Favorable Defense for plant/earth build?
Just from a strategic level, rather than melee and ranged, you might aim for S/L which covers you from most of all three attacks in the game.
Might minimize your tradeoffs.
"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.
Since you have capped S/L defence, I wouldn't worry about your melee and ranged defence values, plus with PFF you have a good way out of any sticky situations.
With regards to farming with a Plant/ Dom I would definitely take Roots at it has double the damage of any other "Control" AoE immoblizes. In the following build, I swapped it out for Spore Burst, losing just under 4% rech. (Posi's instead of FH) but I think it will be much more useful. (Unless you plan on using the sleep a lot for LRSFs?)
I also upped the resist on Tough a bit, while trading of 1.5% HP, but you'll have good HP numbers anyway, paricualrly with your accolades, and the Soulbounds/Shield Walls. Other thing I did was put a FF +Rech proc in Fissure which I personally like a lot in those sorts of powers but it's by no means mandatory.
On a sidenote, that build is going to be VERY expensive, I hope you really like the toon/have the funds If you wanted to drop the price a bit, you could swap the Shield Walls for LotGs, and you won't miss the GA +3% def proc too much.
Here's a build very similar to yours, with a few changes, your original slotting on the Scorp sheild/weave are on the alternate bit.
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Tux.
@Fail (Used to be @Tux) and @Tuxedo Infinitus Defiant/Freedom/Champion
Favourite Toons: Prosper [Ill/Rad] Controller :: Infinitus [Fire/Elec] Blaster :: Pocket Dynamo [Fire/Shield] Scr :: Fast [Cold/Sonic] Def ::
Inspire [Plant/Storm] Controller :: Quality - SS/Fire Brute :: Double Down [DP/Kin] Corr :: Pwnz [Fire/Cold] Corr :: Fail [Fire/Son] Corr
Since you have capped S/L defence, I wouldn't worry about your melee and ranged defence values, plus with PFF you have a good way out of any sticky situations.
With regards to farming with a Plant/ Dom I would definitely take Roots at it has double the damage of any other "Control" AoE immoblizes. In the following build, I swapped it out for Spore Burst, losing just under 4% rech. (Posi's instead of FH) but I think it will be much more useful. (Unless you plan on using the sleep a lot for LRSFs?) I also upped the resist on Tough a bit, while trading of 1.5% HP, but you'll have good HP numbers anyway, paricualrly with your accolades, and the Soulbounds/Shield Walls. Other thing I did was put a FF +Rech proc in Fissure which I personally like a lot in those sorts of powers but it's by no means mandatory. On a sidenote, that build is going to be VERY expensive, I hope you really like the toon/have the funds If you wanted to drop the price a bit, you could swap the Shield Walls for LotGs, and you won't miss the GA +3% def proc too much. Here's a build very similar to yours, with a few changes, your original slotting on the Scorp sheild/weave are on the alternate bit. Hope all that helps, Tux. |
My damage will be coming from spamming tremor and fissure for the most part. I took mud pots for the slow and AoE damage and as a proc delivery. My only concern is my endurance recovery while running mud pots, is mud pots worth taking? Also is 45% S/L defense enough?
Bellow is my build revision:
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45% is capped until you face debuffs isn't it?
I don't think we have access to any -def resistance, so you might want a little more depending on who you go up against most. If you farm council, the gunners will do -def, but none of the others. Romans are brutal that way. Freaks wouldn't be too bad. But as long as its not romans, then you should be able to use inspirations to get through as the debuff only lasts a few seconds. So, really, you should be fine.
"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.
Hey, thanks for the feed back, changed my build a bit as I do want to keep mobs from running, however I rather NOT take roots as it tends to hog my endurance and I use the Knock up from fissure and tremor as a means to mitigate damage coming at me. The placate proc in spore burst acts as a second confuse while I'm waiting for confuse to recharge so I see more use out of it than I do roots (yes i also use it in lrsfs).
My damage will be coming from spamming tremor and fissure for the most part. I took mud pots for the slow and AoE damage and as a proc delivery. My only concern is my endurance recovery while running mud pots, is mud pots worth taking? Also is 45% S/L defense enough? |
If I was to swap out Mud Pots, I would maybe take Vines for even more control and put BK's in for some more recharge (+ the Lockdown quad or something). Vines is also back in under 80s with your build which is nice.
For reference:
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@Fail (Used to be @Tux) and @Tuxedo Infinitus Defiant/Freedom/Champion
Favourite Toons: Prosper [Ill/Rad] Controller :: Infinitus [Fire/Elec] Blaster :: Pocket Dynamo [Fire/Shield] Scr :: Fast [Cold/Sonic] Def ::
Inspire [Plant/Storm] Controller :: Quality - SS/Fire Brute :: Double Down [DP/Kin] Corr :: Pwnz [Fire/Cold] Corr :: Fail [Fire/Son] Corr
I'm looking for a build that hasenough defense and resist to be "survivable" within melee combat. I'm not looking for uber defense or resist, simply enough to where I will not be getting one shot while in melee combat. I know most of my mitigation will be using mez and knockup with this build; however, i'd appreciate any critiques on my build and suggestions how I may be able to improve it.
Thank you,
EDIT: I sacrificed some health in order to push my Melee Defense and Ranged defense up to 24% Posted the new build below.
Again any critiques, suggestions on what I should be aiming for as far as defense and how I can improve the build would be much appreciated. I've never built for defense and resist before and this is a bit of a challenge as i'm attempting to maintain perma dom.
Just to clarify this build is strictly for PvE and farming.