Why not water control?


Adeon Hawkwood

 

Posted

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Originally Posted by ebon3 View Post
Dang skippy, hydroxic acid is no laughing matter! Almost as bad as dihydrogen monoxide Well if your a frigg'n witch
Petition to ban dihydrogen monoxide


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Dihydrogen monoxide is colorless, odorless, tasteless, and kills uncounted thousands of people every year. Most of these deaths are caused by accidental inhalation of DHMO, but the dangers of dihydrogen monoxide do not end there. Prolonged exposure to its solid form causes severe tissue damage. Symptoms of DHMO ingestion can include excessive sweating and urination, and possibly a bloated feeling, nausea, vomiting and body electrolyte imbalance. For those who have become dependent, DHMO withdrawal means certain death.

Dihydrogen monoxide:
- is the major component of acid rain
- contributes to the "greenhouse effect"
- it can cause severe burns in its gaseous state
- contributes to erosion
- accelerates corrosion and rusting of many metals
- may cause electrical failures and decreased effectiveness of automobile brakes
- has been found in tumors of terminal cancer patients

Despite the dangers, dihydrogen monoxide is often used:
- as an industrial solvent and coolant.
- in nuclear power plants.
- in the production of styrofoam.
- as a fire retardant.
- in many forms of cruel animal research.
- as an additive in certain "junk-foods" and other food products.

Companies dump waste DHMO into rivers and the ocean, and nothing can be done to stop them because this practice is still legal.

The American government has refused to ban the production, distribution, or use of this damaging chemical due to its "importance to the economic health of this nation." In fact, the navy and other military organizations are conducting experiments with DHMO, and designing multi-billion dollar devices to control and utilize it during warfare situations. Hundreds of military research facilities receive tons of it through a highly sophisticated underground distribution network. Many store large quantities for later use.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

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whoa, that's pretty intense. Can't believe I understood all that at 6:47am.


 

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One of the DEVs is hydrophobic? Back Alley Brawler maybe?
Isn't he the one that said he quit before working on any kind of underwater/water related stuff?

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Originally Posted by thgebull0425
If it can't do it, it can't. So maybe we move on, and by that I mean COH/COV 2. Is that even feasible?
You know, the only people I ever see mention a CoX2 are Players. And I dont even think it is on the minds of the Devs. With the Issue System, and the Expansions so far. I'm not seeing any 'need' for a CoH2 even on the distant horizon.
CoV was CoH 2.
GR will be CoH 3.

For some reason, some players don't understand that there have been graphical/game mechanic advances since Issue 1. There have been plenty over the years.
Ultra-mode will just be the newest advancement and they didn't have to make a NEW CoH in order to do it.


 

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After seeing the Water Spout on villians and the toggle in the Cold set that looks like flowing water, i think they could come up with a water set. Would it be the best looking set out there? Maybe not, but it'd be water and a set that many would like to play.

Personally i'd rather have an Elec troller set with 3 little electric imps.


 

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Originally Posted by The_Alt_oholic View Post
One of the DEVs is hydrophobic?
BAB is Rabid?


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Originally Posted by The_Alt_oholic View Post
CoV was CoH 2.
GR will be CoH 3.
I've been saying that since shortly after CoV came out, but figured I might as well not cause a tempest in a teapot here. But that is a true statement.

I would also venture to say that until the improvements were implemented to Paragon City a number of Issues back; CoH1 and CoH2 (CoV) were basically running in tandem on the Servers.

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Originally Posted by The_Alt_oholic View Post
For some reason, some players don't understand that there have been graphical/game mechanic advances since Issue 1. There have been plenty over the years.
Ultra-mode will just be the newest advancement and they didn't have to make a NEW CoH in order to do it.
Again; true. That's what i was attempting to get across. There is no need for a CoH2 when the MMO is dynamically improving incrementally. Not being a Coder; I cannot say it with any authority, but my guess would be that the present Game Engine is not the same Engine it was at launch, just due to the improvements in the game already. Basically the same Engines; probably, but an improved version (just theorizing here).

Again; powers that werent possible (read: looked good enough for the Devs to approve) at Launch, will probably make it into the game In Time™ or Soon™ Enough.


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