How far can the Nvidia 200series cards puch UM?
1920x1080, Core 2 Duo E8400 @ 3.6ghz, GTX 275
Shadow Maps are a problem Redside and a couple co-op zones due to how the zones' geometry was setup (something about being transparent code-wise so non-visible stuff is being rendered when it shouldn't be). That's supposedly being worked on at the moment. Blueside works just fine though.
Branching Paragon Police Department Epic Archetype, please!
1680x1050, Core i7-920 @ 2.66GHz, GTX 260, 196.21
Shadow Maps and some parts of Ambient Occlusion (the top level of Strength, "Strong with color bleeding", and the top level of Blur, "Trilateral") floor my FPS. Also, weirdly enough, FSAA above 2x floors my FPS.
Haven't upgraded to 197.45 yet as it makes Sacred 2 go all crazy on me.
SMASH!!! is all.
SMASH!!! is divine.
SMASH!!! is control.
SMASH!!! whips and chains our soul.
Do the 197.45 drivers have the same problem?
I don't see any mention of that game in the Release Notes.
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
E6850 (Core2Duo 3.0G) and a GTX 275 (OC but throttled back to stock for thermal reasons)
I have run it 1920x1050 100% detail and just about everything else maxed and get 20-30fps blue and 15-20 redside fps outside. Inside missions its 30-40fps.
Tanker Tuesday #72 Oct 5 @Champion
"I am not sure if my portrayal of being insane is accurate, but damn its fun all the same."
Curious as to how far any individuals have pushed Ultra Mode with anything around GTX 260 or higher. Please state CPU and resolution size if you would, please.
I'm on 1980x1020 HD the settings that ruin me our Shadows and Ambient Occlusion, rest of UM is easy
Cpu Q6600 3.2ghz + Gtx 275
Thanks in advance
Don't be a mindless farm toon, we may need you on a non-soft SF someday. =)