Newbie Macro Questions


Aggelakis

 

Posted

Not a noob to the game, but to the forums, and to macros in CoH...

First, from reading the various macro guides, I have yet to find mention of any sort of pause type function that would allow me to delay part of the macro. If there is no command like that, I'm probably SOL on my idea. If there is one and I've missed it I'm going to feel like an idiot, but I'll thank you for teaching me.

Many times in groups I've found it difficult to organize folks to gather around my Empathy Defender for Recovery and Regeneration Auras. What I would like to do is macro something to the effect of:

/g Gather around me for Health & Regen Auras. In 5...
one second
/g 4
one second
/g 3
one second
/g 2
one second
/g 1
one second
Then I hit the Auras.

Right now the only solution I can think of from reading about binds and macros is to bind the first statement ("Gather around...") to a key, then do a countdown manually. But that is cumbersome, especially as we're all busy running a mission.

Any thoughts on how to accomplish this are appreciated.


 

Posted

Quote:
Originally Posted by tralmek View Post
First, from reading the various macro guides, I have yet to find mention of any sort of pause type function that would allow me to delay part of the macro.
There is none. This is specifically done this way to prevent botting.

As for your auras, just do them when you can get enough people in range, esp the ones that may currently be low on hps and end. Many experience players have very self sufficient builds and while the auras are very useful, they may not be needed.

Myself, at most I'll say:
RA in 5
wait a sec
4321 go!!


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Posted

If you have time to sit there and have every one gather around you, you have time to press a button 8 times... >.>

I would suggest something like this. I have not tested it, and it might be a little off, but it should move you in the right direction. You will need 8 text files.

Call:
h "g RAs in 5$$bindloadfile count1"

Count1:
h "g 1$$bindloadfile count2"

Count2:
h "g 2$$bindloadfile count3"

Count3:
h "g 3$$bindloadfile count4"

Count4:
h "g 4$$bindloadfile count5"

Count5:
h "g 5$$bindloadfile cast1"

Cast1:
h "powexecname Recovery Aura$$bindloadfile cast2"

Cast2:
h "powexecname Regeneration Aura$$bindloadfile Call"



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

Quote:
Originally Posted by StarGeek View Post
There is none. This is specifically done this way to prevent botting.
Which I totally agree is a Bad Thing. There is a special place for those who AFK macro their way through games...and it's not a good place.

Quote:
Originally Posted by StarGeek View Post
As for your auras, just do them when you can get enough people in range, esp the ones that may currently be low on hps and end. Many experience players have very self sufficient builds and while the auras are very useful, they may not be needed.

Myself, at most I'll say:
RA in 5
wait a sec
4321 go!!

That's kinda what I've been doing. Just have gotten yelled at a few times in the past couple days when someone fails to come over and subsequently gets in a bad situation. "Well you didn't buff me." "I tried, you didn't make it over on time." "You should have given more warning." (polite version of the conversation. )


Quote:
Originally Posted by _Pine_ View Post
I would suggest something like this.
Thanks, I'll look into that.


 

Posted

After much trial and error over the years, I've decided that countdowns are only useful in this game when dealing with multi-player glowie clicks.

For better or worse, here's what all my aura-buffing characters get:

/macro AB "Adrenaline Boost firing soon...$$emote Whistle"

The Whistle only sounds if I'm completely motionless when I hit the Macro, so I have some "micro" control over when the whistle blows vs. when the Tell goes out without the whistle (sure don't need it while we're all getting ready to pounce...).

And generally, if people really want a buff, it's their responsibilty to stay *relatively* close to me in combat. I don't always warn, if pretty much everyone's in range. And if you're chronically not-in-range? Sorry bub - that's your bad gameplay tactics, not mine.


 

Posted

My main is an Empathy defender. I don't ever warn for buffs anymore. At the beginning of the team, and if anyone new joins after the start of the team, I tell people to either be in melee range, or be within a few feet of melee range. Then I fire the buffs as they recharge, positioning myself as close to the middle of the player-pack as possible. I haven't been ******* at in the last couple years with this tactic. I rarely miss people, and if I do, I send them a quickie tell to stay closer to melee. They usually get the point.

If I'm playing a Kin, I tell everyone that my heals and end-replenish are melee range, so stay in melee, and that I fulcrum shift from melee, so if they want to be uber, stay in melee, goddamnit.


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Posted

If I warn, it's "<BuffName> in a few second!"

If I give warning that is.


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Posted

Quote:
If I'm playing a Kin, I tell everyone that my heals and end-replenish are melee range, so stay in melee, and that I fulcrum shift from melee, so if they want to be uber, stay in melee, goddamnit.
I've sort of given up explaining to teams that if they want a heal or endurance from my Kin that they need to be in melee range of something. At most now, at the start of a TF or just general missions with a team I'll tell the team that if they want heals or endurance to target through me and stand near my target. If they ignore that or can't be bothered, its their own fault, hehe.



On topic, if all else fails you could always create a series of macros and put them in their own power tray. One for each part of what you're looking to create so you can just click them like any other power instead of having to type them in. It may be silly to do it that way, but that's what I've got on my Pain Dom for World of Pain.