what you're saying about what you want. Try human/nova, and use both concurrently to see how you like it.

If you absolutely insist on human-only for the first run through, be ready for a challenge from lvls 1-30, and definitely go with everyone's suggestions on the raptor pack.

"Alien"


Quote:
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Posted

You can still pick superjump and superspeed if you need a travel power apart from TP.

There's a jetpack temp power thats pretty cheap on the market as well to save a hike to the shadow shard.

Otherwise even unslotted Nova form would do for flight


I don't suffer from altitis, I enjoy every minute of it.

Thank you Devs & Community people for a great game.

So sad to be ending ):

 

Posted

Quote:
Originally Posted by Aluminum_Dave View Post
I thought they removed the hazard zone level restrictions? Did that not extend to the Shard also?
they did and it does not quite as easy to get a very low level character safely to the shard as it is to get a low level character to Grandville on the red side but just fly real high with the jet pack.