Stone armor - IO Set help plz
I'm no Stone Armor expert, but I do know that trying to increase your damage resistance levels with IOs is just not worth the effort. The bonuses are small, require a lot of slots, and typically only cover one damage type. With 8 damage types to cover, getting meaningful amounts of additional resistance is almost impossible.
Of course, probably the most popular IO goal for Stone Armor is to increase movement speed and recharge while in Granite, but opting for more survivability when not running Granite is a reasonable alternative. IMO, if you want to increase your survivability outside Granite, building for additional defense, not resistance, is the best way to go.
My Characters
Knight Court--A CoH Story Complete 2/3/2012
I think Finduilas is spot on about damage resist bonuses in that they are troublesome to achieve through IO set bonuses, especially in the case of smashing/lethal damage resist.
First off there aren't many sets that provide smashing/lethal. Here they are...
Air Burst (targeted aoe) which gives smash/lethal resist
Kinetic Crash (knockback) which only gives smashing resist
Hibernation (sleep) which only gives smashing resist
Analyze Weakness (accurate defense debuff) which gives both smash/lethal resist
Gladiator's Strike (PvE/PvP)
Panacea (healing - PVP bonus only) which gives smash/lethal resist
Gladiator's Strike (melee - PvE/PvP bonus) which gives smash/lethal resist
There's also a couple of pet sets that give out some damage resist:
Call to Arms (smash/lethal)
Edict of the Master (lethal only)
I may have missed some but you're welcome to check here...
http://paragonwiki.com/wiki/Inventio...hancement_Sets
for set bonuses.
If you do go through the list, you're likely to notice the more bountiful defense bonuses in various sets which lends credence to what Finduilas already said. Its likely to be an easier time to attain IO sets that will provide greater defense toward smashing/lethal damage types rather than straight damage resist bonuses.
Another option I'd like to suggest is go for more hps bonuses enabling you to also survive more hits.
Little background info here:
http://paragonwiki.com/wiki/Hit_Points
Hitpoint bonuses are also plentiful and what IO sets to use will be dependent on your powerset combination. Titanium Coatings are a fairly inexpensive way to slot up for hps bonuses. On top of that, going for villain accolades like Born In Battle, Demonic Aura, High Pain Threshold and Invader will greatly help your brute. Hope this helps.
The Mentor Project - Because we were all new to the game at one time...
http://boards.cityofheroes.com/showthread.php?t=212083
I have a good build for you don't know what your primary power is. Mine is SS
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Wicked Pebble: Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Stone Armor
Power Pool: Fitness
Power Pool: Teleportation
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Punch -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/EndRdx(21), C'ngImp-Dmg/Rchg(43), C'ngImp-Acc/Dmg/Rchg(46), C'ngImp-Dmg/EndRdx(46)
Level 1: Rock Armor -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(3), RedFtn-Def(13), RedFtn-Def/EndRdx/Rchg(37), RedFtn-EndRdx(43)
Level 2: Stone Skin -- S'fstPrt-ResDam/Def+(A), ResDam-I(3), ResDam-I(29)
Level 4: Earth's Embrace -- Dct'dW-Heal/Rchg(A), Dct'dW-EndRdx/Rchg(5), Dct'dW-Heal/EndRdx/Rchg(5), Dct'dW-Heal(13), Dct'dW-Rchg(34)
Level 6: Haymaker -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/EndRdx(7), C'ngImp-Dmg/EndRdx(7), C'ngImp-Dmg/Rchg(34), C'ngImp-Acc/Dmg/Rchg(37)
Level 8: Swift -- Run-I(A), Run-I(9), Run-I(9)
Level 10: Knockout Blow -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(11), C'ngImp-Dmg/Rchg(11), C'ngImp-Acc/Dmg/Rchg(23), C'ngImp-Acc/Dmg/EndRdx(25)
Level 12: Recall Friend -- RechRdx-I(A)
Level 14: Teleport -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(15)
Level 16: Rooted -- Mrcl-Rcvry+(A), Mrcl-Heal(17), Mrcl-Heal/EndRdx(17)
Level 18: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(19), Numna-Heal/EndRdx(19)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21)
Level 22: Rage -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(25)
Level 24: Taunt -- Mocking-Taunt/Rchg(A)
Level 26: Mud Pots -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(27), M'Strk-Dmg/Rchg(27), M'Strk-Acc/EndRdx(29), M'Strk-Acc/Dmg/EndRdx(40)
Level 28: Boxing -- Acc-I(A)
Level 30: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-EndRdx(31), RctvArm-ResDam(31), RctvArm-ResDam/EndRdx/Rchg(31), RctvArm-ResDam/Rchg(46)
Level 32: Foot Stomp -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx/Rchg(33), M'Strk-Acc/Dmg/EndRdx(33), M'Strk-Dmg/Rchg(33), M'Strk-Acc/EndRdx(34)
Level 35: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx/Rchg(36), LkGmblr-Rchg+(36), RedFtn-Def/EndRdx(37)
Level 38: Granite Armor -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(39), Aegis-ResDam(39), ResDam-I(39), GftotA-Def/EndRdx(40), GftotA-Def/EndRdx/Rchg(40)
Level 41: Gloom -- Decim-Acc/Dmg(A), Decim-Acc/Dmg/Rchg(42), Decim-Dmg/EndRdx(42), Decim-Dmg/Rchg(42), Decim-Acc/EndRdx/Rchg(43)
Level 44: Darkest Night -- DarkWD-ToHitdeb/Rchg/EndRdx(A), DarkWD-Rchg/EndRdx(45), DarkWD-ToHitDeb/EndRdx(45), DarkWD-Slow%(45)
Level 47: Dark Obliteration -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
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I know this is the tanker forums, but I am a granite brute and I am wondering if anyone could help me with a build to max my resist/Def or at least resist. What are good IO sets to use to max that stuff? (PSI is not important to me whatsoever) just the rest. I know to take Tough obviously that is a huge help, but I need IO sets to get everything else up to par with S/L. Thank you very much for any help! (I posted and have not got any help on brute forums, you don't see many stone brutes)
"I have always been a fan of science fiction. It all started when my parents forced me to go to church when I was a child."