Enemy Faction Recipes.
What about just one or two pieces per faction? I'd like to dress up as an NPC sometime...
...Dammit, I mostly just want a pet Wailer. Not the Demon Box Hardcase gives you. One like the Rikti Monkey pet. D:
What about just one or two pieces per faction? I'd like to dress up as an NPC sometime...
...Dammit, I mostly just want a pet Wailer. Not the Demon Box Hardcase gives you. One like the Rikti Monkey pet. D: |
CoH's competitor (who shall remain unnamed) does something simillar, where you can kill a certain (and often unnecessarily high) number of a particular faction's goons, and you can unlock a costume piece belonging to that faction as a reward. In fact, it is ridiculously easy to imitate most villain groups in said game.
As somebody who has a plethora of faction-themed toons, I'd welcome a system that allows us to loot certain costume parts/power recipes from various groups.
A few examples of what could potentially be given VIA Recipes:
- Freakshow: Cybernetic Hammers/Claws for Robotic Arms, Thick Mohawk, Face Patterns, Sawblade Temp. Power.
- Council/5th Column: Armor-Plated Boots, 5th Column/Council Helmets, Flared Long-Fingered Clawed Gloves.
- Gold Brickers: Jetpack, Boots and Breeches, Sonic Rifle Temp. Power.
- Tsoo: Large Straw Hat, Oni Mask, Sandals w/ Bare Feet.
- Skulls: Skull Mask.
- Hellions: Demon Mask.
- Outcasts: Elemental Chest Icons.
- Warriors: Bracers.
- Circle of Thorns: Thorn Wielder Shoulders, Mage and Caster Headwear, Eye Aura.
- Nemesis: Helmets, Boots, Gloves, Jackets and Epaulets (Need more of these anyways.)
- Carnies: Masks, Illusionist Hairstyle, Strongman Helmets /w Mantles, Strongman Mallet Temp. Power.
- Crey: Paragon Protector Chest Patterns, Protector Helmet, Protector Backpack.
- Sky Raiders: Jetpack, Gloves, Helmet, Sky Raider Force Field Generator Temp. Power.
- Legacy Chain: Boss Helmets, Mantles.
- Longbow: Freedom Corps Tights Pattern (For chest and legs), Warden Helmet, Eagle Jetpack.
I don't mind not having every NPC faction costume part, but I think there are plenty of parts belonging to these groups that could be given fairly to players, especially through recipes. Plus, it makes sense to take certain things from certain groups and adapt them for your own use.
I absolutely love this suggestion. I really want the Nemesis weapons for my main, but limited gametime means farming Fake Nemesis is a long drawn out process. Not only that because Nemesis are late in the game. I could never have their gear on newer toons. Craftable costume pieces (and temp powers for that matter) was a huge part of the market and the invention system in the early days, but hasn't really recieved much love since then. Implementing this idea would certainly change all that.
I think the devs want the enemies to remain distinctive looking, and not like they were just cranked out with the same costume creator we use to make characters. I think the few enemies you can dress up as, like Vanguard, kind of lose their cool when you can recreate them so easily.
I wouldn't mind a few bits of costume from them, though.
So, our enemy factions have tons of cool goodies. Costume pieces, Weapons, shiny things...
Many of which aren't available to us. Which is sad.
As a customization *****, I can tell you that people love dressing like NPCs. Which is why I have a suggestion to make...
Enemy Faction Costume Rewards
...Yeah, I know. Original right? We've been asking for (and getting, in various degrees) this forever.
Now, there are two ways to go about this...
One way is badges. Badges are always a nice way of doing this sort of thing. But they tend to be annoying. Especially for new characters. (If you're making a 5th Column defectee, you don't want to have to kill 500 of an enemy group you don't even see that often.)
So... here's my suggestion. Make enemy faction themed rewards craftable recipies. They're available as random drops from members of that group (At all levels? Y/N?) and are freely tradeable. They could also be Merit/Ticket rewards as well.
This has several advantages over a badge based system.
As for the rewards themselves? Well, they can vary. Uniformed enemy groups might drop iconic costume pieces. (Carnie Masks, for example). Non human enemy groups like Snakes and Wailers could drop pets of themselves. These work like the non combat Vet Reward ones. Making them Petsay compatible is a bonus.
...Not a well thought out idea, but I'd like it...