Tri-form WS build


Col_Blitzkrieger

 

Posted

I've played a Peacebringer to level 50, and although it can be a little bland sometimes, I still enjoyed it. It was a Bi-Form Peacebringer (Human/Dwarf) because the players that I regularly teamed with were both Blasters and they needed the beefiness that Dwarf form brings. (When I made my first PB back in Issue 6ish, Cosmic Balance didn't work in Dwarf form and that really bothered me. So the fact that the 2 blasters made me even tougher while in Dwarf form was just awesome. There really is no bad team composition when it comes to benefiting from Cosmic Balance).

Anyways, now I want to try my hand at a Warshade. I've played one to 20 before, but I left the game for over a year and when I came back I deleted it. I know that they play vastly different than Peacebringers, and I'm assuming that I'll like that.

I made a quick Tri-form build in Mids earlier today, and I'd like to get some feedback on it. I'm not looking for anything overly expensive. I'll get Purples if it's truly that hugely beneficial (I have plenty of coin, I just don't like spending it wildly to get a fraction of a percentile better). Perma-Eclipse wasn't truly a goal of mine, although it would be nice. But I can absolutely make due without it.

So here is the build that I came up with:

Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/

Slaydd: Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping

Hero Profile:
------------
Level 1: Ebon Eye
(A) Decimation - Accuracy/Damage
(3) Decimation - Damage/Endurance
(3) Decimation - Damage/Recharge
(17) Decimation - Accuracy/Damage/Recharge
(17) Decimation - Accuracy/Endurance/Recharge


Level 1: Absorption
(A) Steadfast Protection - Knockback Protection


Level 2: Gravity Shield
(A) Titanium Coating - Resistance/Endurance
(5) Aegis - Resistance/Endurance


Level 4: Orbiting Death
(A) Multi Strike - Accuracy/Endurance
(5) Endurance Reduction IO


Level 6: Dark Nova
(A) Efficacy Adaptor - EndMod
(7) Gaussian's Synchronized Fire-Control - To Hit Buff
(9) Gaussian's Synchronized Fire-Control - Chance for Build Up
(9) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance


Level 8: Shadow Blast
(A) Decimation - Accuracy/Damage
(13) Decimation - Accuracy/Damage/Recharge
(13) Decimation - Damage/Endurance
(15) Decimation - Damage/Recharge
(15) Decimation - Accuracy/Endurance/Recharge


Level 10: Swift
(A) Run Speed IO


Level 12: Sunless Mire
(A) Scirocco's Dervish - Accuracy/Recharge
(19) Obliteration - Accuracy/Recharge
(19) Cleaving Blow - Accuracy/Recharge


Level 14: Health
(A) Numina's Convalescence - +Regeneration/+Recovery
(21) Miracle - +Recovery


Level 16: Shadow Cloak
(A) Luck of the Gambler - Recharge Speed


Level 18: Essence Drain
(A) Touch of the Nictus - Accuracy/Endurance/Recharge
(23) Touch of the Nictus - Accuracy/Healing
(25) Touch of the Nictus - Healing
(25) Crushing Impact - Accuracy/Damage


Level 20: Gravity Well
(A) Mako's Bite - Accuracy/Damage
(27) Mako's Bite - Damage/Recharge
(27) Mako's Bite - Damage/Endurance
(29) Hold Duration IO
(29) Mako's Bite - Accuracy/Damage/Endurance/Recharge


Level 22: Stygian Circle
(A) Doctored Wounds - Heal/Endurance
(31) Doctored Wounds - Heal/Recharge
(31) Performance Shifter - EndMod/Recharge
(31) Recharge Reduction IO


Level 24: Black Dwarf
(A) Endurance Modification IO
(33) Titanium Coating - Resistance
(34) Titanium Coating - Resistance/Endurance
(34) Aegis - Resistance/Endurance


Level 26: Gravitic Emanation
(A) Stupefy - Endurance/Stun
(36) Stupefy - Accuracy/Endurance
(36) Stupefy - Accuracy/Recharge
(36) Stupefy - Stun/Range
(37) Stupefy - Accuracy/Stun/Recharge


Level 28: Hasten
(A) Recharge Reduction IO
(37) Recharge Reduction IO


Level 30: Inky Aspect
(A) Rope A Dope - Accuracy/Stun
(39) Disorient Duration IO


Level 32: Quasar
(A) Eradication - Accuracy/Damage/Recharge
(39) Obliteration - Accuracy/Damage/Recharge
(40) Scirocco's Dervish - Damage/Recharge


Level 35: Stamina
(A) Efficacy Adaptor - EndMod


Level 38: Eclipse
(A) Efficacy Adaptor - Accuracy/Recharge
(42) Resist Damage IO
(42) Titanium Coating - Resistance/Recharge
(43) Recharge Reduction IO
(43) Impervious Skin - Resistance/Recharge


Level 41: Dark Extraction
(A) Call to Arms - Accuracy/Damage
(43) Call to Arms - Accuracy/Recharge
(45) Call to Arms - Accuracy/Damage/Recharge
(45) Recharge Reduction IO


Level 44: Penumbral Shield
(A) Titanium Coating - Resistance/Endurance
(45) Aegis - Resistance/Endurance


Level 47: Dark Detonation
(A) Positron's Blast - Chance of Damage(Energy)
(48) Positron's Blast - Accuracy/Damage/Endurance
(50) Positron's Blast - Damage/Recharge
(50) Positron's Blast - Damage/Endurance
(50) Positron's Blast - Accuracy/Damage


Level 49: Combat Jumping
(A) Luck of the Gambler - Recharge Speed


------------
Level 1: Brawl
(A) Empty


Level 1: Sprint
(A) Empty


Level 2: Rest
(A) Recharge Reduction IO


Level 1: Dark Sustenance
Level 2: Ninja Run
(A) Empty


Level 10: Shadow Recall
(A) Range IO


------------
Level 6: Dark Nova Bolt
(A) Damage Increase IO
(37) Devastation - Accuracy/Damage


Level 6: Dark Nova Blast
(A) Devastation - Accuracy/Damage
(39) Devastation - Accuracy/Damage/Endurance/Recharge
(40) Devastation - Accuracy/Damage/Recharge


Level 6: Dark Nova Emanation
(A) Positron's Blast - Damage/Endurance
(11) Positron's Blast - Accuracy/Damage/Endurance
(33) Positron's Blast - Accuracy/Damage


Level 6: Dark Nova Detonation
(A) Positron's Blast - Chance of Damage(Energy)
(21) Positron's Blast - Damage/Recharge
(33) Positron's Blast - Damage/Endurance
(34) Positron's Blast - Accuracy/Damage/Endurance
(46) Positron's Blast - Accuracy/Damage


Level 24: Black Dwarf Strike
(A) Crushing Impact - Accuracy/Damage
(46) Mako's Bite - Accuracy/Damage


Level 24: Black Dwarf Smite
(A) Mako's Bite - Accuracy/Damage
(48) Mako's Bite - Damage/Recharge
(48) Mako's Bite - Damage/Endurance


Level 24: Black Dwarf Mire
(A) Scirocco's Dervish - Damage/Endurance
(11) Scirocco's Dervish - Accuracy/Damage
(40) Scirocco's Dervish - Damage/Recharge
(42) Scirocco's Dervish - Accuracy/Recharge


Level 24: Black Dwarf Drain
(A) Touch of the Nictus - Healing
(7) Touch of the Nictus - Accuracy/Endurance/Recharge
(23) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
(46) Accuracy IO


Level 24: Black Dwarf Step
(A) Endurance Reduction IO


Level 24: Black Dwarf Antagonize
(A) Taunt Duration IO


------------
Set Bonus Totals:
3% DamageBuff(Smashing)
3% DamageBuff(Lethal)
3% DamageBuff(Fire)
3% DamageBuff(Cold)
3% DamageBuff(Energy)
3% DamageBuff(Negative)
3% DamageBuff(Toxic)
3% DamageBuff(Psionic)
4.5% Max End
46.3% Enhancement(RechargeTime)
45% Enhancement(Accuracy)
3% Enhancement(Stun)
5% FlySpeed
176.7 HP (16.5%) HitPoints
5% JumpHeight
5% JumpSpeed
Knockback (Mag -4)
Knockup (Mag -4)
MezResist(Immobilize) 12.1%
MezResist(Sleep) 2.2%
MezResist(Terrorized) 2.2%
12.5% (0.21 End/sec) Recovery
22% (0.98 HP/sec) Regeneration
4.73% Resistance(Fire)
4.73% Resistance(Cold)
3.13% Resistance(Negative)
5% RunSpeed






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Any feedback is appreciated. Thanks for the help!


 

Posted

My initial reaction would be to say that the form attacks are just not slotted as they could be. Blast, Emanation, Strike, and Smite I would all beef up by taking slots out of Ebon Eye, Shadow Blast, and Dark Detonation. No idea how much of a form user you might be though, so model the build after what you find yourself siding towards in-game.

It's generally not a bad build I suppose - Eclipse might want a bit more Accuracy - I have 2 Rech/Res and 2 Acc/Rech in mine, and it's not too shabby.


 

Posted

Lose the Fitness pool, it's a waste of power choices. Stamina doesn't carry over to Nova/Dwarf forms, and Stygian Circle makes it redundant in human form.


 

Posted

Quote:
Originally Posted by Col_Blitzkrieger View Post
Lose the Fitness pool, it's a waste of power choices. Stamina doesn't carry over to Nova/Dwarf forms, and Stygian Circle makes it redundant in human form.
I disagree. This is obviously a balanced human-centric triform build. Fitness is worth taking for this play style but not worth slotting. The pool is worth it for Swift, unless you want to slouch around with Ninja Run or keep Sprint toggled, and it's worth it for set muling Health.

Speaking of which - drop the Miracle unique in Health. +Recovery is just about the least useful bonus for a Warshade and you have way better things to spend a couple of hundred million on.

Take the second slot out of Grav Shield, put it in Absorption and add a Steadfast Res/Def unique. Spend the money you saved not buying that Miracle.

Rather than frankenslotting human Mire, I'd use three Obliterations for the damage bonus. I'd also have more slots in Orbiting Death and fewer in Nova but that's just individual taste.

If you want to boost your knockback protection from -4 to -8, add another slot to Shadow Cloak and pop a Karma -kb in there.

You probably don't need Essence Drain. Whee! More slots!

No Unchain Essence makes me a sad squid but YMMV. I'd take it over Quasar but again that's a taste thing.

Stygian Circle is overslotted. Two will do and three is plenty. Put one of those slots into Hasten because if you're going to take it you may as well slot it up.

If two slots is all you can afford for Inky Aspect, give it a pair of Endoplasms.

Quasar... (Indiana Jones voice) Why is it always Quasar...? If you want this piece of... wonderful power, consider three Obliterations, as with Mire.

Penumbral Shield is sort of skippable but I can see that you've run out of other things to take. And it IS the shield effect that Voids use. It will look great in Pocket D when you make your obligatory Void costume to pose in. (What, you didn't know this? Oh yes, Warshade tradition.) Doesn't mean it needs that second slot. Yank that puppy and give it to your nuke.

--Form Powers--

Nova Emanation is underslotted. Four slots, young man/woman/person or you get no dessert! Take it from Nova Detonation.

Frankenslotting Dwarf Strike with a pair of acc/dmg IOs enhances you by 53%. A pair of Nucleoluses will enhance the same attack by 66.6%.

Dwarf Antagonise: Unless the devs have buffed this (and I might be out of date), it requires accuracy because it is not autohit. I'm happy to be corrected on this one as I've always thought it a stupid limitation.

This build will keep you for a while. Ultimately you're going to want a heck of a lot more global recharge.


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"The server is full of crazies" - New_Dark_Age

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