AV Solo Scrapper: Dark/Shield vs Fire/Shield


Cyber_naut

 

Posted

I have put together similar builds for each scrapper. Both seem effecient but I'd like to get other opinions on min/maxing, frankenslotting (love that word), and any other ideas on improving these builds that I havent thought of . Any specifics on why one is better than the other would be welcome. I have my ideas on which one I like but I'd like other opinions (so please don't respond with play the one you want...doesn't really help much). I don't plan on using any PvP IO's. These builds will probably end up costing as much as one of those puppies"

I'll list both builds.

Dark/Shield:

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Fire/Shield:

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Happy scrapping and thank you!


Playing on Freedom

 

Posted

The Dark/Shield will be more survivable but you'll most likely need lieuts as SD/AAO fodder (since minions die quickly). You'll have fair-to-mediocre AoE damage output relying only in S-Charge and F-Ball. The increased survivability might enable you to solo multiple AVs at the same time (3-4 is not unheard of)

The Fire/Shield's advantage is the AoE damage output, you'll basicly have a farmer and an AV killer both in the same build. You also won't be killing your AAO fodder with your damage buffs which means you can use minions/underlings for it. Fire/Shield will do more damage if no fodder is available for whatever reason.


 

Posted

I have one of each, and when you're dealing with av's, in most cases you're going to need a heal at some point in an av fight using SD. So if you're targeting no insp av fighting, go DM for siphon life.

If you don't mind dropping greens, and you want to use the toon in pve play, I'd say go with fire. Fire does more damage more of the time because dm is reliant on its build up power feeding off lots of enemies, and on top of that, as silv mentioned, it tends to kill the enemies that AAO uses to buff you, so it can sometimes work against itself. Plus fire has much better aoe with the awesomeness that is FSC.

You can't go wrong though, both combos are top notch and very fun to play. It basically boils down to dm being a bit more survivable and fire being a bit more damagy, but overall they're both pretty even, and both very fun to play.