Custom AE Group XP Issue
Custom FACTIONS/groups must have at least one minion, a LT, and a Boss, otherwise anyone in that faction gives less XP than normal.
-STEELE =)
Allied to all sides so that no matter what, I'll come out on top!
Oh, and Crimson demands you play this arc-> Twisted Knives (MA Arc #397769)
So is this the reason I was getting only 249 xp from a boss 3 levels above me in an AE mission (which had only bosses in it) and got 3600 xp for a Tank Swiper my level in the streets of Brickstown? I got more xp from killing same level minions than I did for killing those bosses.
Liberty: Gold-Rush, Shriek, Deadly Mantis, Saffire, G'Laxia, Gamma Crush, Yephota, Battle Vixen 2.0, Gragori, Jenna Cide, The Purple Perfection, Xarak the Unholy, Dragon Moray, Sayomi, Vanilla Shake, Teresa, Hottie McBody, Mi'Sharai, Terrordactyl, Haywire, Ms. A, Khalima, Solarri Fak'al, Hi-Fi, Disgust, Chrono-Shot.
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That, and like it was mentioned above, the boss has to have Hard/hard for his power settings for full individual XP. It's an anti-farming measure.
So is this the reason I was getting only 249 xp from a boss 3 levels above me in an AE mission (which had only bosses in it) and got 3600 xp for a Tank Swiper my level in the streets of Brickstown? I got more xp from killing same level minions than I did for killing those bosses.
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-STEELE =)
Allied to all sides so that no matter what, I'll come out on top!
Oh, and Crimson demands you play this arc-> Twisted Knives (MA Arc #397769)
I was made an AE mission and wanted a few villain groups to ally up against the player, so I made a new custom group and added a bunch of different mobs from some groups into it but there is some weird XP issue with this - the mobs are only giving about 25% the XP they would if defeated outside AE.
I thought only custom critters have reduced XP?