Going Rogue and inf


Adeon Hawkwood

 

Posted

Sad, could have been Ebil on both sides with one character.

I really hope the option is there. It would add a new dynamic, and I could see a fun opportunity to rejuvenate the red side market (for profit, of course).

I doubt we'll know much more than we do on specifics before beta arrives.


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Posted

1) Merge the damn markets already
2) Seriously.
c) I wonder what/how much we'll lose if we don't sideswitch all the way. Unless there's some kind of absurd penalty for doing so they devs have yet to announce, I'll be turning all my villains into Rogues and all my heroes into Vigilantes so I can play on both sides. Moar content+teams ftw.


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Posted

Quote:
Originally Posted by Silas View Post
I wonder what/how much we'll lose if we don't sideswitch all the way. Unless there's some kind of absurd penalty for doing so they devs have yet to announce, I'll be turning all my villains into Rogues and all my heroes into Vigilantes so I can play on both sides. Moar content+teams ftw.

I'm going with the gut feeling based on no information of any kind that you will lose very little.

With the loss of INF and losing access to currently slotted enhancements reserved for full side switching to prevent a possible mass exodus from one side to the other.

Isn't speculation fun?


 

Posted

Quote:
Originally Posted by Silas View Post
c) I wonder what/how much we'll lose if we don't sideswitch all the way. Unless there's some kind of absurd penalty for doing so they devs have yet to announce, I'll be turning all my villains into Rogues and all my heroes into Vigilantes so I can play on both sides. Moar content+teams ftw.
Every time they've talked about the system in detail, they've said that there would be special rewards available to those who "stayed true" to their side. At one point early on, it was somewhat implied that whatever they were working on for post-50 improvement would be limited to exemplary heroes and villains (at the time, this was supposedly a way to earn up to 10 extra enhancement slots). A lot of water has passed under the bridge since then, and I'm doubtful this is still part of the design the endgame task force is working on; but they have at least considered substantial rewards for not switching.


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Posted

This doesn't necessarily mean inf will dissapear though, perhaps toons will now be able to hold both influence and infamy, influence of course would not hold much sway in the Rogue Isles and vica versa.