Hami Raid Help


Arkyaeon

 

Posted

Hey everyone, I'm from the liberty server and have ventured to the Virtue forum for some Hami Raid help. It's been a while since Liberty tried a Hami raid and even longer since we have successfully completed one. There was a recent attempt after a server event, but I believe we ran into a Giant Wall of Giant Monsters in the hive and that seemed to put an end to it.

I read the i9 Hami Raid sticky, but being March '10 and almost to i17 I'm not certain on how much of that info is still valid. I've noticed a lot of Red side Hami Raid posts here so I'm hoping there is some Blue side Hami Raid experts too. Since Raiding seems to be a common thing here I figure that theres got to be a good amount of people that know how to raid.

I've read most of the general raiding stuff on paragonwiki but I was wondering if anyone would be so kind to pm me or post some more tips, strategies, binds, and overall advice on raiding (team makeup and their roles). This would be blue side for now and maybe work our way over to red side.

tl;dr: any help on Hami Raiding would be appreciated


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Posted

It's not necessary to take down the wall of monsters in the Hive; it should actually be avoided, as taking on the wall tends to mess with draw distance, with the game engine flooded with too many entities on screen. Be sure also to avoid the monster stampede when Hamidon spawns.


I18 Hamidon raiding guide

 

Posted

When Monster hunting, one well-built, maneuverable tank should aggro 1 or 2 Monsters at a time. The whole raid should be instructed to follow that Tank. Everyone should do their best to damage the enemy to increase their chance at getting an EoE drop.

Once Hami spawns, the monsters run back into their caves. You can sometimes kill one or two of them before they escape, but that's it. Reconvene at Safe Rock (an outcrop several yards south of Hamidon's center).

With 50 people, you'll have an uneven composition of teams. The following works best:

Tank Team: 3-5 tanks, 1-2 kin, 2-3 empaths is ideal. No more than one team is needed, and is in fact wasteful (though 2 tank teams, if well-coordinated, make EVACLESS raids much smoother, more on that later) Since Hamidon's damage is all special, and he can drain Healing ability, Endurance, and can cause fear, you want tanks with high Regen, Recovery, and fear protection. The buffers can provide these things if none of the tanks have naturally high stats. The tanks will taunt hamidon and the mitos (in sequence, I'll explain later) so that they do not attack the other raiders. SO yes, the tanks WANT Taunt, or at least a ranged attack with gauntlet.

Scrapper Team(s): 5-7 scrappers, 1-2 kins, 1-2 empaths, 1 rad. One team is Ideal, but 2 is also great. more than that is overkill. These guys will spike the yellows while they are being taunted, as the yellows can only be hurt by melee attacks. Make sure everyone has jet packs/fly/SJ or the Kin has used Inertial Reduction. Claws and Spines ranged attacks will do no good against the yellows. High damage is a must.

Assault Teams: 3-4 blasters, 3-4 controllers, X Defenders. Two assault teams are best. These guys take on the Blue Mitos while the scrappers do their thing. This causes the Green mitos to heal the blues instead of the yellows. Two teams are best for this, and the leaders will coordinate which team will attack which set of Mitos.

Overflow: Whether its extra tanks, defenders, or whatever, a team mishmashed together out of the last few people has no real function, and are thus free to help out wherever they are needed.

Other notes: Notice that I put an emphasis on Empaths and Kins. Their abilities help out the best, followed by Rads and Traps (if only for triage beacon). Most other defense sets aren't as useful, because Hami's damage doesn't correspond to any normal type (so force fields, sonic bubbles, fire bubbles and ice shields don't help), and he's extremely difficult to debuff (50 chem nukes floored his resistance... to a mere 75% instead of -250%). The only other defender type who's worth having around is Trick Arrow for Oil Slick. Anyone with Recall friend and Assemble the Team is also inherently more useful, as are resurrection abilities.

Also, Controllers are a bit more useful than Defenders: The Green mitos need to be HELD in order to be damaged, so unless your Defender is procc'd out for holds in all their attacks and have the hold from their primary and APP, bring a Controller. Best controller to have IMO is Plant, because they can place a Spirit Tree near the Main Tank in addition to helping hold the greens. Worst is Illusion IMO, because the pets love to steal agro and their other abilities aren't so great for this specific situation). All the other Controller primaries, having an ST hold and an AoE hold, pretty much stand on equal footing. Mind has TK but it's very end-intensive, takes a while to recharge and most people don't even take it.

Ok, all that tl;dr aside, just follow the guide instructions: form up, do the buff count-down (CM/Clarity/ID/SB, HowlingFulcrumSLick, then Auras), have the tank team eat an EoE and charge, followed by the scrappers, then the assault teams. Once the yellows are down, the ENTIRE RAID focuses on one Green at a time, hitting it with every HOLD they got (while one tank taunts hami. Empaths from all teams should keep his Regen up with Adrenaline Boost). After that, hit the blues with ranged attacks, again one at a time. The Buffers should keep fear protection on everyone.

Once the mitos are down, attack hami directly. Once he reaches 75% health, he'll respawn the Mitos. Every team should have someone with Assemble the Team; that person should leave early, hide somewhere, and hit AtT just as the "mito bloom" happens to keep the team safe.

Rinse and repeat: hami will spawn mitos again at 50%, then 25%, then he's ready to be killed finally.

EVACALESS: (Experienced raiders only!) Once you've gotten the hang of running away like scared little children, you can try this method. The main difference is that, instead of running away before the bloom, everyone stays put and buffs while the attackers keep the damage up. the Tanks run to where the yellows will spawn and taunt them just as they do. EVERYONE should pop an EoE and a break-free just before the bloom. The mitos spawn, the teams kill their targets, and repeat. This shaves a good 15-20 minutes off the raid when done right, but it can also backfire and result in a full wipe.

NUKE RAID: (Advanced!) Before going to the raid, EVERYONE should grab all three nukes from Warburg. And they should get shivans from bloody bay, Mechs from RWZ, and any other pets they can get a hold of. Raid starts like normal, except no one attacks hami after the mitos are down. Instead, 2 teams should launch debuff nukes at hami, and buff nukes on the raid. Everyone Buffs, pops an EoE, then summons their pets and hits hami with damage nukes. The first wave of mitos will spawn.. IGNORE THEM, keep hitting hami. Two more teams should then launch their buff/debuff nukes. The second wave of mitos will spawn... you may lose sight of hami at this point if you haven't already, just keep attacking! Finally, anyone with any nukes left should launch theirs, and continue the attack. You may need to have everyone eat another EoE and breakfree (if the lag isn't already killing them). The third group of mitos will spawn, but if you push through and let the pets take mito agro, you can kill Hami in just a few minutes. Note that between 54 mitos and 50 players all summoning pets and nukes, even a high-end system will cry and you'll lag hard, so this isn't for the weak of heart and can backfire horribly... but if you pull it off, you'll feel simply awesome.

That's how we roll on Virtue. Good luck!


-STEELE =)


Allied to all sides so that no matter what, I'll come out on top!
Oh, and Crimson demands you play this arc-> Twisted Knives (MA Arc #397769)

 

Posted

When's the next Hami raid?


 

Posted

Blueside, it's saturday around 7. If you can't get into hive 1, get into hive 2, we usually run 2-3 concurrent raids!


-STEELE =)


Allied to all sides so that no matter what, I'll come out on top!
Oh, and Crimson demands you play this arc-> Twisted Knives (MA Arc #397769)