Confused about critters and XP
If it's friendly to the player, it will reduce XP for as long as it's on the map.
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
Also, changes are coming with Going Rogue that will change XP rewards in the AE, ...yet again.
Member of:
Repeat Offenders Network - The Largest Coalition Network in the Game, across Virtue, Freedom, Justice and Exalted. Open to all, check us out.
Current Team Project: Pending
Oh good..more changes. Bleh. SO If i have hostages that just leave when freed, they won't affect xp. good to know, thanks!
" I'm an angel. I kill firstborns while their mamas watch. I turn cities into salt. I even, when I feel like it, rip the souls from little girls, and from now till kingdom come, the only thing you can count on in your existence is never understanding why."
Quote:
Incorrect, I think. Read what Eva said.
SO If i have hostages that just leave when freed, they won't affect xp. good to know, thanks!
|
Quote:
If it's friendly to the player, it will reduce XP for as long as it's on the map.
|
Someone correct me if I'm wrong on this. I read Eva's statement literally and with the bolded distinction.
@Remianen / @Remianen Too
Sig by RPVisions
You are correct. Hostages in the back of a cave will be a drain for a long time after being freed. overland city maps are decent because there are lots of nearby doors for them to use.
"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.
Quote:
Correct. Allied entities appear to only be a drain as long as they are present on the map. This means:
So until those hostages are freed and leave the map, they'll be XP drains.
Someone correct me if I'm wrong on this. I read Eva's statement literally and with the bolded distinction. |
When captives and escorts leave the map, they stop being drains.
When friendly entities are defeated, they stop being drains when the body fades.
Friendly entities are not drains until they spawn. Which means, if their spawning is triggered by another objective, they will not drain XP until they actually spawn. Also, if it's a big map, they may not spawn immediately upon loading, in which case they won't become drains until they actually spawn.
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
I'd like to confirm that non-combat hostages drain XP.
And if it didn't need to be confirmed, I'd like to vent that non-combat hostages drain XP. Ick, this one is so bad I'm not even going to bother updating my other arc for Issue 17.
From a few things I've read, it seems that having hostages in an MA arc cuts the xp, is this true? For non-buffing, non-fighting hostages?
" I'm an angel. I kill firstborns while their mamas watch. I turn cities into salt. I even, when I feel like it, rip the souls from little girls, and from now till kingdom come, the only thing you can count on in your existence is never understanding why."