Problems with AE
I'm an old veteran when it comes to creating and publishing AE missions, however today I ran into some serious problems with my newest creation (which I just published today).
1. I inserted a boss into this mission, but when you play this mish the boss is nowhere to be found. 2. Whenever I run a team thru this mish, half the team ends up in limbo where there are no walls, no floors, no color (other than black) and no villains to fight. There's also no exit. I've run six teams thru this mish and it's happened with every team. 3. If you manage to defeat all the foes on them map, click on the one clickable item and free the one ally you STILL do not complete the mish and you end up standing around wondering what you're supposed to do next. There's nobody left to fight and nothing left to click! Anybody have any idea what's going on here? Is there some new glitch in the AE system I should know about? |
Yes, I was using this map as well for something I was testing (Arc It's a mad mad mad mad tea party, don't remember the #) and the same thing happened. I zoned in fine, teammate #2 and 3 fell a long way and hit bottom, I had to tp friend them to bring them back. And teammate #4 was fine. I had maxed out boss details (5) enemy group was <empty> and had 1 floor collection object. I'm not sure if all the bosses spawned, since they were non-required, and ally.
Yes, I was using this map as well for something I was testing (Arc It's a mad mad mad mad tea party, don't remember the #) and the same thing happened. I zoned in fine, teammate #2 and 3 fell a long way and hit bottom, I had to tp friend them to bring them back. And teammate #4 was fine. I had maxed out boss details (5) enemy group was <empty> and had 1 floor collection object. I'm not sure if all the bosses spawned, since they were non-required, and ally.
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Yes. Several battles are supposed to take place (Leprechauns vs Midnighters) after the boss is either wounded or dead.
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From what it sounds like, this is a case of the map just being bugged. The only suggestion I can make is to remove the defeat all objective if you have it, or try and find another map to use.
I had this same problem on the small cargo ship maps: for some reason, chained boss spawns in the 'back' of the ships sometimes don't spawn at all.
I tried 2 ship maps so far, and got reports on both... this doesn't seem to be an isolated issue. I never had it happen during my tests (so I couldn't use the 'move to next objective' button to find out where exactly the boss was hiding); the other bosses + destroyable object are also chained and always spawned without issue. I moved the final boss to a 'middle' spawnpoint for now, so far so good! (?)
-- Z.
From what it sounds like, this is a case of the map just being bugged. The only suggestion I can make is to remove the defeat all objective if you have it, or try and find another map to use.
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I agree the map may be bugged, but the Midnighter club is essential to the plot for this mission. If I place the mission on another map it screws with the storyline.
I had this same problem on the small cargo ship maps: for some reason, chained boss spawns in the 'back' of the ships sometimes don't spawn at all.
I tried 2 ship maps so far, and got reports on both... this doesn't seem to be an isolated issue. I never had it happen during my tests (so I couldn't use the 'move to next objective' button to find out where exactly the boss was hiding); the other bosses + destroyable object are also chained and always spawned without issue. I moved the final boss to a 'middle' spawnpoint for now, so far so good! (?) -- Z. |
I tried moving my boss to the middle. I also tried moving him to the front. I even tried putting him in the "any" position.
No matter what I do, he won't show up.
I'm an old veteran when it comes to creating and publishing AE missions, however today I ran into some serious problems with my newest creation (which I just published today).
1. I inserted a boss into this mission, but when you play this mish the boss is nowhere to be found.
2. Whenever I run a team thru this mish, half the team ends up in limbo where there are no walls, no floors, no color (other than black) and no villains to fight. There's also no exit. I've run six teams thru this mish and it's happened with every team.
3. If you manage to defeat all the foes on them map, click on the one clickable item and free the one ally you STILL do not complete the mish and you end up standing around wondering what you're supposed to do next. There's nobody left to fight and nothing left to click!
Anybody have any idea what's going on here? Is there some new glitch in the AE system I should know about?