Welcome to the Netherworld :D


Adeon Hawkwood

 

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Quote:
Kyzock has a correction coming:

Besides, spirit world, netherworld, heaven, hell, sure - there's differences, but they all pretty much have one thing in common: Only the dead dwell in these places.
The "spirit world" in Croatoa isn't a land of the dead. It's more like the land of Fey/Fairy.


Dec out.

 

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Well, the spirit world in DA is vastly different from the spirit world of Croatoa then - and when I think fey/fairy, I don't think of dead/spirits/demonic/angelic beings, I associate those as beings that are actually "alive".

Anyways, spirit worlds aren't normally accessible to us living humans. Apparently, we're only good enough to enter such places when we're DEAD. Also, I just thought Dark Astoria would be a fitting locale to place the entrance to the Netherworld, which is why the Banished Pantheon are sooo attracted to the forsaken chunk of land. Yes, I know from the link I posted one of the minor gods of the BP -thinks- one of their major gods is buried there - but hey, this IS Paragon we're talking about here - with Oranbega underneath it, why not also be an entrance point to the Netherworld?

Oh - interesting: Definition of Fey So, the boundary breaking down in Croatoa isn't to a spirit world but rather to a supernatural world. Where witches and redcaps and wisps and other type creatures would dwell.

Yeah, I still prefer DA holding a hidden entrance to the Netherworld idea. Typically, when speaking of a "netherworld" - we're discussing things of a dark nature, shadows, but also to dwelling places for the dead such as Purgatory, Heaven, Hell, Sheol - there was another place mentioned in this thread as well. I'm sure all religions have some form of these places in their texts. Of course, all these places would also be supernatural, naturally (yes that was intended.) They're not commonly associated with fey/fairy creatures, however. Except maybe Heaven but that's a whole different place, as is an actual Hell. So, we're narrowing the Netherworld mentioned in CoH/CoV down to: Sheol, Purgatory-type places. Or a realm where dark/ethereal/shadowy figures inhabit (hence the whole dark power association, however, a lot of dark powers also steal life from the living - granted some keep someone else living, but not all dark powers do this.) A netherworld would be pretty hellish to any normal living creature, as well - so why can't it be CoH's equivalent of Hell?

-SIGH- what the hell am I doing...I just think it would be nice if the devs added an entrance somewhere, anywhere in the game, to the Netherworld. I just happen to think Dark Astoria is the PERFECT place for such an entrance. If you don't agree fine, whatever. Chalk the Netherworld zone up as a "never gonna get" place along with the moon zone...


 

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The only dead thing we have is human souls and banished pantheon. All other things from various planes are all alive.


 

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Quote:
Originally Posted by Kyzock View Post
Chalk the Netherworld zone up as a "never gonna get" place along with the moon zone...
Bite your tongue. The Moon Zone shall rise again!


[color=gold][b][size=5]♪ Sometimes you feel like a Tank, Sometimes you don't! ♪[/size][/color][/b]

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You know the crystals in Oranebega maps?

I can't help but think if that tech could be extended to make the Netherworld a truly scary place, a bit like Hazard Zones used to be.

For example, have a blanket -100% Recovery debuff in the zone, with the odd ray of light coming from the sky that grants a +100% Recovery buff to counter the debuff.
(I'm picturing something a bit like Act IV in Diablo II as a basis...)

Outside the light pools, most characters will still recover a bit due to Stamina, but it will be a struggle.

Maybe have a Perception debuff/counter debuff instead if the zone is foggy like Astoria.
Even a slow damage tick across the zone could work, or regular damage objects like the red crystals.