Issue 17 - Patch Notes 1800.201003300904.18T5r
Quote:
Because fixes aren't based on the bugs rarity. They fix what they can, when they can. It sounds like they determined the cause of this crash before the one you are describing. As a result, it was fixed first. Doesn't really makes sense to hold this fix back simply because it impacts less people, does it?
Shame the most common one with the tailors STILL not fixed and crashes everytime despite being told it was been worked on the day after i17 release...
Why fix the rare ones first and not the major ones?? It makes no sense. |
--Rad
/whereami:
Quote:
i'd like to think it was the test server despite the implication that the fix didn't work since it would at least confirm whether or not the fix works, but based on similar posts in the past it could very easily have been on live that they were disappointed to not see a fix that's currently only on test.
Ran a Kahn last night and still ran into the bug. We whacked him with the Rays and couldn't dent the guy for more than a few HPs per attack.
|
Running the updater now.
Maybe i'll be able to find a team to test this.
Dr. Todt's theme.
i make stuff...
I was basing the assumption that it was on Live on this post by that user and the follow-up post they made after being informed of the fix on the Test Server seemed to indicate that this was on Live.
But one can never be certan, which is why I asked for clarification.
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
Quote:
That was my guess as well, but hope springs eternal. If i had $1 for every post i've seen in this section where someone said a fix on the test server didn't work because they just experienced the issue on live i'd probably be able to afford a new car.
I was basing the assumption that it was on Live on this post by that user and the follow-up post they made after being informed of the fix on the Test Server seemed to indicate that this was on Live.
But one can never be certan, which is why I asked for clarification. |
So, updated the client but got a message on login that all characters on the training room should be recopied from live because of some database work being done on test. So, it'll be a bit before i'm ready to try Kahn. Maybe tomorrow if anyone else is interested.
Also, the Beta Testers channel was gone from my list. i'm guessing the channel is still the main one for testers, but now i know for a fact that the channel kick timer now works.
Dr. Todt's theme.
i make stuff...
Quote:
Is that fix on live yet? This is a training room thread, and I haven't noticed patch notes to this on live yet. If it's on live already, I guess I don't have room to complain about anything other than the communication.
Do people need things spelled out for them? They fixed it so no more characters that had custom power colors would lose them when they logged in. Wouldn't it reasonably follow that it's ok to go ahead and fix yours that were affected without being told so?
Surely you have enough tokens laying around to do that. You really don't want a rollback...seriously. |
If we are to die, let us die like men. -- Patrick Cleburne
----------------------------------------------------------
The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.