Dual blades bugged ?


ChinaDoll

 

Posted

Hi all I am a returning player,

I just made a dual blades brute and i am havving an issue with repeatadly drawing the blades out and putting them back lol. it makes so much noice others complain about it when we fight. Its like the keep holstering and drawing out over and over as we fight.

IS their any way to foce the blades to stay out so they dont make such a racket over and over ?

This is kinda a class breaker in that its an anoying racket over and over. Ohh i am using the valkrey curved blades if that matters.

Any help would be appericated. Thanks


 

Posted

Not that I'm aware of (though I don't play melee sets); do you have an ability on auto-cast that causes redraw?

If it is a bug, I know that there is a way to turn off specific sounds by editing the game files; I'm not sure how to turn that particular sound off ottomh though. If nobody has answered you're question more definitively by tomorrow, I'll do a little digging.


 

Posted

Quote:
Originally Posted by ChinaDoll View Post
Hi all I am a returning player,

I just made a dual blades brute and i am havving an issue with repeatadly drawing the blades out and putting them back lol. it makes so much noice others complain about it when we fight. Its like the keep holstering and drawing out over and over as we fight.

IS their any way to foce the blades to stay out so they dont make such a racket over and over ?

This is kinda a class breaker in that its an anoying racket over and over. Ohh i am using the valkrey curved blades if that matters.

Any help would be appericated. Thanks
they work just like any other weapons set as in if you stop fighting for a period of time, they will be put away and you have to redraw. i believe that boxing from the fighting pool will also cause this.


 

Posted

Quote:
Originally Posted by Sharker_Quint View Post
they work just like any other weapons set as in if you stop fighting for a period of time, they will be put away and you have to redraw. i believe that boxing from the fighting pool will also cause this.
Pretty much anything that's not brawl or a small selection of toggles will do it too.


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Posted

Yuck ok thanks all.

Yea, seams like as we kill groups of mobs between the killsit happens every time I move a few feet to the next mob . Caint stand all of the sound, so I'll move back to my fire storm cor .

Explaning how to busting open the .pig files for eveyone I hunt with would take ages.


 

Posted

I would strongly advise against editing the PIGG files, or anything else, for a strategic benefit in game.

I don't believe you would be capable of doing so...but either way, don't do it.


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Posted

Hasten does this as well, drives me nuts. Really no reason for it, either.


"Your voice holds the key to your society
Expose the ones that want to **** it up for you and me
No more of settling for what they feed
The time has come to put the pressure up against the greed"
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Posted

Quote:
Originally Posted by ChinaDoll View Post
Explaning how to busting open the .pig files for eveyone I hunt with would take ages.
"Pig diving" is highly against the EULA and is forbidden to be talked about on the forums. As far as canceling out the sounds search for that in google. I will try to find where it is discussed and post it here later. Be careful with references to "Pig diving" though... You don't want to get in trouble


 

Posted

Quote:
Originally Posted by ZanderCross View Post

Mmmmmm. This made me think of deep-fried bacon. Is that wrong? If so, I don't wanna be right. :9


 

Posted

Mmmm, bacon...


"Your voice holds the key to your society
Expose the ones that want to **** it up for you and me
No more of settling for what they feed
The time has come to put the pressure up against the greed"
- Senser, "Resistance Now"