Semi-cheap SS/WP build critique
It looks really good, actually.
Im not sure about the slotting on FS, i can see you want +regen but your DPS might be a bit better if you 4 slot eradication for both better rech and dmg and +2.25% HP, of course keep the FF proc that thing is awsome. Im not even sure if that would be better or if it costs alot more but other then at its a really good build.
"I have ridden the mighty moon worm!"
-Al Gore
Fiery Aura is only good for farming, I'm cereal
@Caucasiafro
Hi,
Some comments.
Switch all of the mako's to 4 piece smashing haymakers (that's the cheap version, you want Kinetic Combats if you can afford them)
Both quick recovery and stamina are way overslotted, it's not worth it even for the recharge.
Go with 3 to 4 piece perf shifters, including the procs and remove some slots to take care of some of the following suggestions.
4 Slot both Mind over Body and Tough with Reactive Armors.
2 Slot rage with 2 Rectified Reticicle, and add 1 L50 Rech Rdx IO on top if you need that for perma rage.
Add 1 slot to High Pain Tolerance and add the steadfast Def/Res 3% unique.
Change footstomp's slotting to 5 piece Obliteration, or frankenslot using Sciroccos and Multi Strike. If you frankenslot you want higher recharge, end rdx and damage values.
I can't stress this enough, Footstomp is the most important attack in the entire powerset. It will do more damage than all of you're other attacks combined. It demands to be ED capped on damage.
I'd also like to see you change gloom to 3 piece devastation + 3 piece thunderstrike.
And I think you should lose Hurl and pick up Dark Obliteration for more AoE damage, going with a 5 piece positron set + 1 L50 End Rdx IO or 1L50 Rech Rdx IO.
I agree pretty much completly with DEUS. I would also like to throw in my 2 cents.
1)Don't add slots to combat jumping. I know u want the nice bonus' from LOTG but that set is expensive and you could put those 2 extra slots to better use.
2)Replace hurl with taunt and 6 slot it with a set MOCKING BERATEMENT. You get a real nice recharge and s/l defense bonus.
3)6 slot footstomp with 4 obliteration abd 2 scirroco dervish. This will give a nice hp, energy def, and regen bonus
This is my mild budget regen/HP build for my SS/WP with alittle bit of Damage and Recharge+ thrown in.
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
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Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Punch -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/Rchg(3), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(5), Mako-Acc/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(7)
Level 1: High Pain Tolerance -- Numna-Heal(A), Numna-Heal/Rchg(23), Numna-Heal/EndRdx(25)
Level 2: Haymaker -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/Rchg(7), Mako-Acc/Dmg/EndRdx/Rchg(9), Mako-Dmg/EndRdx(9), Mako-Dmg/Rchg(11), Mako-Acc/EndRdx/Rchg(11)
Level 4: Fast Healing -- RgnTis-Regen+(A), Numna-Heal(19), Numna-Heal/EndRdx(23), Numna-Heal/Rchg(25)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(34), RechRdx-I(46)
Level 8: Knockout Blow -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/Rchg(13), Mako-Dmg/Rchg(13), Mako-Acc/EndRdx/Rchg(15), Mako-Acc/Dmg/EndRdx/Rchg(15), Mako-Dmg/EndRdx(17)
Level 10: Swift -- Run-I(A)
Level 12: Boxing -- Acc-I(A)
Level 14: Mind Over Body -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(40), TtmC'tng-ResDam/EndRdx/Rchg(40)
Level 16: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(17), Numna-Heal/EndRdx(19)
Level 18: Rage -- GSFC-ToHit/Rchg(A), GSFC-ToHit/Rchg/EndRdx(31), GSFC-Rchg/EndRdx(37)
Level 20: Quick Recovery -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(21), Efficacy-EndMod/EndRdx(21), Efficacy-EndMod/Acc(29), Efficacy-Acc/Rchg(46), Efficacy-EndMod/Acc/Rchg(50)
Level 22: Indomitable Will -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(39), LkGmblr-Def/EndRdx/Rchg(39)
Level 24: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(29), Numna-Heal/Rchg(31)
Level 26: Tough -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(27), TtmC'tng-ResDam/EndRdx/Rchg(27)
Level 28: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx/Rchg(31), LkGmblr-Def/EndRdx(34)
Level 30: Heightened Senses -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(37), LkGmblr-Def/EndRdx/Rchg(39)
Level 32: Foot Stomp -- Sciroc-Dmg/EndRdx(A), Sciroc-Acc/Dmg(33), Zinger-Dam%(33), Zinger-Acc/Rchg(33), FrcFbk-Rechg%(34), Zinger-Taunt/Rchg(37)
Level 35: Stamina -- Efficacy-EndMod/EndRdx(A), Efficacy-EndMod(36), Efficacy-EndMod/Acc(36), Efficacy-EndMod/Rchg(36), Efficacy-EndMod/Acc/Rchg(43)
Level 38: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Def/EndRdx/Rchg(40), LkGmblr-Def/EndRdx(43)
Level 41: Gloom -- Dev'n-Dmg/EndRdx(A), Dev'n-Dmg/Rchg(42), Dev'n-Acc/Dmg/EndRdx/Rchg(42), Entrpc-Acc/Dmg(42), Entrpc-Heal%(43), Dev'n-Acc/Dmg/Rchg(46)
Level 44: Darkest Night -- DarkWD-Rchg/EndRdx(A), DarkWD-ToHitdeb/Rchg/EndRdx(45), DarkWD-ToHitDeb/Rchg(45), DarkWD-Slow%(45)
Level 47: Hurl -- Dev'n-Dmg/EndRdx(A), Dev'n-Dmg/Rchg(48), Dev'n-Acc/Dmg/Rchg(48), Entrpc-Acc/Dmg(48), Entrpc-Heal%(50), Dev'n-Acc/Dmg(50)
Level 49: Super Jump -- Jump-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
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Set Bonus Totals: