Real Trenchcoats and options
I seem to recall trenchcoats gave the developers headaches for some time in design. I deeply appreciate having any on hand.
That said, the current ones have an odd feel to them for my characters. For one, the belt level seems low. For another, my cowboys could use dusters, not the latest from Fifth Avenue. I would welcome some additions in this area, and perhap an adjustment to the belt level, though I suspect that's harder to do because of the animation mechanics.
Trenchcoat love would be very nice. Right now there's one version: leather, and you can't even decorate it. So... yeah, I'm all for something better than what we've had all this time.
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Repurposed
We can use more trenchcoat designs, but because this is a veteran reward piece, we are unlikely to ever have it expanded. This is part of the reason why I am against veteran rewards as a concept. I do agree, though - we need more trenchcoat designs other than the "vaguely biker" design we currently have.
I don't think we can get a better coat tail than what we have now, though. It's down to how the cape rig works. It's VERY bad at making wraparound cloaks, not only because it has limited collision with the body, but because it has limited collision WITH ITSELF. The current High Collar cape demonstrates the problem quite readily, as plenty of animations will have one side flip over and clip with itself. Any curve that folds in on itself or has too tight an arc will cause problems as a cape base, which is why almost all of our cape rigs are hung on basically straight lines.
Personally, I feel it's high time we saw some more physics-driven cloth that had actual interaction both with the actual character model, as opposed to an oversized functional clip, as well as with itself. That would make for a much stronger technology, but it's a technical hurdle and probably a resource hog.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Given how replacing items tends to be bad idea, this is why I would suggest a whole new type of trenchcoat. Military trenchcoat, maybe?
Certainly the option to put belts OVER jackets, as seen in the example picture. Malta can have webbing and belts over military coats, but we can't. Despite them being the same costume pieces.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Because, having gone back to one of my characters and checking over again, what we have at the moment really doesn't look anything like a trenchcoat. Certainly not a military one.
Kroenen from Hellboy
Now, that? Trenchcoat. Being able to have something even resembling that would be ideal (and with more military options, for non-villains ) Certainly more variaty on the top options you can wear with the trenchcoat. Because theres nothing that even vaguely looks like 'Officers jacket w/ trenchcoat over it' in game.