Cherry-picking powers from any set: example build
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I don't have a full set worked up, but Tanker Fire Breath and Combustion both belong on that list. Also maybe Cloak of Fear?
Powers that seem like they should be good from the name or in game short description, but actually tend to under-perform. |
Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.
So you think you're a hero, huh.
@Boltcutter in game.
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DEFENDER
i think it's been pretty conclusively demonstrated that you can make some hideously powerful builds, but what i really want to see is a few more hideously bad builds through cherry picking from any set. Preferably in some combination of three approaches:
1) Powers chosen from all sets. 2) Powers chosen from specific archetypes. 3) Powers that seem like they should be good from the name or in game short description, but actually tend to under-perform. |
Primary:
1) Entangling Arrow
1) Caltrops
2) Repel
6) Sonic Cage
8) Detention Field
12) Lingering Radiation
18) Repulsion Field
26) Black Hole
32) Time Bomb
Secondary:
1) Pistols
2) Lightning Bolt
4) Moonbeam
10) Electron Haze
16) Sniper Blast
20) Explosive Arrow
28) Torrent
35) Explosive Blast
38) Thunderous Blast
How to lose: You can't do much but make badguys intangible. Most of your other powers do knockback. You'll have tons of redraw, have no Aim, two snipes even though that's impractical, and other generally weak or impractical powers, like Time Bomb or only having one Elec blast (discounting the nuke) so you can't do any real draining.
SCRAPPER
Primary:
1) Barb Swipe
1) Power Slice
2) Slash
6) Touch of Fear
8) Impale
12) Calling the Wolf
18) Dark Consumption
26) Lightning Clap
32) Shockwave
Secondary:
1) Resist Physical Damage
2) Death Shroud
4) Quick Recovery
10) Temperature Protection
16) Grounded
20) Resilience
28) Lightning Reflexes
35) Revive
38) Soul Transfer
How to lose: Basically no mitigation, unless you count small amounts of RES and Touch of Fear. Long animation times and power picks that don't sync up. You can't stack any meaningful debuffs, some powers don't even have secondary effects, and you do very poor damage overall. You only have one AoE, and it has no secondary effect and just makes badguys attack you more. At least you can revive when you die.
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Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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So what did you post that was so hurtful? (No need to post it here, but i am somewhat curious, so feel free to PM it if you want.)
i think it's been pretty conclusively demonstrated that you can make some hideously powerful builds, but what i really want to see is a few more hideously bad builds through cherry picking from any set. Preferably in some combination of three approaches:
1) Powers chosen from all sets.
2) Powers chosen from specific archetypes.
3) Powers that seem like they should be good from the name or in game short description, but actually tend to under-perform.
Edit: "Warning: As of Thursday March 4th I gave up cigarettes. I am irritable and grouchy, meaning my posts will contain much more snark than usual for the next several weeks." i wish i could use that excuse. i gave up smoking a few years ago, but i never smoked much more than a pack a month, so it was fairly easy. My occasional irritability and frequent snarkiness has more to do with cycling between hypomanic and dysthymic states with occasional excursions into (usually) relatively brief manic or depressive states. That and being a bit of a b*****d at times. (To use Warren Ellis' favored epithet.) So, yeahhhh...
Dr. Todt's theme.
i make stuff...