Zone Event - Player Created
Quote:
/unsigned. it would be exploited and also used as a griefing tool for the tf/sf's that require hunts.
Right now we have a Rikiti Invasion triggered by a raid on the mother ship or every once in a while, a zombie attack will trigger. What if you could sign up for a zone raid (random or selected) and choosing any villain group. You want to have Carnies attack Atlas, set it up. You want Malta to attack Steel, so be it. You que up until enough players are enlisted and then the attack begins. Players in the zone will receive notice to duck and cover. (I would even include an "opt out or in" button for those entering the zone. If you're an attacker and are defeated, you are respawned as a new attacker. The zone event is timed for 5 minutes (you don't want it to go on too long or people may get upset) and you would not be able to enter buildings to follow players who choose to duck and cover. At the end, you earn a merit or something for each defeat you took part in. I know all the details would need to be concidered and there would be exploits that would have to be looked into, but the over all idea would give the game some random events created by players. You could even set it up so that you could only create one every couple of hours so the zones were not always under attack.
Just something different to think about. Thank you for your indulgences. I appreciate it. |
Agree with the above!


Villains are those who dedicate their lives to causing mayhem. Villians are people from the planet Villia!
Right now we have a Rikiti Invasion triggered by a raid on the mother ship or every once in a while, a zombie attack will trigger. What if you could sign up for a zone raid (random or selected) and choosing any villain group. You want to have Carnies attack Atlas, set it up. You want Malta to attack Steel, so be it. You que up until enough players are enlisted and then the attack begins. Players in the zone will receive notice to duck and cover. (I would even include an "opt out or in" button for those entering the zone. If you're an attacker and are defeated, you are respawned as a new attacker. The zone event is timed for 5 minutes (you don't want it to go on too long or people may get upset) and you would not be able to enter buildings to follow players who choose to duck and cover. At the end, you earn a merit or something for each defeat you took part in. I know all the details would need to be concidered and there would be exploits that would have to be looked into, but the over all idea would give the game some random events created by players. You could even set it up so that you could only create one every couple of hours so the zones were not always under attack.
Just something different to think about. Thank you for your indulgences. I appreciate it.
Demonfest - 50 - Demon / Thermal Mastermind
Covered Shadow - 50 - Dark Melee / Shield Scrapper