looking for bind for 2 powers
You can't operate two powers with one bind. You can't have two powers on "auto."
There may be clever workarounds, but the game was designed to make botting hard and this is a side effect.
Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.
So you think you're a hero, huh.
@Boltcutter in game.
I know it's out there. Something about binding the hasten to the turn left key so it ques hasten when you let go of the key, and binding practiced brawler to the turn right key, so one or the other is qued up until you activate another power, and since you hit the turn left and turn right keys often, you're sure to get both almost perma'd. (just turn often) I saw the bind codes a few years back, but wasn't interested then.
OK, that's a clever workaround.
Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.
So you think you're a hero, huh.
@Boltcutter in game.
That's a neat idea. Off the top of my head this is how I think it should work:
/bind w "+turnleft$$powexec_name Practiced Brawler"
/bind e "+turnright$$powexec_name Hasten"
You can spank me for being lazy and not searching hard for this info...
How can I use a bind or macro to ensure that both practiced brawler and hasten can be made "perma?"
I believe it had something to do with binding them to the turn left and turn right keys, or some attack powers or something. Also the specific bind code would be much appreciated.