Odd GUI glitch


Aggelakis

 

Posted

The first time I encountered this was in I17 Closed Beta, but then I encountered it on Live a couple more times before I17 went live. Now it has struck again.



Note the transparency of the combat attributes, along with the chat, target, and nav window areas, along with my health bar and power trays. (Don't know if this is something you can tweak in game but rest assured I haven't done that.) Also note the blocks on the corners, I didn't include it in the screenshot (and am far too lazy to go back and do so now), but these blocks also appear on the borders of badges in the nav window's badge listing (not on the corners of the badge art itself, on the corners of each badge's...area, for want of a better term). Also applies to the login window.

The first time I encountered it, it fixed itself without me doing anything after a few minutes. The next few pre-I17 times on Live, I had to log out then log back in.


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...

 

Posted

Have you tried using the /unloadgfx command to see if that will resolve it?


If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.

Black Pebble is my new hero.

 

Posted

What video card and drivers are you running?


 

Posted

HD 5570 and Cat 10.4 at last report.


If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.

Black Pebble is my new hero.

 

Posted

So did I.

I saw them earlier in another thread.

That's why I ended with "at last report."


If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.

Black Pebble is my new hero.

 

Posted

Thanks Texas Justice.

DarkGob, when this happens, have you tried playing with the graphics settings? Or is there a specific location where this tends to happen?


 

Posted

Check out these threads:



Then post the results of these two programs:
  • CoH Helper - it will show us basic computer settings and your CoH configuration.
  • HijackThis - it will show us what's running on your computer concurrently with CoH. Click on "Do a system Scan and save a logfile." It will automatically open up Notepad and put the info there. Make sure Wordwrap is off in Notepad (Format > Wordwrap unchecked) before you cut and paste here.


Also, go into the game and open Menu > Options > Graphics Tab and tell us what these settings are set at:

Ultra Mode Options (will appear only if Advanced Graphics is Enabled)
  • Shadow Mode: Disabled, Stencil Maps, Shadow Maps
  • Shadow Map Shader: N/A, Low, Medium, High Quality
  • Environment Reflections: Disabled, Low, Medium, High, Ultra Quality
  • Water Effects: Disabled, Low, Medium, High, Ultra Quality
  • Advanced Occlusion Settings: Enabled or Disabled
  • Ambient Occlusion: Off, High Performance, Performance, Balanced, Quality, High, Super, Ultra
And if Advanced Occlusion is Enabled...
  • Occlusion Strength: Off, Slight, Medium, Strong, Strong with Color Bleeding
  • Ambient Resolution: Off, High Performance, Performance, Quality, High, Super High
  • Blur: No blur, Fast, Gaussian, Bilateral, Gaussian Depth, Bilateral Depth, Trilateral


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