Ninjas/Poison does it get any better?
tbh. my Ninja/Poisin MM is sitting at lvl 17 and I share your feeling. I'm hoping things pick up once I get smoke bomb but it sounds like from your experience it doesn't get much better =/ Hopefully someone will show us the error of our ways, but most likely my MM is not going to be getting much play
The playstyle for this character is a mixture of boring & dying. What am I doing wrong? Did I just choose the wrong power combination?
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As for skippable powers; Poison Trap is skippable ( much inferior to the /Traps version ), and I typically skip the rez. I like to take Antidote for the occasional Confuse user, and to stick a Steadfast -kb IO in. You really want Stamina at 20 with a /Poison.
Arc #40529 : The Furies of the Earth
I've found mine to be... challenging, now at level 30.
I'm also playing a Thugs/Pain MM and the difference is night and day.
I guess Ninja/Poison picks up a bit with Noxious Gas, which looks like an incredibly useful power, but still won't improve your bread and butter per-spawn performance.
I seem to rip through mobs on mine. I've really enjoyed the combo so far. Especially on those big single targets, like bosses.
But I can handle large spawns easy as well. I haven't died in probably 5 levels. Granted, I have to resummon my Genin constantly, which is quite annoying. But everything else runs smoothly.
I'm currently sitting on a level 26 Ninja/Poison Mastermind, and honestly, I don't think I care for it. One reason is that I don't feel like I do very much. I have every single Poison power available to me at this level and have avoided taking the Ninja bow attacks. The playstyle for this character is a mixture of boring & dying. What am I doing wrong? Did I just choose the wrong power combination? Do I need to take my MM bow attacks? Do some of these Toxin powers suck? What's skippable? Aaargh!