Electric Control - From Dev Meet & Greet


Airhammer

 

Posted

Quote:
Originally Posted by Castle View Post
Pretty close. I can't say which bits are wrong, but...pretty darn close! The tier 4 "unique power" is quickly becoming one of my favorite powers in the game.
Can you PLEASE for the love of all that is holy not use tesla cage. The power is slow, but most of all, having all the enemies in tesla cages would be WAY too much. Please make the hold powers shocking bolt, and shocking bolts. The electric wrigling is just perfect for an aoe hold, lightning cages on all enemies, omg would that be far too annoying, ditto with for the ST mez as you ususally hold several enemies with it.


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Posted

Quote:
-give elec control debuff or two which (-rech, -dam, -hit, -def, -whatever) scales in strength inversely with the target's endurance level
I've been saying this for YEARS, for all -end/-recovery powers to get more oomph. -damage makes the most sense. As you get tired, your attacks are going to lack some power. Something like scaling down to 50% damage when near zero endurance, from full damage when at 95-100% endurance.


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Posted

Quote:
Originally Posted by Virtual_Fighter View Post
Here is a vid showing off the tier 4 "unique power"

http://www.youtube.com/watch?v=ms9CU58Ay38
Wow, that really makes me want to try Guild Wars 2 lol.

But yeah, I've already envisioned a "static field" power. Kind of like quicksand, only its the static electricity keeping enemies slowed movement, and constantly draining them of endurance.

As to the lightning rod type power, makes the most sense as a ranged stun, only the controller is conjuring it up, still knocks down, but stuns as well. So the actual player wouldn't be teleporting, it would just be the animation of the power (no pseudo pets, targetted, not location based)

The aoe hold, I see as either a "charging discharge pbaoe" kind of like blanka in street fighter does, zapping enemies around you, or a ball lightning animation, only you'd send quick shocking bolts to all enemies.

Did I mention to please ditch tesla cages for shocking bolt/bolts as the animation would be ABHORRID on too many foes?


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Posted

I agree that mass Tesla Cages would be an eyesore. Using Gravity Ditortion Field with the lockdown proc (where 20% of enemies get the Tesla Cage) is unsightly enough.

I disagree that End Drain should do -damage or any other effect. How about leting end drain actually drain end and floor recovery by putting some decent numbers into a power that isnt a slow animating PBAoE?


 

Posted

Quote:
Originally Posted by Obscure Blade View Post
I'd like a tweaked version of Lightning Rod; for a control power version, I'd make it so it does minor damage, knockdown and stun when you teleport in, instead of being a damage power. That would certainly be different for a control set; almost an inverted Wormhole.
i rather like that idea. i'd like it be a teleport in and an aoe hold and/or end drain.






" I don't let me kids play on the Freedom Server" -Oya

 

Posted

Quote:
Originally Posted by StrykerX View Post
Maybe it'll have Thunderbolt, Thundershock, Thunder Wave, and Zap Cannon.
I couldn't resist.


Ice/Ice Blaster. Dedication to concept is an ugly thing.
Claws/WP Brute. Sex without the angst.
Every CoX character lies somewhere on this spectrum.

 

Posted

Quote:
Originally Posted by Virtual_Fighter View Post
Here is a vid showing off the tier 4 "unique power"

http://www.youtube.com/watch?v=ms9CU58Ay38
Wow, that really makes me want to try Guild Wars 2 lol.

But yeah, I've already envisioned a "static field" power. Kind of like quicksand, only its the static electricity keeping enemies slowed movement, and constantly draining them of endurance.

As to the lightning rod type power, makes the most sense as a ranged stun, only the controller is conjuring it up, still knocks down, but stuns as well. So the actual player wouldn't be teleporting, it would just be the animation of the power (no pseudo pets, targetted, not location based)

The aoe hold, I see as either a "charging discharge pbaoe" kind of like blanka in street fighter does, zapping enemies around you, or a ball lightning animation, only you'd send quick shocking bolts to all enemies.

Did I mention to please ditch tesla cages for shocking bolt/bolts as the animation would be ABHORRID on too many foes?


Plasmic's Guide to Sonic/Mental

Plasmic's Guide to Regeneration

Plasmic Fire - 50 Fire/Rad Victory Server

 

Posted

There is one non-binary function for End Drain that would make it useful indeed, make the +Recovery worth the bonus. That way some people that always take the Fitness pool to get Stamina might drop it, and get three fun powers instead.

For this to work, each End Modification must generate at least as much bonus to recovery as an End Reduction would reduce the cost. Then having the end drain to the enemy as a bonus.


Black Light, Electricity/Devices Blaster at Union
White Knight, Illusion/Radiation Controller at Union
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