MM Bugs?


Carnifax

 

Posted

Okay, I have two issues:

1) Every single time I leave an instanced mission I have zero control over pets. No pets show in my pets window, I can't make them do anything or even dismiss them. Whatever I try I get the message "No Active Pets". This means that "I MUST" dismiss all pets before leaving an instanced mission and then recall them later. Is there any decent work around for this that will save my sanity?

2) I've read that "Equip Bot" and "Upgrade Bot" are supposed to do all of my bots at the same time, but this is not the case. If I choose one and use either of these powers only one bot get the modification (I've checked over and over again). Is there some secret to getting them all equipped/upgraded?


 

Posted

Simple answers:

1. Wait until in the mission instance before casting pets, them dismiss before exiting... this solves 90% of the current pet bugs

2. Equip & Upgrade are AoE buffs, but with a fairly small area - any bot outside the MM's radius will not get the upgrade - cast you pets close to you


http://www.scene-and-heard.com/cov/covsig.jpg

 

Posted

I saw the same bug yesterday. They are still there. I found that as I traveled before I could get where I needed to go they came back.


 

Posted

All bots will be upgraded but only the one targeted will show the Upgrade Animation.


 

Posted

Plus, sometimes, when you use elvators in missions, you lose all control other them.

REALLY annoying.


 

Posted

Quote:
Originally Posted by Spinomania View Post
Plus, sometimes, when you use elvators in missions, you lose all control other them.

REALLY annoying.
I find this doesn't happen as long as I'm dismissing (at the end of) and resummoning (at the beginning of) every mission.

Basically, the longer you hold on to a set of pets, the buggier they get.


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- Henry Rollins

 

Posted

Quote:
Originally Posted by Iniscara View Post
I find this doesn't happen as long as I'm dismissing (at the end of) and resummoning (at the beginning of) every mission.

Basically, the longer you hold on to a set of pets, the buggier they get.
Well I've already seen this at the first mission I did...


 

Posted

Quote:
Originally Posted by Hube02 View Post
1) Every single time I leave an instanced mission I have zero control over pets. No pets show in my pets window, I can't make them do anything or even dismiss them.
Click on one, and hit it with a heal, buff, or upgrade power and it should reappear in your pet window; or if it gets attacks. It seems to be an interface problem ( let's hope that's fixed in Issue 17 ); the pets are still yours. Also, I find that zoning will often make the pets reappear in my window.

As for the elevator bug, dismissing them and resummoning them inside the mission seems to prevent it, as said.


Arc #40529 : The Furies of the Earth